Xavien Posted May 27, 2013 Share Posted May 27, 2013 (edited) To whomever it may concern at DE I feel as though the new monetization model added in to allow access to the Orokin towers is bad for this game. As a grand Master founder I have no issue paying for content that is permanent to the game but paying 5 dollars (technically4.99) for 5 nodes is reminicent of paying per gameplay session at an old school arcade. Sure when you have several thousand plat it seems like it isn't that big an issue but later when this plat is all gone if similar updates in the future keep the model it suddenly drops off in viability. I believe there are preferable monetization models and ultimtely many others would work the key is that the content we buy should remain accessable forever. I understand things like xp boosts or credit boosts expiring because they add almost unfair advantages but actual map packs expiring per use is a very clear line in the sand for me and I would imagine most gamers that actually pay with their own money and are not dependant on a hand outs from mommy and daddy. I go into more detail in this video http://youtu.be/oiltdr7JJ_c and really hope you consider changing this practice as if it is the way of the future content updates I don't see the model lasting very long. People want new content that lasts. I have seen the new towers on youtube and they seem to add alot to the game but the fact that they expire leaves the majority of the player base either bumming a trip off of the few that paid or still in that defense mission limbo with nothing new to play. Other issues exist with the pricing of the clan rooms, the fact you must pay real world money in a clan (for forma) that you could potetntially be kicked out off (a huge oversight) several bugs like the green lockers that wont open and missions that don't even need their objectives completed. A lack of boss/enemy difficulty, clan weapons that are OP compared to single player weapons ect. All are in this video so check it out and I hope you continue making this game as amazing as it has been(and it has been fun just a few steps away from A list status) while considering the communities issues so it can shine even brighter and grow as a whole Edited May 27, 2013 by Xavien Link to comment Share on other sites More sharing options...
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