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Lockdowns In The New Grineer Galleon Randomly Are Un-Liftable


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Whenever I play any missions that take place on the new Galleon tileset, there's a chance that, when a lockdown is initiated, that I will be unable to use the terminals in order to lift the lockdown. This forces me to abandon the mission, and loose any mats/mods that I have gotten.


This is really getting on my nerves, since I need SO MANY Plastids in order to make the new research weapons, and the most efficient areas are where the Galleon tileset is used. I have lost many mats due to this bug.


Edit: Apparently, this happens on all missions that can have lockdowns.

Edited by Braken
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