ReleasedGull786 Posted December 7, 2018 Share Posted December 7, 2018 Is this available on Mac OSX? It says it's not available. I'm asking because I want to be able to work on Tennogen while away from my PC. Link to comment Share on other sites More sharing options...
[DE]SizzlingCalamari Posted December 21, 2018 Author Share Posted December 21, 2018 On 2018-12-07 at 10:38 AM, ReleasedGull786 said: Is this available on Mac OSX? It says it's not available. I'm asking because I want to be able to work on Tennogen while away from my PC. The tool is not available on OSX, apologies! Link to comment Share on other sites More sharing options...
[DE]SizzlingCalamari Posted December 21, 2018 Author Share Posted December 21, 2018 (edited) We've released an update to the Warframe TennoGen tool. The update contains the changes/fixes listed below: 20/12/2018 - Build Id 3418550 Uploader: - Added Garuda to the submission tag list. This update, with regards to features, is identical to the one on Dec 4th. It is being re-released to hopefully fix the content issues that were reported. Please let me know if there are any issues with this update. Edited April 1, 2019 by [DE]SizzlingCalamari Link to comment Share on other sites More sharing options...
[DE]SizzlingCalamari Posted December 21, 2018 Author Share Posted December 21, 2018 We've released an update to the Warframe TennoGen tool. The update contains the changes/fixes listed below: 20/12/2018 - Build Id 3418569 Uploader: - Added Baruuk to the submission tag list. Link to comment Share on other sites More sharing options...
[DE]SizzlingCalamari Posted January 14, 2019 Author Share Posted January 14, 2019 We've released an update to the Warframe TennoGen tool. The update contains the changes/fixes listed below: 14/01/2019 - Build Id 3467349 Uploader: - Added operator customizations to the export dialog. Link to comment Share on other sites More sharing options...
(PSN)Rillwater Posted January 17, 2019 Share Posted January 17, 2019 (edited) Removed from this comment because I felt it was in the wrong thread. Edited January 18, 2019 by (PS4)Rillwater Link to comment Share on other sites More sharing options...
(PSN)Rad_N_Cat2 Posted March 4, 2019 Share Posted March 4, 2019 how do you trancfer the modles over to Z brush? Link to comment Share on other sites More sharing options...
[DE]SizzlingCalamari Posted March 11, 2019 Author Share Posted March 11, 2019 We've released an update to the Warframe TennoGen tool. The update contains the changes/fixes listed below: 11/03/2019 - Build Id 3634889 Uploader: - Added Hildryn to the submission tag list. Link to comment Share on other sites More sharing options...
(PSN)Superlyned Posted March 15, 2019 Share Posted March 15, 2019 Someone need to try n make an excal helmet or skin looking like excal Prime . I believe alot want that. Link to comment Share on other sites More sharing options...
[DE]SizzlingCalamari Posted April 1, 2019 Author Share Posted April 1, 2019 We've released an update to the Warframe TennoGen tool. The update contains the changes/fixes listed below: 01/04/2019 - Build Id 3693475 Viewer: - Removed "Emissive Intensity" slider from UI and locked to the default value of 3. Link to comment Share on other sites More sharing options...
LegalIceCream Posted May 28, 2019 Share Posted May 28, 2019 We've released an update to the Warframe TennoGen tool. The update contains the changes/fixes listed below: 27/05/2019 - Build Id 3862446 Uploader: - Added Wisp to the submission tag list. Link to comment Share on other sites More sharing options...
LegalIceCream Posted July 11, 2019 Share Posted July 11, 2019 We've released an update to the Warframe TennoGen tool. The update contains the changes/fixes listed below: 11/07/2019 - Build Id 4003149 Uploader: - Added Two-Handed Nikana to the submission tag list . Link to comment Share on other sites More sharing options...
LegalIceCream Posted August 16, 2019 Share Posted August 16, 2019 We've released an update to the Warframe TennoGen tool. The update contains the changes/fixes listed below:16/08/2019 - Build Id 4112307 Uploader: - Added Whip & Chest Armor to the submission tag list. Link to comment Share on other sites More sharing options...
Karonuva Posted August 23, 2019 Share Posted August 23, 2019 How do I know/make sure the opacity for emissive meshes was properly exported and imports into the tennogen viewer? Does it show as transparent in the viewer itself? Link to comment Share on other sites More sharing options...
Swaggernaut64 Posted September 3, 2019 Share Posted September 3, 2019 On 2019-08-23 at 12:42 AM, CephKaron said: How do I know/make sure the opacity for emissive meshes was properly exported and imports into the tennogen viewer? Does it show as transparent in the viewer itself? It will only show transparency if you have transparency enabled in the viewer and you have the transparency map set in the alpha channel of your png image. Link to comment Share on other sites More sharing options...
LegalIceCream Posted October 2, 2019 Share Posted October 2, 2019 2/10/2019 - Build Id 4251179 Uploader: - Unified metals shading with the game (proper roughness mapping + reflections intensity normalization) - Added support for two-channel emissive maps (will replace old RGB emissive maps) Link to comment Share on other sites More sharing options...
LegalIceCream Posted October 8, 2019 Share Posted October 8, 2019 8/10/2019 - Build Id 4268105 Uploader: - Added Gauss to submission check list. Link to comment Share on other sites More sharing options...
GarbageWitch Posted December 5, 2019 Share Posted December 5, 2019 Is there any chance the sample files without the full in-game texture set will be updated to include them? It kind of makes matching materials hard to have those missing. Link to comment Share on other sites More sharing options...
(NSW)Finlaena Posted January 9, 2020 Share Posted January 9, 2020 So... will there ever be a MacOS version for those of us who don't use PC? :( Link to comment Share on other sites More sharing options...
PrimeVoidwalker Posted January 15, 2020 Share Posted January 15, 2020 Hello, I am wanting to make a Heavy Blade skin in a similar fashion to the Dokrahm Heavy Blade Zaw, in essence a large scythe, and I was wondering if it would be possible to obtain the files for said weapon so that I may keep it to a similar scale. Thank you. Link to comment Share on other sites More sharing options...
LegalIceCream Posted June 12, 2020 Share Posted June 12, 2020 8/10/2019 - Build Id 5156437 Uploader: - Added Proteus to submission check list. Link to comment Share on other sites More sharing options...
led2012WF Posted August 12, 2020 Share Posted August 12, 2020 Can we get better sorting on the workshop items list on the upload tab? Better if sorted by date with the latest updated items on top. And on the save options, the chest armor type is still isn't available and the upcoming shoulder armors too. I just choose syandanas as a save type Link to comment Share on other sites More sharing options...
blazingcobalt Posted August 17, 2020 Share Posted August 17, 2020 On 2020-08-12 at 2:14 AM, led2012WF said: the chest armor type is still isn't available and the upcoming shoulder armors too. Came by to say this too but looks like I was beaten to it. Also has anyone else reported how metals are almost completely black now when previewing in the tool? 1 Link to comment Share on other sites More sharing options...
led2012WF Posted August 17, 2020 Share Posted August 17, 2020 3 hours ago, blazingcobalt said: Came by to say this too but looks like I was beaten to it. Also has anyone else reported how metals are almost completely black now when previewing in the tool? same, it works fine, just the lighting/reflections on metals in the tennogen tool that's messed up but it still works like before I guess. Link to comment Share on other sites More sharing options...
LegalIceCream Posted September 23, 2020 Share Posted September 23, 2020 9/23/2020 - Build Id 5586380 Uploader: - Added Xaku to submission check list. 1 Link to comment Share on other sites More sharing options...
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