Tsukinoki Posted October 1, 2015 Share Posted October 1, 2015 I really wish that they would fix this.I mean, even steam is tracking it better as I have the steam achievement for "Cheater of Death" and yet the game is back to 1/1000 right after I was back to just above 800 again.They should have been using the profile stats for this as soon as they implemented those stats. Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted October 1, 2015 Share Posted October 1, 2015 This issue has been around for ages - one of our programmers was looking at it very recently but we're hoping people can provide more information for us to solve. If anyone can please provide details on any other notable factors when the achievement resets - any detail could be relevant. Host/Client? Solo? Etc.Please let us know. Link to comment Share on other sites More sharing options...
Dobermann92 Posted October 1, 2015 Share Posted October 1, 2015 (edited) Fix these please and Saviour of the Earth because that archievent is buggy too! I almost always play as a client with my friends. Edited October 1, 2015 by Dobermann92 Link to comment Share on other sites More sharing options...
Shifted Posted October 1, 2015 Share Posted October 1, 2015 (edited) -snip- Kinda being a smartass here, but since profile stats are tracking those properly (I have over 1000 on both when I look at my stats) isn't it possible to just get the data for the achievement from there? Said programmer probably facepalmed at my stupidity now, but I thought it was worth mentioning. EDIT: Did not read posts above, nevermind I guess lol Edited October 1, 2015 by Shifted Link to comment Share on other sites More sharing options...
Raitlor Posted October 1, 2015 Share Posted October 1, 2015 I've been experiencing a reset on Cheater of Death on almost every major update. 17.4 was the last time I noticed it having been reset. I usually play as host when with friends, friends only invite settings. Link to comment Share on other sites More sharing options...
CrazyCatLad Posted October 1, 2015 Share Posted October 1, 2015 This issue has been around for ages - one of our programmers was looking at it very recently but we're hoping people can provide more information for us to solve. If anyone can please provide details on any other notable factors when the achievement resets - any detail could be relevant. Host/Client? Solo? Etc. Please let us know. I have about 1200+ revives. The counter first reset when the Liset became a thing. Now, every few updates after a revive, it will reset and pop-up in-game saying 1/1000 revives! Link to comment Share on other sites More sharing options...
Sir_Alex_Traffo Posted October 1, 2015 Share Posted October 1, 2015 (edited) This issue has been around for ages - one of our programmers was looking at it very recently but we're hoping people can provide more information for us to solve. If anyone can please provide details on any other notable factors when the achievement resets - any detail could be relevant. Host/Client? Solo? Etc. Please let us know. Ouch, it may be harder than you think! In my experience it's been resetting since the very beginning, both host and client(don't think "solo" is an option for revives :D). What I experienced is: - Counter goes to 1000, then 1001 resets it to 1/1000 - Counter goes to 800-900, then it resets - Counter just doesn't increase - Counter is reset after a major update Edited October 1, 2015 by siralextraffo Link to comment Share on other sites More sharing options...
Myscho Posted October 1, 2015 Share Posted October 1, 2015 (edited) Those stats are reseting with every updates even i have complete both. After update i am sitting on 1/1000 again, but in Profile - Stats is progress alright Edited October 1, 2015 by Myscho Link to comment Share on other sites More sharing options...
RevolutionaryJusticar Posted October 1, 2015 Share Posted October 1, 2015 Pretty sure they reset every major update (U15, U16, U17...) and after re-installing. Maybe these specific achievements have their progress saved locally, as opposed to being server-sided? Link to comment Share on other sites More sharing options...
God_is_a_Cat_Girl Posted October 1, 2015 Share Posted October 1, 2015 I have about 1200+ revives. The counter first reset when the Liset became a thing. Now, every few updates after a revive, it will reset and pop-up in-game saying 1/1000 revives! Mine resetted from an update too, and it was around that time as well, but I think mine was after the Liset. Link to comment Share on other sites More sharing options...
duhadventure Posted October 1, 2015 Share Posted October 1, 2015 This issue has been around for ages - one of our programmers was looking at it very recently but we're hoping people can provide more information for us to solve. If anyone can please provide details on any other notable factors when the achievement resets - any detail could be relevant. Host/Client? Solo? Etc. Please let us know. Whenever there is an update. Link to comment Share on other sites More sharing options...
Tsukinoki Posted October 1, 2015 Share Posted October 1, 2015 This issue has been around for ages - one of our programmers was looking at it very recently but we're hoping people can provide more information for us to solve. If anyone can please provide details on any other notable factors when the achievement resets - any detail could be relevant. Host/Client? Solo? Etc. Please let us know. The achievement seems to reset most often right after the larger updates hit, generally the major release numbers, EG U17, though sometimes with the incremental releases depending on whats changing. And being client or host doesn't matter. I noticed that it reset this last time because I was the host and was reviving a friend and it said "Cheater of death 1/1000" at the bottom. Next time he went down in the mission it said "Cheater of death 1/1000" again, and repeated this again the last time he went down in the mission. Just as a naive outside look it seems that the number is stored in some file that gets overwritten and reset to its default value of 0 when some update hits and then the game picks up that freshly overwritten value and pushes it to your accounts achievement progress. Link to comment Share on other sites More sharing options...
3thereal Posted October 1, 2015 Share Posted October 1, 2015 I have now completed those achievements, however I noticed when it occurred to me that it was related to updates. Link to comment Share on other sites More sharing options...
Tails-san Posted October 1, 2015 Share Posted October 1, 2015 (edited) This issue has been around for ages - one of our programmers was looking at it very recently but we're hoping people can provide more information for us to solve. If anyone can please provide details on any other notable factors when the achievement resets - any detail could be relevant. Host/Client? Solo? Etc. Please let us know. I noticed the reset while doing an archwing mission after having not played arching in quite a whille. I believe I was a client. The issue of revives showing as 1/1000 persisted for a few missions, before it finally started counting up (I was still doing archwing, so I doubt that's related). However, it's also worth noting that said missions were played back around the slew of server issues a little while back. Past resets seemed to be at times around major updates, though it had been quite a while since the last reset before this most recent one, to the point I had high hopes that I'd finally get them. I also noticed when looking in my achievements, that it's actually not just these two that reset, it's ALL achievements (namely noticed shield saver also reset, which I had never gotten around to finishing off), these two just take so long to get that it goes unnoticed. This agrees with something I had noticed in the past, where the progress bar on the weapon mastery achievements would reset, though it would correct itself entirely once further progress on it was made, leaving it unaffected, aside from a minor display bug. Notably, the fact about progress completely failing to save (period where every revive/hack shows as 1/1000) for a short time period has happened every time. It also tends to happen to large amounts of people at around the same time. This, and the fact that the most recent reset coincided with frequent server problems makes me suspect that the problem is server-side (or at least client-server-interaction related), rather than client-side. Edited October 1, 2015 by Tails-san Link to comment Share on other sites More sharing options...
Neofaucheur Posted October 1, 2015 Share Posted October 1, 2015 It mostly happen after update, but not only major ones. The last time I got it was the 25th August this year (made a topic, this is the only reason why I know the date ^^'), 1 day after the hotfix 17.2.3, and I play every day. If you can I think it is worth looking what was change around that days. Link to comment Share on other sites More sharing options...
Salacavalini Posted October 1, 2015 Share Posted October 1, 2015 This issue has been around for ages - one of our programmers was looking at it very recently but we're hoping people can provide more information for us to solve. If anyone can please provide details on any other notable factors when the achievement resets - any detail could be relevant. Host/Client? Solo? Etc. Please let us know. After a hotfix, invariably. Note that the Profile still tracks revive count correctly, but this does not seem to matter for the challenge/achievement. Link to comment Share on other sites More sharing options...
SovereignofSurp Posted October 1, 2015 Share Posted October 1, 2015 I also noticed it right after a hotfix, sometime late August. Hit both cryptographer and cheater at once, though I'm not sure if it's always both or sometimes just one. Pretty sure I was a client, but as far as I've noticed I don't think it matters? Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted October 1, 2015 Share Posted October 1, 2015 Okay - strong pattern here. If anyone is able - please keep an eye out for this issue appearing after 17.5 deployment. If you are affected, did the achievement counter become 0 right after the Update (check your Challenges in your Landing Craft/Liset), or did playing a mission start the reset? Thanks. Link to comment Share on other sites More sharing options...
Stalker_Cake Posted October 1, 2015 Share Posted October 1, 2015 (edited) yea, i have about 2000+ of both......i need the achivments for reasons my mind only can say (i want to complete all the the achivments) Edit:my achivments reset for each completion Edited October 1, 2015 by TheCakeKing Link to comment Share on other sites More sharing options...
RoninJed Posted October 1, 2015 Share Posted October 1, 2015 God, STILL? I managed to finish Cryptographer after Spy 2.0 came out while I was learning all the different vaults, I thought they'd fixed it... My biggest complaint about Warframe is how bugs get fixed then just back up later. Link to comment Share on other sites More sharing options...
Tyomk Posted October 1, 2015 Share Posted October 1, 2015 Same prob here, 0\1000 ciphers after I logged in couple hrs ago (it was 900+) Link to comment Share on other sites More sharing options...
Kamael.Prime Posted October 1, 2015 Share Posted October 1, 2015 mine got reset yesterday during mission (possibly draco). Link to comment Share on other sites More sharing options...
Gen.KiTeer Posted October 1, 2015 Share Posted October 1, 2015 After a hotfix, invariably. Note that the Profile still tracks revive count correctly, but this does not seem to matter for the challenge/achievement. this Link to comment Share on other sites More sharing options...
Hedasker Posted October 1, 2015 Share Posted October 1, 2015 (edited) Ouch, it may be harder than you think! In my experience it's been resetting since the very beginning, both host and client(don't think "solo" is an option for revives :D). What I experienced is: - Counter goes to 1000, then 1001 resets it to 1/1000 - Counter goes to 800-900, then it resets - Counter just doesn't increase - Counter is reset after a major update I confirm this. And I recently spotted another issue. I (foolishly) optimize the game with NVIDIA GeForce Experience. It resets some options : HUD, key mapping, consumables equipped and of course the challenge progression. Non-exhaustive list. I have this issue only with Warframe. Edited October 1, 2015 by Hedasker Link to comment Share on other sites More sharing options...
War-Zone Posted October 1, 2015 Share Posted October 1, 2015 (edited) My cheater of death got reset after the last big update, i'll be watching it this time. I'm getting tired of trying to finish that one.No changes after the update or any of the patches so far. My stats say I have 742 revives and the achievement says 64/1000... can we get a fix based on the correct stat that's already there, just a few tabs over? Edited October 2, 2015 by War-Zone Link to comment Share on other sites More sharing options...
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