Firebasket Posted May 30, 2013 Share Posted May 30, 2013 So a while back I noticed there tended to be this thick smoke in the new Grineer Galleon tileset, and I chalked it up to design. But then I realized that obnoxious grey fog definitely wasn't in the screenshots. Then I started noticing the fog EVERYWHERE. Here's a screenshot of what I mean; apparently it's affected by DoF/Motion Blur, because turning that off disables the fog. I took some screenies in the Grineer Asteroid base because I just saw the terrible fog once more. With Motion Blur/DoF enabled: And with Motion Blur/DoF disabled: Is this intentional, or a bug? Because I dislike that fog, but I REALLY like motion blur. Link to comment Share on other sites More sharing options...
Raikouku Posted May 30, 2013 Share Posted May 30, 2013 .....I didnt know turning off the motion blur got rid of it. ive had this problem with a few maps too, i just thought the field of view was screwed up on some of them *facepalm* Link to comment Share on other sites More sharing options...
Firebasket Posted May 30, 2013 Author Share Posted May 30, 2013 Yeah, I think it's gotta be a Depth-of-Field bug or something. Level not rendering the blur right or somethin'? Link to comment Share on other sites More sharing options...
Athros Posted May 30, 2013 Share Posted May 30, 2013 It is already mentioned in some topics to separate between DOF (seems that this is the source of the fog) and motion blur, buuuut... Maybe it's still not on DE's priorities list. : ( Link to comment Share on other sites More sharing options...
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