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Update 17.5: The Jordas Precept. + Hotfix 17.5.1


DE_Adam
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Only two clones from Mirage’s Hall of mirrors now fire projectiles.  This change has been made in order to help improve performance issues.  Damage has been increased on the remaining clones to compensate.

 

I don't think the compensation is good enough. :'(

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Mag's Pull now requires an open path to affect targets -- resources and enemies can no longer be pulled through walls or closed doors, but enemies can still be pulled out of cover and behind obstacles.

 

 

 

...now...how about return the old behavior of greed pull?

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Only two clones from Mirage’s Hall of mirrors now fire projectiles.  This change has been made in order to help improve performance issues.  Damage has been increased on the remaining clones to compensate.

 

I don't think the compensation is good enough. :'(

 

Yeah, I'm a little torn, on the one, hand, more concentrated, and in theory, accurate fire.  On the other hand, you get less of a firing squad effect that allowed Mirage to mow down groups of enemies with ease.

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"Ember’s World on Fire now drains 3 Energy and has had its maximum duration removed."

 

YES

 

"Nyx’s Chaos no longer has a cooldown,"

 

YES

 

"and enemies affected by Chaos cannot be stunned by additional casts."

 

just the stun or the entire ability?

 

"

  • Valkyr has received the following changes to her Ability powers:
  • Ripline now has increased animation speed and vertical boost.
  • Ripline now has reduced energy cost and increased damage for each time cast.
  • Ripline will now soft-lock onto enemies.
  • Valkyr’s HUD will now display the window of opportunity to recast Ripline at lower cost .
  • Hysteria can now be quickly toggled on/off.
  • Hysteria now receives buffs from the player’s melee weapon Mods.
  • Valkyr now passively has 50% knockdown recovery speed and no heavy landing."

 

HELL YES

 

 

 

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  • Mag's Pull now requires an open path to affect targets -- resources and enemies can no longer be pulled through walls or closed doors, but enemies can still be pulled out of cover and behind obstacles.

oh great, you kill her and now you kick the corpse?

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    • Chroma’s Elemental Ward’s Electric elemental discharge effect is now affected by range Mods instead of strength Mods.
    • Chroma’s Elemental Ward Poison holster and reload speed are now affected by duration Mods instead of strength Mods.

Awww not cool.

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