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Galleon Defense Bug


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Sometimes the mission bugs itself the following way:


Grineer spawn too slow and too little - in groups of 1-4. Lotus REPEATEDLY announces that enemies are approaching during a single wave (never happened in defense missions before).

Some grineer (and even grineer groups) get lost on their way to cryopod.


It seems that sometimes a spawn mechanic for usual (not defense) missions is being used.


Please, take a look at this.

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