N64Gamefreak 1,354 Posted October 2, 2015 Share Posted October 2, 2015 Archwing Afterburner does not seems to grant any speed. I'll second this. Link to post Share on other sites
Khoth 2 Posted October 2, 2015 Share Posted October 2, 2015 Was directed to this page for my bug report here is the link https://forums.warframe.com/index.php?/topic/536405-arbiters-of-hexis-excavation/ short version spawn probs with power cell carriers. Link to post Share on other sites
Syrusus 1 Posted October 2, 2015 Share Posted October 2, 2015 Just ran Lua excavation on Earth. there was hardly power cell carriers around. Activated 3 extractors at the same time and no monster coming after me. And usually you can get to an extraction point after 100 point. Managed to get over 500 with all the extractors destroyed due to lack of power cell and still can't complete the mission so i had to aborted. Link to post Share on other sites
01x54 611 Posted October 2, 2015 Share Posted October 2, 2015 The fluctus doesn't seem to work on the J3 golem. I spent almost 40mins shooting at its engines and I couldn't damage him. It kept going through but no damage numbers. Link to post Share on other sites
JesterTheNight 2,696 Posted October 2, 2015 Share Posted October 2, 2015 Elytron's Thumper damages shuttles in defence missions after host migration. Link to post Share on other sites
KesslerCOIL 184 Posted October 2, 2015 Share Posted October 2, 2015 There is also seems to be a bug where all toggle abilities drain obscene amounts of energy per sec, unless you spec for duration when you dont even want duration on any of your other abilities because you either never use them or you prefer the shorter duration... seriously though, Equinox got hit super hard by this assumed unintentional nerf. Link to post Share on other sites
TrickBox 340 Posted October 2, 2015 Share Posted October 2, 2015 Just went 40 minutes in a T2 surv and encountered no heavy units, just lancers, butchers, and crewmen (eximi versions were spawning just fine too), can anyone else confirm? Confirmed ! Link to post Share on other sites
JesterTheNight 2,696 Posted October 2, 2015 Share Posted October 2, 2015 There is also seems to be a bug where all toggle abilities drain obscene amounts of energy per sec, unless you spec for duration when you dont even want duration on any of your other abilities because you either never use them or you prefer the shorter duration... seriously though, Equinox got hit super hard by this assumed unintentional nerf. Not a bug, negative duration has that effect on toggle abilities now. High duration will lower the energy drain. Link to post Share on other sites
Jinryusai 1,201 Posted October 2, 2015 Share Posted October 2, 2015 What crashes? and wtf are my other 2 clones doing? eating sandwiches? DE could have at least taken away 2 clones and made a triangle formation w/ 2 behind mirage (not far like CURRENT, but closer) that wouldn't hit walls/floors so much when shooting enemies around or below your position. Clones should recalibrate their aim to shoot center at the distance of the players reticle (wherever you ACTUALLY aim)... Because. Logic. (Not DE Logic!!! Please no!) I noticed DE COVERED UP a breakable infested wall that "only sometimes" opened for clients/host (random few) when blown up. Its now covered instead of being Fixed AHHAAHA. But all the breakable walls had that issue with random client/host being inaccessible after destroying the wall! Some crash for folks with S#&$ty rigs that can't handle 5 Mirages shooting... Link to post Share on other sites
Ry0uSh1n 84 Posted October 2, 2015 Share Posted October 2, 2015 Chiming in as I saw in the patch notes that juggernaut is suppose to spawn on Eris survival missions. Between 5 survivals I can say he does not. Went well into the 40 minute mark killing everything in sight. No roar, no message from Lotus. Not working as intended? Link to post Share on other sites
taiiat 28,274 Posted October 2, 2015 Share Posted October 2, 2015 Energy Orbs are now all the same look. previously, 50E Orbs were darker and smaller, and 25E Orbs, brighter and larger. having the two Orb types look different (i don't really care how they look different as long as they're visually distinguishable) rather than identical is much worth having IMO - so you know what's what when looking at it on the ground. not mentioned in Changelog, so only one assumption can be made. Link to post Share on other sites
robertdin 71 Posted October 2, 2015 Share Posted October 2, 2015 Hm, alright. Sounds like between there are spawning issues on a variety of missions (Excavation lacking power cell carriers). If anyone else can confirm rapt0r's claim or has similar reports, please share here. I just did a 40 min T3 Survival and no heavy units or Nullifier spawn. Link to post Share on other sites
Porian 0 Posted October 2, 2015 Share Posted October 2, 2015 Is the 0.0% status chance on the Sonicor intended? Link to post Share on other sites
Raisintoast 0 Posted October 2, 2015 Share Posted October 2, 2015 void sabotage caches are backwards Link to post Share on other sites
robertdin 71 Posted October 2, 2015 Share Posted October 2, 2015 IDK You're game quality, but I have everything max, and Surprisingly among the plethora of game devouring bugs in today's patch, I think VOID looks significantly better! Yes its different... DE mucks up alot of things (new valkyr skin looks 1/4 as good as it did in pics/vids pre-release... sigh... my plat is crying now) but void looks good xD. Max settings, adaptive exposure off. SMAA + CFAA (edge detect)+ supersampling on 2560x1440 looks good on 32 inch. Well, I have all settings maxed, I am playing on 1080p and I noticed that the Void is darker and the gold is more realistic but it seems that in my case the AA doesn't work on the gold. I have all the other textures working properly but the gold's edges are ignored by the AA. I have Bloom, High Dynamic Range and Motion blur turned off which I don't think it affects that. FYI: AA means Anti-Aliasing. Link to post Share on other sites
InboundMidget 0 Posted October 2, 2015 Share Posted October 2, 2015 After the 17.5.2 Hotfix the ring on Mesa Peacemaker is missing but it still acts the same as it was there. So there is no way of knowing how small it has gotten./ Link to post Share on other sites
SgtFlex 2,848 Posted October 2, 2015 Share Posted October 2, 2015 (edited) I've done the quest over 4 times, can't finish and get the atlas BP, even though I already have some of the parts :/ EDIT: 5th time finally marked it as completed. I think if other party members start the mission instead of you, it doesn't count Edited October 2, 2015 by SgtFlex Link to post Share on other sites
JesterTheNight 2,696 Posted October 2, 2015 Share Posted October 2, 2015 (edited) After 17.5.2 Elytron's Thumper is not working, it doesn't deal damage, occasionally it damages only one enemy. Edit: Guess that game was glitched, it's working now. Edited October 2, 2015 by JesterTheNight Link to post Share on other sites
Shadowraven225 1 Posted October 2, 2015 Share Posted October 2, 2015 Twice in a row I've run the Mobile Defnse on Kappa Sedna and after the first two console protections, when we activate the panels to reveal the orokin artifact/cryopod the timer never shows up and the spawns drop to 1 or 2 every 10-30 seconds. I'm going to go test and see if this'll happen while I'm Solo. EDIT: Bug also happens solo. The two consoles work fine, timer shows up and spawns are normal. Once I press the button for the orokin artifact/cryopod and it gets into position Lotus says she's "in" and to protect the console. Spawns die down and no timer appears. The pod is marked on my map as the current target. [/spoilerMe and my friend are having the same issue and we ran it 4 times so yeah i dont know Link to post Share on other sites
BoskiSmok 505 Posted October 2, 2015 Share Posted October 2, 2015 I was crafting arcane on my syandana, but after update, my 3x arcane barriers have gone and no upgraged effect on syandana. PLease wonna my arcanes back. Link to post Share on other sites
MattM01 577 Posted October 2, 2015 Share Posted October 2, 2015 DE Have you been made aware of that The Stalker has stopped dropping anything after it attacks? If not, you might want to look into that. Link to post Share on other sites
XAlFias 49 Posted October 2, 2015 Share Posted October 2, 2015 (edited) 1.Frost's snow globe is "probably" bugged as well, as i experienced , put up a snowglobe with full health , turn around (i.e. keep camera away from the globe for a while and poof , it disappeared , facing this problem in triton along with no power cell carrier . 2.tower survival not spawning any heavy units even at 35+ mins (actually thats good for us right ? lol ,jk ) 3.various mods not working properly 4.According to patch not (Drain-Per-Second and other adjustments has been made on the following Toggled Abilities:" ) Excalibur's exalted blade's drain being increased is not mentioned , either excalibur got nerfed........again (harshly this time , why not harshly reduce its damage ? ) or its a bug (hopefully ,because its not mentioned in patch notes) Its an unmentioned change /nerf . Confirmed . 5.Various missions not spawning enemies . 7. Lotus not announcing / talking in exterminate missions Edited October 2, 2015 by XAlFias Link to post Share on other sites
Jukantos 1,866 Posted October 2, 2015 Share Posted October 2, 2015 So, i skipped a part of the Jordas Precept Quest because i already had Pherliac Pods, played ONE mission and now im stuck because it tells me to build something that is not in my foundry. I do not have whatever blueprint i am supposed to build What do i do NOW? XD Link to post Share on other sites
--Q--Savokki 348 Posted October 2, 2015 Share Posted October 2, 2015 (edited) So, i skipped a part of the Jordas Precept Quest because i already had Pherliac Pods, played ONE mission and now im stuck because it tells me to build something that is not in my foundry. I do not have whatever blueprint i am supposed to build What do i do NOW? XD Relog it worked for me Edit: also check inbox Edited October 2, 2015 by --Q--Savokki Link to post Share on other sites
robertdin 71 Posted October 2, 2015 Share Posted October 2, 2015 So, i skipped a part of the Jordas Precept Quest because i already had Pherliac Pods, played ONE mission and now im stuck because it tells me to build something that is not in my foundry. I do not have whatever blueprint i am supposed to build What do i do NOW? XD You have to do a mission and kill a Juggernaut and it drops a BP for a new type of Pherlic Pod which you have to build, I think. Link to post Share on other sites
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