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Hotfix 17.5.4


[DE]Rebecca
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Hotfix 17.5.4

 

Changes:

 

  • Renamed Secondary Weapon Conclave Mod from HIGH NOON to SHOWDOWN so it doesn't conflict with the Redeemer Stance.
  • Alert system that applies Affectors to a random game mode for a limited time. Possible Affectors can be:
  • High Noon - Increased Secondary Weapon Damage
  • Intensify - Increased Ability Damage
  • Martial Law - Increased Melee Damage
  • Energy Flux - Increased Energy Gain and Pickup
  • Overpowered - All of the Above

So that were Mods too?

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Yamako Prime Syandana all the same as rag!!! where what I bought? if you don't want to change, return our money! I don't need such prime access! ... new characters from plasticine... dim paints... the Chinese novelties it is more beautiful! real paints.

Edited by NEUROPSYHOZ
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The health bars are still reversed (damaged enemies loose health from right to left instead of left to right and the shields are on the right of the health).

They are also very small when the health above enemy option is off.

 

https://forums.warframe.com/index.php?/topic/536454-1751-health-bars-very-small-when-not-above-enemy-and-are-always-reversed/#entry6030817

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Thank you for the update and fixes! Although the new Valkyr skin mouth looks like a fish .__.

And legs and boots look off too. I like her old look better ijust wanted something skinned different like this (i know it says "prime") the basic look http://vignette2.wikia.nocookie.net/warframe/images/9/93/SuvxiGi.jpg/revision/latest?cb=20150217231300

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DE, many people have expressed their dislike for chroma's ultimate effigy energy drain. The ultimate drains far too much for what it does. Do you have any plans to fix this and reduce the energy cost?

Yea im really hoping we get some clarity on this.

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DE, something wrong with Valkyr?

 

So I've been testing out this new buffed version of Valkyr, but the more I played her in any type of mission, wether it'd be Void; Infested; Grineer; or Corpus, I noticed that her ability 'Warcry' doesn't function as it did before.

 

Before, Warcry would affect enemies who are within a certain range from Valkyr, and have this effect active for however long the duration is.

 

But now, enemies are affected ONLY if they were within range by the time of casting the ability. In other words, after Warcry is casted, no other enemies will be affected for the duration of the ability EXCEPT for those that were affected the first time.

 

So, I don't know if this was purposely done or maybe it really is a bug [considering she just had a rework]

 

Thanks for the buff though, DE. <3

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Still No Fix For 

 

*Banshee's Silence makes enemies target sentinel aggressively, destroying it easily 

 

*Enemies standing up in vortex, in some cases long enough for them to fire their weapon 

 

*Syndicate effects that boost shield taking away the effects of cold hazard tilesets (instead of having halved shields, when it procs you will have full shields for the rest of the mission) 

 

*Carrier will hover pickups in your face even if you don't need them: occurs more often with nova prime and loki prime. This includes energy orbs, and you will permanently hear the energy pickup sound until you use a power to use the energy in your face. 

 

*Repost Before 120 Secs In Trading, Timer Resets To 120 Secs 

 

*Headshot kill sounds not playing for clients (bug since game hit open beta :D!) 

 

*Banshee's Silence prevents Maggots from latching onto the player 

 

*Game refuses to let the player use a mod that is on their sentinel, even if the mod is not currently being used on their current sentinel weapon config. (it will claim both mods are being used by your sentinel at the same time which is impossible) 

 


 


 

*Clicking "copy warframe" colors bugged on weapons, will default to weapon color defaults instead of warframe colors. will also let players use colors they don't own on attachments https://forums.warframe.com/index.php?/topic/524527-severe-color-exploit-bug-along-with-default-colors-issue/ 

 

*Clem doesn't benefit from Shield Osprey Specters (he will get shield but his health will be damaged directly) https://forums.warframe.com/index.php?/topic/529312-clem-doesnt-benefit-from-shield-specters/

 

*Sentinels still don't gain bonus shield from Shield Osprey Specters

 

*Attaching a Reactor, Catalyst, Forma, or Exilus Adapter to an item will erase any mods or colors you added to your warframe, weapon, or sentinel if done in the same menu (bug for over 2 years). Example: you swap out vitality for redirection on your frost, then go to your hind and apply a forma, when you go to your frost the vitality mod is back on as if you never swapped it out. (this can be avoided by getting out of the arsenal BEFORE applying a forma)

 

*Hydroid's Tentacle Swarm causes serious lag problems, often disconnecting clients at it's worst. 

 

*Casting Freeze Force on specters or non-player allies will cause the player to be damaged by Freeze when mounting Ramparts.... https://forums.warframe.com/index.php?/topic/532674-casting-freeze-force-on-allies-causes-harm-to-player/

 


 

*Dead allies' bodies still attract enemies, diverting spawns https://forums.warframe.com/index.php?/topic/530570-ai-spawns-and-dead-tenno/

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