yarash2110 Posted May 30, 2013 Share Posted May 30, 2013 This is the second time i am writing about this topic... Its just really annoying that loki cant use his biggest ability on high level infested, i think that radial disarm should kill any enemy who is not armed except for the big ones (ancients, bosses, greener machine gun guy,) i know it sounds overpowered but other frames got more powerful abilities for the same amount if energy. Link to comment Share on other sites More sharing options...
NessTV Posted May 30, 2013 Share Posted May 30, 2013 Nope. Loki doesn't need more killing ability. He's too awesome to get another boring nuke. It should remove all ranged/special abilities. And it should be useable while in air -.- nothing is more "WTF" when you teleport into horde of MOAs with a thought "hai, im here to greet you and turn you into kungfu chickens" just to press 4, see nothing, and just stare at health going down above the text "cannot use while in air"... Seriously, DE needs to add that to RD and tweak Decoy a bit, and Loki will be well-balanced, different and interesting frame to play. Link to comment Share on other sites More sharing options...
Angius Posted May 30, 2013 Share Posted May 30, 2013 Stunning - yes Killing - no. Link to comment Share on other sites More sharing options...
Story4 Posted May 30, 2013 Share Posted May 30, 2013 Yeah Loki's ult is pretty lackluster. Try going solo and use your ult in the middle of some grineer, you will die since they will come charging at you. It was funny the first time i did it, 20 Grineers came at me and killed me. If they want to make the ult good then make them lose their ranged weapons and them walk, not run, so that infested can't charge if you use your ult. Link to comment Share on other sites More sharing options...
Tsukinoki Posted May 30, 2013 Share Posted May 30, 2013 @Story4 Besides disarming enemies it also will prevent a large number of enemies from using their special abilities and will ground osprey, including fusion osprey. It is one of the best abilities in Tower III missions because of what it can do. Link to comment Share on other sites More sharing options...
ZanderArch Posted May 30, 2013 Share Posted May 30, 2013 Radial Disarm's only real pitfall is against Infested. Making it an automatic kill is the wrong way to go about it. If it can't rip the weapon out of their hand, it should at least give them a big stun, but kill or even damage? Na. Link to comment Share on other sites More sharing options...
Tsukinoki Posted May 30, 2013 Share Posted May 30, 2013 @ZanderArch Radial disarm will actually damage/kill chargers, remove the arms from runners and leapers (not that it does anything) and can stun ancients. Its a great way to keep a disrupter busy for a few seconds. Link to comment Share on other sites More sharing options...
NessTV Posted May 30, 2013 Share Posted May 30, 2013 Radial disarm will actually damage/kill chargers, remove the arms from runners and leapers (not that it does anything) and can stun ancients. Its a great way to keep a disrupter busy for a few seconds. It does nothing to ancients, or at least nothing noticeable. I'd rather make it kill runners, because they are so annoying. Wasting 100 energy to kill chargers is like wasting 50 energy to reduce all crawlers speed by 50%. Sure, it does something on paper, but youll never bother using it. Link to comment Share on other sites More sharing options...
Tsukinoki Posted May 30, 2013 Share Posted May 30, 2013 @NessTV I play with a Loki player all the time and he runs up, uses radial disarm, and will stun all of the ancients in the room. While it's not the most energy efficient thing to do it can and does stop multiple charging ancients at the same time and even can interrupt their attack animations. Link to comment Share on other sites More sharing options...
Verazix Posted May 30, 2013 Share Posted May 30, 2013 "hai, im here to greet you and turn you into kungfu chickens" Made my day, thanks. Link to comment Share on other sites More sharing options...
Kahruvel Posted May 30, 2013 Share Posted May 30, 2013 Radial Disarm is fine. I mained Loki when I first played Warframe, it was an amazing tool against clusters of Grineer. Link to comment Share on other sites More sharing options...
NessTV Posted May 30, 2013 Share Posted May 30, 2013 I play with a Loki player all the time and he runs up, uses radial disarm, and will stun all of the ancients in the room. While it's not the most energy efficient thing to do it can and does stop multiple charging ancients at the same time and even can interrupt their attack animations. I have no other frames than Loki... And trying to stun an Ancient with RD generally results in getting brofisted. Still, generally I spam RD a lot, especially on Corpus defense, But I spam it because I like it, not because it's efficient. Especially, that it sometimes makes more problems, because meleeing enemies make more damage, and if somebody isn't expecting it, he might get simply sticked to death. Link to comment Share on other sites More sharing options...
VelenoHargreaves Posted May 30, 2013 Share Posted May 30, 2013 Well, they could tweak RD to make some damage... Because, it is an Ultimate Abillity after all... Why not make the abillity to cripple enemies Limbs? Like a minor stun with a movement reduction? Like, I don't know, since it is an AOE I think it would be like this Base Radial Damage: 600 (Just to kick a little low mobs asses) Primary Effect: Slow and Disarm Enemies Secondary Effect: Minor stun: 0.5 (level 1)/1.0(level 2)/1.5 (Level 3) Link to comment Share on other sites More sharing options...
NessTV Posted May 30, 2013 Share Posted May 30, 2013 Radial Disarm:Casts a wave of energy that disintegrates all special devices crippling any ranged or special ability and knocking enemy down. No need for damage, because Loki has one thing that makes him unique: his abilities are not so dependant on enemies' level than other frames' abilities. If you will add any damage to his RD, you will create a lot of players who don't get the purpose of Loki and eventually will come here and want even more damage. He doesn't need it, he needs some smart tweaks. The fact that you can't simply balance him with some damage/range graph makes him unique. Link to comment Share on other sites More sharing options...
LazyTemplar Posted May 30, 2013 Share Posted May 30, 2013 Radial disarm doesn't need to do damage to infested. It does need to add some permanent debuffs though. Some combination of slow or neutralization of special abilities from ancients. Link to comment Share on other sites More sharing options...
OxexRaclir Posted May 30, 2013 Share Posted May 30, 2013 This is the second time i am writing about this topic... Its just really annoying that loki cant use his biggest ability on high level infested, i think that radial disarm should kill any enemy who is not armed except for the big ones (ancients, bosses, greener machine gun guy,) i know it sounds overpowered but other frames got more powerful abilities for the same amount if energy. You were wrong the first time and you're still wrong now. Link to comment Share on other sites More sharing options...
NydusTemplar Posted May 30, 2013 Share Posted May 30, 2013 Honestly, it kills Chargers, and they are a threat even at high level Infested. Especially since they tend to eat up more ammunition and get in close enough to break up positions faster than most. Additionally, its really kind of funny to see Loki use Radial Disarm and see the infested around suddenly not have arms anymore. It fits the trickster motiff. Besides, Loki has great abilities and every one (with the exception of Switch Teleport) is functionally useful in most every situation. That's something that can't be said by a few other warframes. I think this might be an instance of us not having the full facts, because I wonder what ripping the arms off Leapers and Runners does? Why bother adding that animation effect in if it didn't do anything? Link to comment Share on other sites More sharing options...
Toom1275 Posted May 30, 2013 Share Posted May 30, 2013 Damage to grineer for RD: 1 point of health damage as it breaks their trigger finger so they can't use their guns >.> Link to comment Share on other sites More sharing options...
Venarge Posted May 30, 2013 Share Posted May 30, 2013 Maybe you post it in the right section.... Link to comment Share on other sites More sharing options...
yarash2110 Posted May 30, 2013 Author Share Posted May 30, 2013 I am not talking about greenier and corpus... I am talking about infested, but now when i think about it just stan would be great, it already stuns greenier and corpus Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now