fredaven Posted October 31, 2015 Author Share Posted October 31, 2015 don't really agree about everything needing to be colored, have a look at excalibur for example the entire upper back is untintable, ill look it over though. Link to comment Share on other sites More sharing options...
fredaven Posted November 4, 2015 Author Share Posted November 4, 2015 Time for excalibur Link to comment Share on other sites More sharing options...
TwonkeyKong Posted November 4, 2015 Share Posted November 4, 2015 Holy S*** !This Skin is amazing Link to comment Share on other sites More sharing options...
Demonfr34k Posted November 5, 2015 Share Posted November 5, 2015 (edited) I... Am... Iron... Man..... I mean Volt Edited November 5, 2015 by Demonfr34k Link to comment Share on other sites More sharing options...
fredaven Posted February 10, 2016 Author Share Posted February 10, 2016 So I made something pretty. Link to comment Share on other sites More sharing options...
OniDax Posted February 10, 2016 Share Posted February 10, 2016 Seems a bit too simple, imo. For one, the front torso detail doesn't pop out like it does in your Nov. 4 image above. Second, the rest of the body is too plain and could probably use some similar detail as that found on the front of the torso. Just some constructive criticism. Link to comment Share on other sites More sharing options...
fredaven Posted February 10, 2016 Author Share Posted February 10, 2016 Seems a bit too simple, imo. For one, the front torso detail doesn't pop out like it does in your Nov. 4 image above. Second, the rest of the body is too plain and could probably use some similar detail as that found on the front of the torso. Just some constructive criticism. I think thats fair feedback, doing some small fixes now Link to comment Share on other sites More sharing options...
Oxin Posted February 10, 2016 Share Posted February 10, 2016 Great job on the new skin really keep working on until you beleave it's done. Link to comment Share on other sites More sharing options...
fredaven Posted February 11, 2016 Author Share Posted February 11, 2016 (edited) http://steamcommunity.com/sharedfiles/filedetails/?id=620762210&searchtext=Yeah, I'm happy with it now. http://images.akamai.steamusercontent.com/ugc/549806679183323921/437B7DAEAEAB15E201642AE0E3EF39A7095B2523/ Edited February 11, 2016 by fredaven Link to comment Share on other sites More sharing options...
fredaven Posted February 26, 2016 Author Share Posted February 26, 2016 just some night time doodling. maybe.no.yes.you're drunk go home? Link to comment Share on other sites More sharing options...
Leahzar Posted February 27, 2016 Share Posted February 27, 2016 10 hours ago, fredaven said: *snip* just some night time doodling. maybe.no.yes.you're drunk go home? Oh my days that's glorious! Please yes! Link to comment Share on other sites More sharing options...
HitsuSan Posted February 27, 2016 Share Posted February 27, 2016 Good idea, i like it :) Please don't forget to add all the small details like in the original frost skin! Link to comment Share on other sites More sharing options...
fredaven Posted March 16, 2016 Author Share Posted March 16, 2016 frosty the snowman. Highsculpt done and most of materials assigned. Link to comment Share on other sites More sharing options...
alexmach1 Posted March 16, 2016 Share Posted March 16, 2016 The legs look very bare compared to the rest of the body, maybe keep the lines going all the way down to the feet like Nova? Link to comment Share on other sites More sharing options...
fredaven Posted March 17, 2016 Author Share Posted March 17, 2016 15 hours ago, alexmach1 said: The legs look very bare compared to the rest of the body, maybe keep the lines going all the way down to the feet like Nova? yep, you're right. fixed that now. Link to comment Share on other sites More sharing options...
fredaven Posted March 31, 2016 Author Share Posted March 31, 2016 Why make 1 new skin when you can make 4. And a hammer. Rest of the images are here:http://imgur.com/a/a0JhS Link to comment Share on other sites More sharing options...
blazingcobalt Posted March 31, 2016 Share Posted March 31, 2016 Whoa. Did MIrage get released and I missed it? (Nice Grineer Rhino too.) Link to comment Share on other sites More sharing options...
fredaven Posted March 31, 2016 Author Share Posted March 31, 2016 Nope. But I was on a roll and wanted to do both rhino and mirage. Atleasts it's done now, just incase Link to comment Share on other sites More sharing options...
alexmach1 Posted March 31, 2016 Share Posted March 31, 2016 (edited) You can probably make them more gritty around cavities and a little more beat up like the Ogris/Nukor. I also recommend adding wider margins between major armor pieces like those found on the Ack&Brunt. You can probably add some edges on the plating itself to help them pop out rather than looking as though they just follow the body, and you should make plates take up the majority of space with details in between(the biggest offender being the back of the frost skin). Here's the marelok and nukor images I use for reference. Edited March 31, 2016 by alexmach1 Link to comment Share on other sites More sharing options...
fredaven Posted April 1, 2016 Author Share Posted April 1, 2016 9 hours ago, alexmach1 said: You can probably make them more gritty around cavities and a little more beat up like the Ogris/Nukor Without having my own version ding to much wear/tear is dangerous, the DDS compression with the additional complexity of tint masks so far seems to = heavy artifacts on anything that's to small. Without having a proper version of the engine its hard to test this., Link to comment Share on other sites More sharing options...
FrellingHazmot Posted April 5, 2016 Share Posted April 5, 2016 (edited) Nice "strategic" placement for Girage/ Gnova nipples Girage haha Edited April 5, 2016 by KWANi Link to comment Share on other sites More sharing options...
FrellingHazmot Posted April 5, 2016 Share Posted April 5, 2016 Before masternoob asks... "What program did you use to make those skins?" Link to comment Share on other sites More sharing options...
fredaven Posted April 5, 2016 Author Share Posted April 5, 2016 high poly sculpt in zbrush. -Around 24 mil -Polypainted and then use the Vertex colors as material ID baked down to the low poly in knald ( a baking program that uses the GPU) Any additional detail made in NDO or substance painter. Texturing in substance painter Link to comment Share on other sites More sharing options...
fredaven Posted April 20, 2016 Author Share Posted April 20, 2016 http://steamcommunity.com/sharedfiles/filedetails/?id=669011456 I'm in the process of updating the "warpaint", better edges etc. Was out of town last week so totally missed the very short announcment. Hopefully if any of them get selected I'll have a chance to update the paintover on that stuff. I got a question though. At the moment the warpaint is another color. But I've been playing around with the idea of making the pattern a brighter/darker hue instead and freeing up tht color. Thoughts, anyone? Link to comment Share on other sites More sharing options...
fredaven Posted May 14, 2016 Author Share Posted May 14, 2016 (edited) "Done". Have a look at the steam page for more angles and tint masks.http://steamcommunity.com/sharedfiles/filedetails/?id=684165198 peace out. / Edited May 14, 2016 by fredaven Link to comment Share on other sites More sharing options...
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