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Hotfix 17.10.4


DE_Adam
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Thank you for fixes.

 

Still patiently watching for fixes to these:

 

1. Landing craft colors switching to default after playing mission or clossing game

2. Falling through map when using vault key

3. Enemies being under the map.

4. Non holidary or special game event items (like an aniversary) being limited time only (making random new items limited time only is just cruel)

Edited by robgamer90
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Was going to post a link to my topic where I suggested Saryn changes you ignored, apparently you deleted the topic.

 

Shows how much you give a damn, DE.

 

For reference, this WAS the link: https://forums.warframe.com/index.php?/topic/558548-saryn-is-better-now-imo-but-needs-some-finishing-touches/#entry6298589

 

Just... Wow. Offer suggestions and you delete it. Guess that tells me to never offer ideas to a company like you.

 

Such a child.

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Still no fix for:

1.Extremely Abnormal Skill Damage (And Messed Up Body Part Multiplier)
https://forums.warframe.com/index.php?/topic/516293-extremely-abnormal-skill-damage-and-messed-up-body-part-multiplier/


2.Ash Prime Textures, Mesh & Animation Bugs
https://forums.warframe.com/index.php?/topic/488216-ash-prime-textures-mesh-animation-bugs-collection-thread/


3.Excalibur's Javelin Stuns Enemy But No Damage
https://forums.warframe.com/index.php?/topic/516336-excaliburs-javelin-stuns-enemy-but-no-damage/#entry5766169


4.The Ninkondi's first attack when used in quick melee does not register as a hit, dealing no damage.

 

5.The new overdid E.Blade wave flashing effect
 

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idk when this bug happened but primed reach isn't working on galatine.

 

edit: well it increased the range but if galatine range is 3 m originally without the mod then with the mod it should be reaching 3m x 150% in my case which is 7.5 m and it only reaches 5m.

 

which is a joke because orthos p reaches further than that and it's model is shorter than galatine, how can this be..

Edited by SomeCrackHead
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Still no fix for:

1.Extremely Abnormal Skill Damage (And Messed Up Body Part Multiplier)

https://forums.warframe.com/index.php?/topic/516293-extremely-abnormal-skill-damage-and-messed-up-body-part-multiplier/

2.Ash Prime Textures, Mesh & Animation Bugs

https://forums.warframe.com/index.php?/topic/488216-ash-prime-textures-mesh-animation-bugs-collection-thread/

3.Excalibur's Javelin Stuns Enemy But No Damage

https://forums.warframe.com/index.php?/topic/516336-excaliburs-javelin-stuns-enemy-but-no-damage/#entry5766169

4.The Ninkondi's first attack when used in quick melee does not register as a hit, dealing no damage.

 

5.The new overdid E.Blade wave flashing effect

 

6. Cerata not being in the Codex.

 

7. Oh and I found a weird bug with Equinox and Archwings;

In mission:

[http://steamcommunity.com/sharedfiles/filedetails/?id=551967950 ico_external_link.gif]

Normal:

[http://steamcommunity.com/sharedfiles/filedetails/?id=551968154 ico_external_link.gif]

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Those Baby,scrub, spam 4th ability fo the win TY,

 

I'm glad when any WarFrame gets nerf. Especially when the tech and skills of aimming a weapon is not in game used, because of the skilless ability spammers rely more on spamming abilities over using 3 different weaponry.

 

 

CRY HARDER PERROS!!!

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Those Baby,scrub, spam 4th ability fo the win TY,

I'm glad when any WarFrame gets nerf. Especially when the tech and skills of aimming a weapon is not in game used, because of the skilless ability spammers rely more on spamming abilities over using 3 different weaponry.

CRY HARDER PERROS!!!

Wow, you're no better than the press 4 to winners, really you aren't, you're just as pathetic
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DE,

 

i hope you have to plan on addressing the survival issue of saryn in the near future, going melee is not really ideal for her, molt can only last a few seconds enough for her just to escape, that doesnt really give her that assurance of survival, people are asking for a bit of armor or health buff to help her escape some dangerous situation.

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what does "DR" mean?

Damage reduction

Though it isn't really much help because Saryn is slow, has recently nerfed eHP, parry forces you to take out your melee and locks you out of your guns, only reduces damage from the front, and doesn't work while attacking.

Edited by djternan
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Fixes:

 

  • Fixed Toxic Lash no longer functioning after killing an enemy affected by Spores.
  • Fixed Range and Strength Mods having no effect on Saryn’s Molt explosion when toggled by the player.
  • Fixed Saryn’s Molt exploding twice when killed by enemies. We've doubled the damage of Molt’s explosion as a result of fixing this bug.
  • Fixed friends playing in a Solo Mission displaying as being ‘In Menus’.
  • Fixed Chroma’s Vex Armor Ability actually reducing player armor rating.

 

Great!

Now please fix her Health stat which was lowered rather than raised as was explicitly stated by DE Rebecca's original post.  She is way to squishy for any high end content now especially now that Molt doesn't get any boost from the augment mod which benefited from a LOW duration build, which is no longer viable with the new Saryn comb req.  

Please:

1) Boost her total HP and maybe Armor as well. (If you want her to use her new melee bling skill she needs a bit more UMPH!  =)

2) Make Molt have a short static time of invincibility so players can benefit from the augment mod and not see their Saryn Molt disappear within 2 secs in high end content. OR, give the option to have more than one Molt active at a time!

 

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