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DE_Adam

Hotfix 17.10.2 + 17.10.3

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Now THOSE are some keen changes! Loving the molt duration buff in particular!

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  • Destroying an enemy affected by Saryn’s Spores with Toxic Lash will now restore 2 energy to Saryn.

Feeling even more forced to melee with Saryn now.

 

Thanks for the tweaks though.

  • Upvote 36

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Saryn Changes

 

  • Reduced the particle FX on Saryn’s Spore when spreading between enemies to address performance issues.
  • Doubled the duration of Saryn’s Molt.
  • Saryn’s Spores now cost half normal energy when cast on Molt.
  • Destroying an enemy affected by Saryn’s Spores with Toxic Lash will now restore 2 energy to Saryn.
  • Saryn’s Toxic Lash can now be recast to refresh its duration.

 

 

I cannot express my excietment

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  • Fixed an issue that would shrink Hydroid after using Undertow, making him impossible to hit but more susceptible to becoming hidden in a bowl of Cheerios.

 

*Kubr-Os

  • Upvote 33

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Saryn Changes

 

  • Reduced the particle FX on Saryn’s Spore when spreading between enemies to address performance issues.
  • Doubled the duration of Saryn’s Molt.
  • Saryn’s Spores now cost half normal energy when cast on Molt.
  • Destroying an enemy affected by Saryn’s Spores with Toxic Lash will now restore 2 energy to Saryn.
  • Saryn’s Toxic Lash can now be recast to refresh its duration.

 

ccdff38c116c6c1f5b31579cb7d6c857.jpg

  • Upvote 25

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This does nothing to address the survivability problems she currently has.  The boring solution to this would be to give Toxic Lash a straight 95% damage resistance because the buff to blocking is basically useless.  I came up with a more interesting solution but it requires Molt's problems to be solved as well.  That is mentioned below.

 

Molt needs to be given the Snow Globe buff.  It would be invulnerable for a couple seconds with damage taken during that period adding to it's health.  Also, range should be increased.  If this were implemented it would be cool to have Molt act like Quick Thinking, saving Saryn from lethal damage when Saryn is in range of Molt's explosion.

 

Is that 2 energy on kill or 2 energy per spore popped? If it's 2 energy on kill it is pretty pointless because the survivability issues force you away from melee.

Edited by djternan
  • Upvote 18

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Why? I never lives long enough to last it's whole duration as it is, at higher level it gets destroyed instantly. Completely pointless change no one was asking for, it's like you don't listen to the community at all.

*sigh*

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Why not simply reduce ability cost instead of forcing us to melee or bring the holy trinity.

  • Upvote 22

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Saryn Changes


 


  • Reduced the particle FX on Saryn’s Spore when spreading between enemies to address performance issues.
  • Doubled the duration of Saryn’s Molt.
  • Saryn’s Spores now cost half normal energy when cast on Molt.
  • Destroying an enemy affected by Saryn’s Spores with Toxic Lash will now restore 2 energy to Saryn.
  • Saryn’s Toxic Lash can now be recast to refresh its duration.

 


 


 


-----


What is duration on Molt going to do?


Make Spores cost half energy, no matter if we throw it on Molt or not. It HAS to be spammed alot.


How can we "destroy" an enemy affected by Spores with Toxic Lash in high tier?


Toxic Lash recast....hmm fine. Not bad.


 


 


Thanks for the small changes, but it's not changing anything. 

  • Upvote 30

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