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Get rid of vertical swings on the Scindo/Fragor


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Currently, when attacking with a heavy weapon, the attack pattern will be Horizontal -> Vertical -> Vertical ->Diagonal -> Diagonal -> Repeat. The problem is that the vertical swings are simply counter-productive.

They don't have a wide swing, so aiming at fast moving targets like infected is harder. Since they don't swing wide, they're far less useful for fighting multiple enemies, which is probably the reason you're using a heavy weapon in the first place. Finally, If they do hit the target but don't kill them in one blow, they knock them down, causing all subsequent melee strikes to miss entirely.

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omg guys, seriously, without vertical you will NEVER EVER have Headshots... time melee attacks well

The MAIN problem of these weapons is that they tend to make enemies fall to ground, which is not inherently bad, but subsequents normal attacks are hard to hit on grounded enemies if u dont time them well, and, even if you do, it breaks the pace of combat.

Edited by Eversor
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