Artemicia Posted October 21, 2015 Share Posted October 21, 2015 (edited) Presenting... A day in the "Life" of Limbo :P All right, I'm all in... While playin' in Warframe, a clanmate of mine, HADES.JS, mentioned that he wanted an idea of his to materialize, and he "enlisted" me to try making it possible. He wanted a card-wielding character a la gambit. I imagined the character as a possible contemporary of Limbo - as master of space - this time in the realm of time. So our ideas formed into this concept of a gentleman, or gentlehare: the Marquess. Character introduction, quest line and abilities Hear ye! Hear ye! The Gentleman has arrived! A dashing, debonair and daring duelist, the Marquess is the exemplar of – as Baro’KiTeer puts it – exquisite taste. With luck and time on his side, he always deal his cards in his favour. He effortlessly slices enemies with his signature rapier, and he does not waste bullets in finishing foes from afar – he is not into hopping around aimlessly! And, no, he doesn’t carry around a basket of eggs with him, although he does have a taste for intricate Fabergé… “You call yourself a king? With all due respect, milord, I have four kings UNDER MY COMMAND.” – The Marquess Older work on the Marquess, showing how he may look like when facing the front Quest: Finding an Old Friend The quest to get the Marquess Warframe in-game can be accessed once a player completes both “The Limbo Theorem” and “The New Strange” storylines. A Tenno will receive a mysterious transmission from an unknown being who tells him or her that he “is searching for an old friend who has been gone for so long a time”. He then sends a codex containing a ciphered message – the last that he received from his “old friend” – that Ordis will analyse and will be unable to unravel, forcing the Tenno to approach Simaris at Ordis’s recommendation. Maroo, always on the lookout for treasure, will also take interest and is willing to “help out” as long as she gets a share of the reward. At first, the Great Cephalon would be sceptical because of the events that transcribed in “The New Strange”, but in the end will help the Tenno “in exchange for knowledge that can be gained from this mysterious creature”. Maroo will also tell the Tenno about her thoughts on the codex device, expounding on the idea that the artefact does not look like an Orokin device. In the course of the quest, the Tenno and Ordis will realize that this mysterious “being” is the Marquess, and that the “old friend” is Limbo, believed dead after the events in “The Limbo Theorem”. They will then learn that Limbo’s “last jump” was not supposed to be a disaster (or as a miscalculation, as Ordis initially concluded), but that the rift he entered was sabotaged by a Sentient. In anger for his friend’s “death”, the Marquess will request the Tenno to join him in hunting down the Sentient perpetrator. After defeating the enemy, the ciphered codex will glow (it is of Sentient origin) and the message unravelled – it is a recorded message for the Marquess from Limbo, saying that he has finally found “his ultimate destination” and that he wants his friend to see it personally. He will give the Tenno a unique module from “his vast collection”, and then a gilded pocket watch to Maroo – and she will wonder if the item is even worth the effort she gave into helping (this item might be used later as a key in case a Prime Maquess Warframe variant is planned because, after all, the Marquess is not Orokin in origin). The Marquess will then allow Simaris to scan him as gratitude for helping find Limbo. He will then open a rift portal where he will enter and disappear. After Simaris processes the synthesis data, he gives the Tenno a copy of the Warframe blueprint as “payment for good service”. The Lotus will then wonder as to why Limbo would have Sentient devices with him. She will also wonder about Simaris’s intention in producing – and providing – the Marquess’s Warframe blueprints. Potential Passives: Warrior of Refined Taste: The Marquess, being a gentleman of noble birth, has mastery of combat arts that only the aristocracy has access to. As such, he gains added combat bonuses when wielding great swords, sword-and-shield pairs, spears and rapiers. Efficiency is the Key: For a person who has all the time in the universe at his disposal, the Marquess does not waste any of it. This is best demonstrated in ranged combat by using firearms that require only a few shots to dispatch an enemy – and anything that requires more bullets is wasteful. The Marquess therefore enjoys unique combat benefits when using pistols that have ten or less bullets in their magazine. Untouchable: As master of the realm of Time, the Marquess “sees” enemies and incoming projectiles as if they are as fast as sick flies. This ability gives him the unique chance of completely evading enemy attacks with split-second body twists. Rough Idea Sketch on Marq's General Looks: Working Abilities: (NOTE: A card’s bonus power strength effect is dependent on the card number, the weakest being the number two and the strongest being the Ace) Pick a Card/Throw the Card – The first tap of the skill makes the Marquess draw a random card from his 52-deck. He can either keep it to use on other abilities or re-tap this skill to throw the card, with its power depending on the number and the effect depending on the suit: Club: Deals AoE Blast damage upon card contact Heart: Heals nearest ally and restores shields Spade: Summons a clockwork soldier to fight for the Marquess Diamond: Allies’ attack power is increased A "consumed" card will be returned to his deck, allowing it to be re-drawn. The Joker – The Marquess calls forth a clockwork Joker to annoy enemies, knocking them down, stunning them and then opening an explosive jack-in-the-box for Blast damage at the end of the duration. If the Marquess decides to use this ability with a drawn card, the following additions will benefit the Joker: Club: The Joker literally brings a club that deals Impact damage per strike Heart: The Joker brings down a “full house”, dealing extra Blast damage in a wider radius upon unleashing the jack-in-the-box Spade: The Joker brings a pike that deals Puncture damage per strike Diamond: A small time barrier surrounds the Joker, slowing enemies around it while boosting the attack and movement speed of allies around it Chronos – The Marquess demonstrates but a small fragment of his mastery of Chronos by summoning a time barrier that engulfs both friend and foe alike. Allies benefit from this barrier not only with increased movement and attack speed, but also increased power duration for their abilities. Enemies, on the other hand, suffer the exact opposite – reduced movement and attack speed and decreased power duration. Enemy projectiles within the barrier are slowed, reducing their chances to hit targets (hitscan weapons deal reduced damage instead). In addition, if he chooses to use a picked card together with this ability, the following effects occur (with card number dictating strength of effect): Club: Enemies within the barrier have their armor reduced Heart: Allies within the barrier are healed and shields restored Spade: Enemies within the barrier suffer damage per second Diamond: Allies’ power efficiency stats are improved March of the Kings – The Marquess calls forth one of the four clockwork Kings to do his bidding for the duration of the summoning, the King called depending on the suit of his last drawn card. A King’s actions and behavior depends on the suit: Club: The Conqueror King – summons “lesser soldiers” to join his fight Heart: The Paladin King – absorbs damage taken from allies behind his shield Spade: The Warrior King – deals powerful AoE damage per attack Diamond: The Timeless King – buffs nearby allies with increased power strength and range In the case the Marquess draws an Ace (the card more powerful than the King himself) from his deck and uses the March, all four Kings will appear to fight for him, with the King matching the Ace’s suit gaining bonuses on its attributes. Idea Sketches on Marq's Summons: Other information The Marquess is not a Warframe but a living being from another dimension, making his synthesized Warframe variant an “original” Tenno-developed item, though it would not be possible without the assistance of the Great Cephalon Simaris. The Warframe variant’s abilities are also but a fraction of the original’s true power, implying the original is far more powerful and intimidating – although his general disinterest in the affairs and events transpiring in the Origin System will give him no reason to intervene in the future. For those who are oblivious to the inspiration of the character, the Marquess is inspired from Alice in Wonderland's the March Hare - complete with Victorian garb and steampunky goodness. Baro’KiTeer will give a different set of comments on a player equipped with a Marquess warframe – generally implying that he or she is just a ripoff of an individual with “real” exquisite taste. Because the Marquess exudes an “irresistible” aura of elegance and wealth, it is thus natural for Maroo to take interest in him. She will therefore pester players equipped with the Warframe variant on revealing to her the whereabouts of the Marquess’s legendary treasure hoard. Aaaand, by the way, when you use Marq, make sure to offer a hamster as a sacrifice to the great RNG - his card drawing chances will definitely depend on RNG's whims :P Omake (in case you're seeing some unfamiliar faces, those are recycled from my previous fan concepts XD listed below if you'd like to check it out) https://forums.warfr...th-concept-art/ https://forums.warframe.com/index.php?/topic/450132-traderenemy-concept-corpus-collector-with-concept-art/ Edited January 15, 2016 by Artemicia Link to comment Share on other sites More sharing options...
Archistopheles Posted October 21, 2015 Share Posted October 21, 2015 Wow. Love the art. Bookmarking this for later Link to comment Share on other sites More sharing options...
xXGodofPlayXx Posted October 21, 2015 Share Posted October 21, 2015 lol the picture of the guy holding the clock.... His thumb is suppose to point inward lol XD Link to comment Share on other sites More sharing options...
4MostlyHarmless2 Posted October 21, 2015 Share Posted October 21, 2015 A "time" frame as a Card-caster that takes inspiration from Alice in Wonderland? This is probably the most innovative and amazingly cultured thing I have ever seen. I don't usually say this for frame concepts but... DE PLEASE PUT THIS IN IT'S AMAZING Link to comment Share on other sites More sharing options...
HADES.JS Posted October 22, 2015 Share Posted October 22, 2015 (edited) Hope you liked my idea guys enjoy reading about it and thanks (NOTE: Do not be rude be polite) and thanks :) Edited October 22, 2015 by HADES.JS Link to comment Share on other sites More sharing options...
(PSN)Fac3kick3r_lolz Posted October 22, 2015 Share Posted October 22, 2015 (edited) This is really good but shouldn't this be in Fan Art? Never mind reread it Edited October 22, 2015 by (PS4)Fac3kick3r_lolz Link to comment Share on other sites More sharing options...
JDWhaler Posted October 22, 2015 Share Posted October 22, 2015 This is really good but shouldn't this be in Fan Art? Never mind reread it Was about to do the same thing XD Link to comment Share on other sites More sharing options...
Artemicia Posted October 22, 2015 Author Share Posted October 22, 2015 Alright, for the purposes of reducing confusion, title modification is completed. XD Link to comment Share on other sites More sharing options...
Artemicia Posted October 22, 2015 Author Share Posted October 22, 2015 (edited) Update: Added idea sketches on Marq's general looks. If time permits, will work on idea sketches on Marq's summons: the Joker, the Kings and the Chronos barrier. By the way, because I have to focus on studying in the weeks to come, I might not be able to dedicate a lot of time on developing Marq's finer details and so I am limited to making idea sketches (this is also the reason why my other ideas in the Fan Concepts section are accumulating dust at the moment). So if any artist likes the idea and is interested to help out with a more robust design, I'll be most delighted. Just post here or send a PM to inform me :) BTW, here are links to the older ideas within the forums for those who want to draw something out of them (essentially the unfamiliar "faces" in the omake page :P): https://forums.warframe.com/index.php?/topic/535355-character-and-warframe-idea-the-hermit-and-her-disciples-working-name-the-kannagi-with-concept-art/ https://forums.warframe.com/index.php?/topic/450132-traderenemy-concept-corpus-operative-with-concept-art/ Edited October 22, 2015 by Artemicia Link to comment Share on other sites More sharing options...
HADES.JS Posted October 22, 2015 Share Posted October 22, 2015 (edited) which marq could be a solo guy and CC person and he would be so fun in game but we would leave that for DE to choose and make Marq exist plus he is the Limbo old best friend plus we Me and Art need your best support for this concept guys and hope u like it too please enjoy the story of marq (NOTE: DO NOT BE RUDE TYPE POLITELY PLEASE) and thanks and thank you art for making the idea becoming exist now all what we need is DE and people support to make marq exist in warframe and thank you very much Edited October 22, 2015 by HADES.JS Link to comment Share on other sites More sharing options...
Artemicia Posted October 23, 2015 Author Share Posted October 23, 2015 Update: Added idea sketches for Marq's clockwork army. Link to comment Share on other sites More sharing options...
Artemicia Posted October 27, 2015 Author Share Posted October 27, 2015 (edited) Update: Added ideas on Marquess's signature ability, the Chronos barrier. Images of Marq's "friends" can be "warframed" to fit the game's theme - I just don't know how to put it yet XD Edited November 1, 2015 by Artemicia Link to comment Share on other sites More sharing options...
HADES.JS Posted October 27, 2015 Share Posted October 27, 2015 (edited) just as a normal person or a police officer who works in a GMT great right?...well there is more surprises stay tuned guys (NOTE: please do not be rude speak politely please) :) and thanks Edited October 27, 2015 by HADES.JS Link to comment Share on other sites More sharing options...
MissMarifire Posted October 27, 2015 Share Posted October 27, 2015 While I feel the Marquess might be a bit too far of a stretch in terms of fitting him in the lore, I'd still probably play him to death simply because he looks good and I love the concept. The comparison between him and Limbo reminds me a lot of the ties between the two time/space legendary Pokemon, Dialga and Palkia, which pretty much seals the deal for me. Tenno/10 would make sweet love to. Link to comment Share on other sites More sharing options...
HADES.JS Posted October 27, 2015 Share Posted October 27, 2015 for your love of this concept and your likes about it this would support the concept man so thank you very much for what u said now and hope this concept interest DE because all time trying to communicate with them while they don't answer me and I get my heart broken for that reason so yeah thanks for support and stay tuned please more update about the concept coming and more detail Link to comment Share on other sites More sharing options...
Artemicia Posted November 1, 2015 Author Share Posted November 1, 2015 While I feel the Marquess might be a bit too far of a stretch in terms of fitting him in the lore, I'd still probably play him to death simply because he looks good and I love the concept. The comparison between him and Limbo reminds me a lot of the ties between the two time/space legendary Pokemon, Dialga and Palkia, which pretty much seals the deal for me. Tenno/10 would make sweet love to. On the lore stretching part, I would have to agree on that because we have yet to know if there really are beings that exist in the rift plane - and DE's loremasters are perhaps the only ones who can answer that. Perhaps an alternative lore that fits the current flow of Warframe's story can help, but would need suggestions on the matter. But the item on Limbo being actually "alive and somewhere" should remain, else Marq would not have inspiration on continuing further. Link to comment Share on other sites More sharing options...
(PSN)Cerata_ Posted November 1, 2015 Share Posted November 1, 2015 I just... I love this so much..... Link to comment Share on other sites More sharing options...
-ReV-Agent Posted November 2, 2015 Share Posted November 2, 2015 this... this is GREAT Link to comment Share on other sites More sharing options...
HADES.JS Posted November 4, 2015 Share Posted November 4, 2015 short marquess story update soming soonest as possible stay tuned Link to comment Share on other sites More sharing options...
Hyxio Posted November 4, 2015 Share Posted November 4, 2015 I'm in love with your concept. Simply awesome ! Link to comment Share on other sites More sharing options...
HADES.JS Posted November 4, 2015 Share Posted November 4, 2015 (edited) thanks for that , wait till the last story about marquess comes as soon as possible (NOTE: Please do not be rude please type something good and if you have complain please type it down without being rude and thanks :) ). Edited November 4, 2015 by HADES.JS Link to comment Share on other sites More sharing options...
HADES.JS Posted November 5, 2015 Share Posted November 5, 2015 (Marquess last short story will be delayed guys due to writing issues but stay tuned we will be ready to post it anytime) (Note: please do not be rude or type something bad, thank you) Link to comment Share on other sites More sharing options...
Artemicia Posted November 6, 2015 Author Share Posted November 6, 2015 UPDATE: Added an "omake" comic, this time featuring the Marquess :) Link to comment Share on other sites More sharing options...
HADES.JS Posted November 6, 2015 Share Posted November 6, 2015 thanks to Artemicia to his support and hope you like the last short story of marquess and enjoy reading \ (NOTE: please do not be rude or comment something bad, thanks :) ) Link to comment Share on other sites More sharing options...
Artemicia Posted November 13, 2015 Author Share Posted November 13, 2015 Possible Additional Concepts for the Marquess Marq's ability augments (available to Cephalon Suda and Perrin Sequence players) I managed to solicit some possible ideas on Marq's ability augments from clanmates and friends, so here's the gist of the ideas: > Royal Flush (Pick a Card augment) - drawing the higher tier cards of the 52-deck gives Marq added benefits: - Jack: Marq's power duration on next ability is increased for 8 seconds (applies very well to The Joker, Chronos and March of the Kings) - Queen: Marq's power range on next ability is increased for 8 seconds (applies very well to Throw a Card and Chronos) - King: Marq's power strength on next ability is increased for 8 seconds (applies very well to Throw a Card, Chronos and March of the Kings) - Ace: All the abovementioned items benefit Marq for 8 seconds (do we have to elaborate on this one? :P) > Temporal Distortion (Chronos augment) - enemies within the Chronos barrier suffer from rapid aging, deteriorating their armor and weapon damage values, while allies within the Chronos barrier become "younger", boosting armor and weapon damage values > Conquest of Kings (March of the Kings augment) - Clockwork Kings gain dual purpose shields that both protect them and, when shields are up, boosts their damage Marq's signature weapons (name and idea) A gentleman like Marq should have his favorite weapons: > Harmonia - a pistol that deals equal puncture and impact damage but at the cost of reload speed > Koncerz - a sabre-like weapon that deals primarily puncture damage and secondarily impact damage > Cheshire - a rapier that deals primarily slash damage and secondarily puncture damage (with a stance that uses a back-hilt attack, it will also deal secondary impact damage for the pommel strike) Link to comment Share on other sites More sharing options...
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