Xylia Posted May 27, 2013 Share Posted May 27, 2013 Many players have, at many points in time, lamented on how useless Super Jump is. You spend a large amount of energy to... jump. A single jump that may or may not propel you to where you want to go, and if you miss the jump, you're out the energy you spent. My suggestion would be to get rid of Super Jump and replace that with something that's a bit more useful: Energy Shield. Think about it -- when you say "Excalibur", you think of King Arthur, the Round Table, Knights, etc. Excalibur in Warframe seems to go along with that theme -- he is supposedly a "Melee-oriented" Warframe, but there's one problem: He only has one Melee Ability and that is Slash Dash. He has Radial Blind which doesn't really make sense for him to have, and he has Radial Javelin, which kinda makes sense, but isn't really a "Melee" ability. My idea would bring the "Melee" back to Excalibur. Basically, it would work like this: You use Energy Shield, and a large, transparent glowing square shield appears on Excalibur's left arm. While the Shield is there, you may not carry a datamass (I assume you automatically drop it at your feet when you use the power) or use anything other than your pistol. Said shield would block all melee and ranged attacks (except those with burst, such as Grineer Napalm attacks) that strike the shield. Your sides and back would still be unprotected and you would still take damage, and I imagine your head and feet would still be vulnerable too. Pressing the melee button while Energy Shield is active, would result in a Shield Bash attack just like the Grineer Shield Lancers do and would have the same effect. This would turn Excalibur into a Poor Man's Tank, increase his survivability a little, and give newbies a little easier time starting the game, as you commonly see Excalibur in Mercury/Venus missions. Link to comment Share on other sites More sharing options...
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