RoboticApplesWithLasers Posted October 2, 2015 Share Posted October 2, 2015 YES Link to comment Share on other sites More sharing options...
Redscyte Posted October 2, 2015 Share Posted October 2, 2015 4 kb/s download wtf why so slow Link to comment Share on other sites More sharing options...
deviantru Posted October 2, 2015 Share Posted October 2, 2015 Hydroid can now recast Tempest Barrage and Tentacle Swarm with no cooldown. FINALLY!! SOME LOVE FOR HYDROID!! Link to comment Share on other sites More sharing options...
Darthmufin Posted October 2, 2015 Share Posted October 2, 2015 Calling it. This will arguably be one of the best updates this year. The changes listed here are quite simply amazing. i have 18 bugs listed and not a single one fixed, i care more about fixing old breaking down buggy content then new content. there is probably lots of new bugs in this update that will just get fixed within the week, while bugs still exist from years ago. Link to comment Share on other sites More sharing options...
OfPowerOfWant Posted October 2, 2015 Share Posted October 2, 2015 Wow what a massive update, Thanks Team DE. Thing only thing I question is the Mag change, perhaps the range should have been reduced by a percentage when the magnetic wave passes through a wall or door but not completely nullified. Link to comment Share on other sites More sharing options...
S7ORM Posted October 2, 2015 Share Posted October 2, 2015 Archwing Interception Missions have been given a slight redesign, grouping points closer together with increased debris to fight around.Fixed Chroma’s Fire Elemental Ward allowing multiple heals each time they enter the aura. Fixed the Hallowed Reckoning Augment Mod activating on all hits instead of kills as per: https://forums.warframe.com/index.php?/topic/514609-reckoning-augment-capable-of-infinite-damage-infinite-stun-lock-overpowered-bug/ These things... it's a shame, methinks. If there isn't too much debris, or if it's destroyable, its fine. However, I really like the massive open maps so you can snipe. I just want the velocitus to be useful... Poor Chroma, Fire was so useful as a heal. Oh, well, he's still good. Poor Oberon, not like anyone used the augment anyways. Oh well. Mag's Pull now requires an open path to affect targets -- resources and enemies can no longer be pulled through walls or closed doors, but enemies can still be pulled out of cover and behind obstacles. So, you're saying Pull only works for things inside the same room as it's cast (or through open doors)? That seems reasonable to me. Other than that, the rest of the list (and it's a pretty big list!) seems like it's going to be a fun few weeks ahead. Link to comment Share on other sites More sharing options...
AndHell Posted October 2, 2015 Share Posted October 2, 2015 Why don't you guys just remove mag from the game entirely? kill her more, so we can never be happy with the full content of updates. Link to comment Share on other sites More sharing options...
RoosterTheRed Posted October 2, 2015 Share Posted October 2, 2015 What about the Rhino skin? Didn't they say it was going to be 17.5, or was I mistaken? It may be update 18 instead, but... And what of Mios? Didn't they say it was going to be 17.5 as well? Or perhaps it was simply the voices in my head lying to me again... Link to comment Share on other sites More sharing options...
ELMINSTER Posted October 2, 2015 Share Posted October 2, 2015 Nice update, a lot stuff.. time to put mesa on fridge Link to comment Share on other sites More sharing options...
Echorion Posted October 2, 2015 Share Posted October 2, 2015 Getting about....1/12th my normal download speed with this launcher....making this take a loooot longer than it needs to. Link to comment Share on other sites More sharing options...
Kotanaru Posted October 2, 2015 Share Posted October 2, 2015 WHY? New quest requires to get Pherliac Pods... Link to comment Share on other sites More sharing options...
LeeAmatsu Posted October 2, 2015 Share Posted October 2, 2015 (edited) Holy hell Mesa's Peacemaker got nerfed to S.H.I.T. XD ...was hoping Peacemaker got a change to something like Excal's Exalted Blade though :/ Edited October 2, 2015 by LeeAmatsu Link to comment Share on other sites More sharing options...
Keijima Posted October 2, 2015 Share Posted October 2, 2015 Atlas at last!!!! Link to comment Share on other sites More sharing options...
climatiseur Posted October 2, 2015 Share Posted October 2, 2015 Fixed Chroma’s Fire Elemental Ward allowing multiple heals each time they enter the aura. ?!? Wasn't it the core function of this ability? Link to comment Share on other sites More sharing options...
ELDoGo Posted October 2, 2015 Share Posted October 2, 2015 (edited) WOW!!! WOW!!!! WOW!!! Lots and lots of gooodies and fixes. Keep it up DE-Staff. Edited October 2, 2015 by ELDoGo Link to comment Share on other sites More sharing options...
StalwartSpirit Posted October 2, 2015 Share Posted October 2, 2015 (edited) Already discovered a bug. Entered E-Prime on Earth to test Atlas out, and no enemies spawned at all. EDIT: Tried it again and all the enemies spawned in one room this time. Edited October 2, 2015 by FutileMasquerade Link to comment Share on other sites More sharing options...
The-Almighty Posted October 2, 2015 Share Posted October 2, 2015 Only two clones from Mirage’s Hall of mirrors now fire projectiles. This change has been made in order to help improve performance issues. Damage has been increased on the remaining clones to compensate.Seriously? Again, SERIOUSLY? Link to comment Share on other sites More sharing options...
IamLupo Posted October 2, 2015 Share Posted October 2, 2015 (edited) Primed Morphic Transformer is out! why isnt this in the update notes? :O http://images.akamai.steamusercontent.com/ugc/385413237002277495/279DB102F53E12924CB4AD0FDD3B969DB98FB807/ Edited October 2, 2015 by IamLupo Link to comment Share on other sites More sharing options...
Steelmark Posted October 2, 2015 Share Posted October 2, 2015 OMFG Valkyr skin! :D Link to comment Share on other sites More sharing options...
Ixpellia Posted October 2, 2015 Share Posted October 2, 2015 Mesa’s Peacemaker now roots Mesa in place while creating a focus ring on the HUD. am i the only one who doesn't see any focus ring at all? Link to comment Share on other sites More sharing options...
Gaki_no_Tsukai Posted October 2, 2015 Share Posted October 2, 2015 Ayyy I just wanted to let you devs know, I am really, really displeased, and very sad about the mirage nerf. Hall of mirrors makes even bad weapons fun to level, and it makes good weapons an absolute riot, just by the act of sheer spam. I haven't had a single issue, and I do some silly stuff like with the Torid, and I'm using a very bad computer at the moment. So why claim you are nerfing her for performance, when we all know it is because her damage is a little bonkers with some weapons? Please don't nerf her fun, nerf her damage. I was so excited to whip out a phage and bust a laser disco, and now I'm seriously considering not touching mirage for a good long time. RIP mirage, you were fun for the little time I had you. Link to comment Share on other sites More sharing options...
S0V3REiGN Posted October 2, 2015 Share Posted October 2, 2015 (edited) Only two clones from Mirage’s Hall of mirrors now fire projectiles. This change has been made in order to help improve performance issues. Damage has been increased on the remaining clones to compensate Thanks to all you guys playing warframe on toaster. :*( Edited October 2, 2015 by S0V3REiGN Link to comment Share on other sites More sharing options...
shyguyk Posted October 2, 2015 Share Posted October 2, 2015 DE i didnt get potent pherliac pod blueprint from the first mission. I wanna know if im not the only one Link to comment Share on other sites More sharing options...
Lucernam Posted October 2, 2015 Share Posted October 2, 2015 My body was not ready! Link to comment Share on other sites More sharing options...
LoseUrself2Dance Posted October 2, 2015 Share Posted October 2, 2015 Amidst all this glorious news (which I am extremely joyous for, by the way :D) "Mag's Pull now requires an open path to affect targets -- resources and enemies can no longer be pulled through walls or closed doors, but enemies can still be pulled out of cover and behind obstacles." Why you gotta do Mag like that ;____; Link to comment Share on other sites More sharing options...
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