MyXmaN Posted May 30, 2013 Share Posted May 30, 2013 (edited) Please, everyone that reads this topic, vote on the following of the three.1) "I like the RNG-drop system as it is now and dont want anything to be changed."2) "I dislike the randomness and would like to see Token-system implemented"3) "i would like to see the merger of both in some way"We shall see how it goes but it would be nice to get some actual data of what the community wants.Explanations:1) currently every single drop is random. You may get all Ash blueprints from 3 runs on a boss, or you may not get a single blueprint after 15 runs. Or you may get 15 Ash helmets. You may get a latron receiver after your first time in a Void Tower or you may not get one after 15 runs. Or you may get 15 latron barrels. Some drop rates may be tweaked, but the general idea stays the same. Based on luck.2) Based on playtime. The more you play: kill the same boss, raid the same tower etc. the more TOKENS you receive. Then you go out there and buy something with these tokens. A latron receiver. Or Ash helmet. This system is based on time / number of runs.3) there are different ways to merge both systems. The easiest one would be "the transform button". That is turning 10 Ash helmets into 1 Ash chassis or 1 Ash systems. That way you still may get all Ash components after 3 runs, but if you devote a lot of your time to the game you are sure to build your Ash eventually.Please vote and let us see the results!Current results:(i count people voting for several results as having +1 to everything they vote for, that would be fair)RNG - 31TOKEN - 45MERGE - 91The numbers seem to be pretty solid now. Check out the DE_Steve reply to this thread! https://forums.warframe.com/index.php?/topic/54941-rng-vs-tokens-vote/page-9#entry574616 Edited June 1, 2013 by MyXmaN Link to comment Share on other sites More sharing options...
Catharsis25 Posted May 30, 2013 Share Posted May 30, 2013 2) token system Link to comment Share on other sites More sharing options...
Kahruvel Posted May 30, 2013 Share Posted May 30, 2013 3. Link to comment Share on other sites More sharing options...
Oranjeboom Posted May 30, 2013 Share Posted May 30, 2013 (edited) 2)Tokens 3) if 2 not possible All of my manly love for DE if they implement this. Edited May 30, 2013 by Oranjeboom Link to comment Share on other sites More sharing options...
DetergentPod Posted May 30, 2013 Share Posted May 30, 2013 I demand a Token System. However I also like the current system to stay. Link to comment Share on other sites More sharing options...
tsubasakuroi Posted May 30, 2013 Share Posted May 30, 2013 I vote for 3. Luck and effort mixed together, why not. Link to comment Share on other sites More sharing options...
Pisirk Posted May 30, 2013 Share Posted May 30, 2013 (edited) token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. token. You never said there's a limit on how many times I can vote. Tokens win. EAT MY TOKENS! Edited May 30, 2013 by Pisirk Link to comment Share on other sites More sharing options...
FiendFyre Posted May 30, 2013 Share Posted May 30, 2013 (edited) Mixed would be best, but Token system would be nice. I hate having like 15 of one thing, and none of the one I actually need. This is a good idea. Edited May 30, 2013 by FiendFyre Link to comment Share on other sites More sharing options...
WildJuice Posted May 30, 2013 Share Posted May 30, 2013 2 OR 3. But NOT 1 ( the current way). Not at all. Nastiest thing ever. Link to comment Share on other sites More sharing options...
Charismo Posted May 30, 2013 Share Posted May 30, 2013 I'd vote 3 with high token prices. I enjoy the level playing field RNG offers as I play sporadically, but tokens would allow those who inevitably get the really short end of the stick to have a way out. Link to comment Share on other sites More sharing options...
xenapan Posted May 30, 2013 Share Posted May 30, 2013 I've suggested a merged system MULTIPLE times. My suggestion was a) drop pieces of parts in addition to parts.(no part drop results in pieces of a part instead. say 5 pieces would make the actual part) b) drop X->Y pieces per kill in addition to parts (so you can still be super lucky or unlucky and you could get either 1 token or 15 tokens with say.. a 20 token to replace a part) Link to comment Share on other sites More sharing options...
lZerul Posted May 30, 2013 Share Posted May 30, 2013 3, simply as a fail safe for when RNG fails big time. Link to comment Share on other sites More sharing options...
Aretak Posted May 30, 2013 Share Posted May 30, 2013 2 or 3, anything but 1. Link to comment Share on other sites More sharing options...
Pandemia Posted May 30, 2013 Share Posted May 30, 2013 I dislike the current RNG in place, but also think solution 2 and 3 won't work. Link to comment Share on other sites More sharing options...
Slayblaze Posted May 30, 2013 Share Posted May 30, 2013 3) "i would like to see the merger of both in some way" Link to comment Share on other sites More sharing options...
neoporter Posted May 30, 2013 Share Posted May 30, 2013 3. Link to comment Share on other sites More sharing options...
Wspaniale Posted May 30, 2013 Share Posted May 30, 2013 I would like to see a merger of both, in some way. It's hard to please everybody, I like having an aspect of luck, but at the same time for people that are extremely unlucky they should have an option to also achieve what they want. for example, if there was a way to trade 10 or so reaper handles for a blade, or 15 stocks/barrels for a receiver This would keep the luck system for drops, but give the people that are just unlucky a way to attain what they want Link to comment Share on other sites More sharing options...
CourageosDream Posted May 30, 2013 Share Posted May 30, 2013 token Link to comment Share on other sites More sharing options...
Quetzhal Posted May 30, 2013 Share Posted May 30, 2013 (edited) Token.I like the idea of a merger, but not specifically the idea of trading a certain amount of parts for another. The feeling of progression isn't as tangible there. However, I think RNG-rewarded cosmetics would be pretty cool, in addition to the tokens.For those curious, my post suggesting a token system is here and details pretty much that, along with elaboration on a bunch of things. Edited May 30, 2013 by Quetzhal Link to comment Share on other sites More sharing options...
cknives Posted May 30, 2013 Share Posted May 30, 2013 3 Link to comment Share on other sites More sharing options...
GoneM4d Posted May 30, 2013 Share Posted May 30, 2013 RNG Link to comment Share on other sites More sharing options...
Wriith Posted May 30, 2013 Share Posted May 30, 2013 2 or 3, preferably 2. Better yet, how about guaranteed tokens with a chance for the item to drop? Link to comment Share on other sites More sharing options...
EclipsedHusky Posted May 30, 2013 Share Posted May 30, 2013 Tokens, it could be for a TON of things, and could add another way for certain hard to get but highly needed items like Forma for free through playing with friends and clanmates. Link to comment Share on other sites More sharing options...
SJunior Posted May 30, 2013 Share Posted May 30, 2013 3. Link to comment Share on other sites More sharing options...
Co_Re Posted May 30, 2013 Share Posted May 30, 2013 3 Link to comment Share on other sites More sharing options...
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