-Jiwa- Posted November 6, 2015 Share Posted November 6, 2015 Jordas Raid still bug, after 1st nerve destroyed golem's engine is engaged but he golem wont move his &#!... Link to comment Share on other sites More sharing options...
Exodess Posted November 6, 2015 Share Posted November 6, 2015 Anyone else notice that they boosted saryn right before the stream? "Boost" is not the word I'd use for it. Link to comment Share on other sites More sharing options...
MysteriousTenno Posted November 6, 2015 Share Posted November 6, 2015 high heels...high heels...high heels...high heels...y lost them on Saryn boots and optional shoulder flower would be nice on both shoulders pls^^ Link to comment Share on other sites More sharing options...
Jordan285 Posted November 6, 2015 Share Posted November 6, 2015 New Saryn it's a BIG disappointment! :-(( Link to comment Share on other sites More sharing options...
Ocaz Posted November 6, 2015 Share Posted November 6, 2015 Gotta say I was thinking Saryn was pretty dang good. Even though she is very great after this rework, she takes quite a bit of energy to use. Really doesnt allow the extended duration build and promotes the minimal duration build. Maybe lower the energy cost of Miasma and Molt Link to comment Share on other sites More sharing options...
-cS-dalonico Posted November 6, 2015 Share Posted November 6, 2015 Fixed Ember's Fireblast, Vauban's Vortex and Volt's Electric Shield Abilities being cancelled when you enter a Nullifier Bubble. HOW COULD IT TAKE SO LOOOONG? THAAAAAAAANK YOUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU! Link to comment Share on other sites More sharing options...
vashyoung Posted November 6, 2015 Share Posted November 6, 2015 (edited) Toxic Lash can now proc multiple times. they sure love there toxic lash LOL, well good effort keep it up, band aid cant heal wounds, you need some antibiotics, i expect more tweak, then saryn is good to go Edited November 6, 2015 by vashyoung Link to comment Share on other sites More sharing options...
App_mania Posted November 6, 2015 Share Posted November 6, 2015 Thanks for the nova fix! Link to comment Share on other sites More sharing options...
ShimmerDoll Posted November 6, 2015 Share Posted November 6, 2015 This was the first thing I noticed as well xD But it seems they are of that kind of weird modern high heels and are intended to be like that. LOL It's not the heels that are an issue, it's the duck feet look now or whatever that is. it should be more pointed, it looks like they just cut off and it's weird. Link to comment Share on other sites More sharing options...
iSky_Borz Posted November 6, 2015 Share Posted November 6, 2015 Thanks ! Link to comment Share on other sites More sharing options...
Envy_The_Darksider Posted November 6, 2015 Share Posted November 6, 2015 Oh sweet! Now Saryn finally can work her magic like she was meant to do! Ty! Link to comment Share on other sites More sharing options...
RHuckebein Posted November 6, 2015 Share Posted November 6, 2015 So, since DERebecca said:"The thing about saryn is you have to get closer than ever but you no longer have the stats to back them up, but that's what regenerative molt is for" In the stream, when is regenerative molt going to actually become a part of Molt?If Saryn got her health reduced in order to balance out having regenerative molt, can she at least not be forced to be a frame with only 7 mod slots? I thought that syndicate mods were supposed to be new optional ways to play frames? So I really don't understand why DE is now explicitly balancing a frame's base stats on the assumption that everyone is going to use the syndicate mod. Link to comment Share on other sites More sharing options...
voidbirds Posted November 6, 2015 Share Posted November 6, 2015 Cerata still ain't in the Armory or Codex... Link to comment Share on other sites More sharing options...
bladedshard Posted November 6, 2015 Share Posted November 6, 2015 (edited) Welp. Im not sure how many others will agree. Probably alot. But Yes, Things have not been fixed, the more updates, the more the game is broken. Its sad how you release a patch, and right after that you have to patch it again because your patch broke the game. This should be renamed to "bugframe" because it seems DE does a great job adding things. but a horrible job fixing things, or fixing the things that actually matter.Updater after Update I expect things to crash,glitch and/or bug less. But after every update/patch/hotfix. Everything just gets worse. Whats the point in sending in bug reports. When the bugs are the one thing that is barely ever patched.You all will say, Well than tell them about it?????But isnt it YOUR GAME?????? It would nice for once to see all these updates after updates after update. Actually fix alot of these bugs and glitches in the game. Bug its bugframe. Thatll probably never happen Edited November 6, 2015 by bladedshard Link to comment Share on other sites More sharing options...
Kacc Posted November 6, 2015 Share Posted November 6, 2015 No fix for 1st Nerv of Jordas? ((( But....we cant reach 3rd... Link to comment Share on other sites More sharing options...
Kacc Posted November 6, 2015 Share Posted November 6, 2015 And i still see a lot of locationc holes: Deception Phobos (near console); Trial Heck - 1st stage 1st left location in rocks; Ice planets high coridor; Gas City - big vetilation room-black hole on wall; Gas City - roof over the evacuation. Etc. One year ago this was created and stiil exist. Link to comment Share on other sites More sharing options...
JesterTheNight Posted November 6, 2015 Share Posted November 6, 2015 Still no fix for JV raid bugging out when you kill the 1st nerve. Link to comment Share on other sites More sharing options...
-cS-dalonico Posted November 6, 2015 Share Posted November 6, 2015 still no fix for that awfull nerf on saryns hp. :v I hope, if that is just a lame excuse to make the prime feel greater, at least the priome gets the promised hp buff, rather than just what she had before Link to comment Share on other sites More sharing options...
Forzafonz Posted November 6, 2015 Share Posted November 6, 2015 Just did two attempts of JV raid. Both times we were bugged at the first nerve. Once we had destroed it, no countdown started and no purge happened. So, at this moment, JV is not playable guys, from my point of view... Plus please increase spawn rate during elevator section. P.S. there are so many people spend so much time on exploring new bugs in a new Raid - no one will be compensated for any of failure attempt by even a common core (how many times my team had to abort mission due to different bags with Jordas' nerves). While so many people got legendary cores just for their luck.... It is not fair, unfortunately... Link to comment Share on other sites More sharing options...
Girochi Posted November 6, 2015 Share Posted November 6, 2015 (edited) Still no fix for JV raid bugging out when you kill the 1st nerve. The golem did not start moving after destroying the first nerve when I tried either. However, according to this website, some people are completing it... Well, I wonder how (they succeeded). Edited November 6, 2015 by Girochi Link to comment Share on other sites More sharing options...
Blazability Posted November 6, 2015 Share Posted November 6, 2015 no thx cuz DE just you distroy the game update by update first MAG sec Mesaa and now no body play in mesaa cuz of bull S#&$ you done it and now srayen !!!! what next till me !!! Well maybe if people weren't just afk farming all the time. Link to comment Share on other sites More sharing options...
Forzafonz Posted November 6, 2015 Share Posted November 6, 2015 Well, I wonder how. Bug glitched, this is how) Link to comment Share on other sites More sharing options...
General_Durandal Posted November 6, 2015 Share Posted November 6, 2015 Thanks. Link to comment Share on other sites More sharing options...
Roboplus Posted November 6, 2015 Share Posted November 6, 2015 Fixes: Fixed Ember's Fireblast, Vauban's Vortex and Volt's Electric Shield Abilities being cancelled when you enter a Nullifier Bubble. Delightful! I look forward to Tectonics receiving the same treatment! Link to comment Share on other sites More sharing options...
Roivas Posted November 6, 2015 Share Posted November 6, 2015 Instead of just disappearing on enemy death, Saryn’s Spores will now detonate at a reduced spread distance if the target dies. Thanks, I noticed that IMMEDIATELY after the update and thought it was wierd... Link to comment Share on other sites More sharing options...
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