Archived

This topic is now archived and is closed to further replies.

XDeathCoreX

Welcome To Frozen Hell

Recommended Posts

Frozen_Hell_Typography_by_curlywhirly2.p

 

A incentive to run maps with ice at half shields. 

 

In this very maps waits a Frigid Hell Type Orokin beast that would be pretty hard to kill. Once killed he would drop a bunch of modules and have a high drop rate for rare modules. He would also drop double all resources and also drop one alert Blueprint. And at the end of the mission, you get 5 times the reward and Affinity.

 

Just remember, your shields are halved and people are quitting these maps you work so hard to decorate with ice due to having halved shields. What a waste, eh?

 

Or...

 

Rather than one Orokin Frigid hellbeast, you have maybe 2 or 5 or more or Warframe Clones all controlled by the Orokin. And they all drop one of each resource, a bunch of modules and perhaps one alert Blueprint .

 

And these maps could have difficulty tiers and on insane, you'll face the both the Warframe clones and hellbeat thereafter one after another and on insane, it could be a special Orokin boss that drops Prime blueprints. Or Prime stuff. this includes Frost.

 

These ice levels are rare so what do ye think?

 

PS: "Welcome To Frozen Hell" would be seen at the start of the level.

 

And you can also add a way to acquire the keys to the Frozen Hell Zone. Activate a mechanism that would freeze the ship over having an affect on the enemies.

Share this post


Link to post
Share on other sites

People have actually quit a map because it got a little chilly?

__

 

The reward thing is strecthing it a bit too far, but I like the overall idea.

Share this post


Link to post
Share on other sites

Rewards are far too great, and the whole 'Welcome to Frozen Hell" being displayed at the start of the mission is nothing more than pure silliness that doesn't fit in with the rest of the game, IMO... Other than that, I like the idea. :D

Share this post


Link to post
Share on other sites