Sci_Ant Posted October 2, 2015 Share Posted October 2, 2015 (edited) DE please see this > 17.5.1 Health Bars Very Small When Not Above Enemy And Are Always Reversed The health bars are reverse and I don't think this is intentional since Health bars always drained from left to right. The shield also got flipped to be on the other side They also don't scale back up to a easily readable size when you turn the health above enemies option off. And here's a handy comparsion of the old HP bar and the new one. Another problem being experienced by many is the reverting of 'HP Bar above enemy' option from Off to On, after every login / restarting the game. Edited October 2, 2015 by Sci_Ant Link to comment Share on other sites More sharing options...
zencookie Posted October 2, 2015 Share Posted October 2, 2015 My Valkyr broke. At some point during a mission I could no longer activate Hysteria, equip any weapons or attack. I could only use abilities 1, 2 and 3. And move, of course. Link to comment Share on other sites More sharing options...
Darthmufin Posted October 2, 2015 Share Posted October 2, 2015 17.5 problems? haha...i have a list of 18 bugs that are months old, so you guys only care about new bugs? >_< Link to comment Share on other sites More sharing options...
Somerandom17 Posted October 2, 2015 Share Posted October 2, 2015 As far as Valkyr's hysteria I have noticed zerker doesn't activate when she crits. Also the channeling mods that reduce energy usage don't work but ones that increase energy usage do. Link to comment Share on other sites More sharing options...
Tamop Posted October 2, 2015 Share Posted October 2, 2015 before 17.5 I had 11 Arcane Strike enchantments: 1+2 in syandana, 3 in application process, 5 more spare. and now I have only 7 Arcane Strike enchantments: 1+2+3 in syandana, 1 more spare. 4 Arcane Strike enchantments just disappeared. err... that doesn`t feel right. Link to comment Share on other sites More sharing options...
T-REXFury Posted October 2, 2015 Share Posted October 2, 2015 itzals first ability wont work after you use other abilities Link to comment Share on other sites More sharing options...
Noxraconis Posted October 2, 2015 Share Posted October 2, 2015 (edited) I noticed that in Eris - Survival Mission only spawn lesser Infested rather than Ancient etc.(only Charger, Crawler, Runner, Mutalist Osprey and see a couple of Mutalist-MOA 1 from each type). It intended or not I stay there for 21 minutes not a single Ancient Infested. Edited October 2, 2015 by Noxraconis Link to comment Share on other sites More sharing options...
TheGravedigger Posted October 2, 2015 Share Posted October 2, 2015 I don't know if it's okay or is it a bug, but I don't see any power cell carriers in Excavation missions, and no units in Void except Corrupted Lancer and Corrupted Crewman. Just had a regular T3S solo 40-minute run, and haven't seen a single Osprey, Heavy Gunner, Bombard, Nullifier or MOAs. Also, The Orokin Towers look... fainted. Link to comment Share on other sites More sharing options...
Inez Posted October 2, 2015 Share Posted October 2, 2015 Ditto to no batteries in excavations. Link to comment Share on other sites More sharing options...
--Sensei-- Posted October 2, 2015 Share Posted October 2, 2015 Mesa's target reticle circle in peacemaker doesn't show up as client, only as host. Link to comment Share on other sites More sharing options...
S7ORM Posted October 2, 2015 Share Posted October 2, 2015 For me, the setting "show enemy health over enemy" resets to "on" when I log out and log back in after setting "off" Link to comment Share on other sites More sharing options...
Sci_Ant Posted October 2, 2015 Share Posted October 2, 2015 For me, the setting "show enemy health over enemy" resets to "on" when I log out and log back in after setting "off" Same for me! Link to comment Share on other sites More sharing options...
Blakrana Posted October 2, 2015 Share Posted October 2, 2015 (edited) At present, I have encountered that the game now does not recognise the difference between the Analog Stick and the D-pad for my controller any more. Using Steam Big Picture Mode, it now acts like my Logitech F710 is a conventional Xbox 360 controller arrangement, whilst it's closer to a PS3 arrangement, which it has never done before. Practically speaking I can't actually map to adapt around this, because the Analog stick in the schemata screen doesn't have more than 2 functions that can be bound to it. I've yet to see if I can make it function run 'pure', but as I use the Big Picture mode out of preference, this is rather inconvenient. Update: Having checked the game in 'Pure', it still experiences the same problem where the game now believes that my Left Analog Stick is the D pad, and the D pad is the Analog Stick. Practically speaking, the game is now convinced I'm using a 360-style controller, and cannot be brought to bear for a PS3-style controller like the Logitech I'm using. Long as this is the case, I just can't play comfortably, which is pretty much 'at all'. To reproduce these issues, simply use a PS3 Style controller for the game, in either Big Picture or Pure mode, and you should be able to see the problem, especially when it comes to the problem of trying to rebind. The game is defaulting and recognising only a 360 type of controller now, which is a new problem. Edited October 2, 2015 by Blakrana Link to comment Share on other sites More sharing options...
ngrazer Posted October 2, 2015 Share Posted October 2, 2015 Please give us an option to use previous HUD lifebar for enemies and objects (at the top of the screen). I don't like the new one. Link to comment Share on other sites More sharing options...
SatansWallet Posted October 2, 2015 Share Posted October 2, 2015 Great the quest is not even showing up for me tried everything ... https://forums.warframe.com/index.php?/topic/536629-jordas-precept-not-showing-up-in-codexeven-with-eris-unlocked/ Link to comment Share on other sites More sharing options...
d4rkSector Posted October 2, 2015 Share Posted October 2, 2015 http://i.imgur.com/LXf9RxQ.jpg Still have no access to the Jordas Precept quest. First you break almost every build because of this retroactive change, then you punish me for having the star chart 100% completed. I do not like DE right now. Link to comment Share on other sites More sharing options...
Sombrias Posted October 2, 2015 Share Posted October 2, 2015 Mobile Defense quests with a "Protect the artifact" portion at the end don't spawn a timer on the cryopod, meaning you can't complete the mission. Link to comment Share on other sites More sharing options...
BrazilianJoe Posted October 2, 2015 Share Posted October 2, 2015 Enemies not spawning on T4E (maybe other mission types too) https://forums.warframe.com/index.php?/topic/536577-mia-corrupted-void-enemies-t4e/ Link to comment Share on other sites More sharing options...
Phlo.318 Posted October 2, 2015 Share Posted October 2, 2015 since excavation lacking power carriers has been mentioned, i wanted to say that it was already the case before the 17.5 update. i had to restart multiple times "limbo theorem" missions because of that. Link to comment Share on other sites More sharing options...
Countermander Posted October 2, 2015 Share Posted October 2, 2015 (edited) Twice in a row I've run the Mobile Defnse on Kappa Sedna and after the first two console protections, when we activate the panels to reveal the orokin artifact/cryopod the timer never shows up and the spawns drop to 1 or 2 every 10-30 seconds. I'm going to go test and see if this'll happen while I'm Solo. EDIT: Bug also happens solo. The two consoles work fine, timer shows up and spawns are normal. Once I press the button for the orokin artifact/cryopod and it gets into position Lotus says she's "in" and to protect the console. Spawns die down and no timer appears. The pod is marked on my map as the current target. Same thing for me too. I am STILL in this mission, unable to complete, but I really want to since I got two Orokin Cells. But I guess I have to quit, god dang it. Friggin Cryopod. 3 times in a row. Still bugged. Grineers having aim issues and targeting problems... seemed to aim at Cryopod but, i dunno Cannot abort... Edited October 2, 2015 by Countermander Link to comment Share on other sites More sharing options...
Countermander Posted October 2, 2015 Share Posted October 2, 2015 Can I have my Orokin Cells, please? I am quitting the mission now, after 30 min of trying to finish it. I really hope I dont regret quitting this, coz god dang it its 2 orokin cells... Link to comment Share on other sites More sharing options...
Countermander Posted October 2, 2015 Share Posted October 2, 2015 Is there any way that DE compensates (desperate and needy) players with the orokin cells they deserved, on bugged missions? I certainly do hope that is the case. Link to comment Share on other sites More sharing options...
Mickey1779 Posted October 2, 2015 Share Posted October 2, 2015 Ran into a few issues this morning playing with revamped Peacemaker on Mercury Exterminate mission https://forums.warframe.com/index.php?/topic/536703-mesas-peacemaker-energy-drain-ignoring-efficiency/ https://forums.warframe.com/index.php?/topic/536702-quick-melee-canisters-always-misses-first-swing/ Link to comment Share on other sites More sharing options...
rawr1254 Posted October 2, 2015 Share Posted October 2, 2015 Idk if it's on purpose or not but fluctus doesnt affect the golem. Link to comment Share on other sites More sharing options...
Nesodos Posted October 2, 2015 Share Posted October 2, 2015 supra cant use ammo mutation anymore when i logged in they were removed from all my supra loadouts and they dont even appear in the mod selection it works for every other weapon i have looked at, but not for supra Link to comment Share on other sites More sharing options...
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