Dreugh Posted June 1, 2013 Share Posted June 1, 2013 I was playing warframe fine yesterday, I logged in today after updating and I'm getting horrible performance. Some issues:Grinneer Rocketeer causing "slow-mo" after shooting a rocket, kinda cool cause it looks like im in the matrix for a brief few seconds. Randomly killed enemies are stretching their model death. game unplayable cause of performance issues. NOTE: Not my computer cause the other games I play besides warframe are still working fine. Link to comment Share on other sites More sharing options...
Ameretat Posted June 1, 2013 Share Posted June 1, 2013 Hm, litterally moments ago I saw another thread with this topic...I suggested it might've been host lag, but if you're also having the problem...Hm. Just bear with DE, if there ARE problems, I'm sure it'll be fixed. Take heart in the fact your not alone, so I guess they'll take notice. Link to comment Share on other sites More sharing options...
OldSnakeMGS4 Posted June 4, 2013 Share Posted June 4, 2013 I have got horrible fps drops in the void missions, thankfully they are not permanently but sometimes once in a while it will drop down to 1 fps for some secs and then it is back to normal an running fine - I do have this issue since the latest patch and so does my wife - meaning it is something with the gamesince we are both experiencing this. Link to comment Share on other sites More sharing options...
qazqazqaz Posted June 4, 2013 Share Posted June 4, 2013 I think I figured out the issue. Just now I had one of these fps drops (literally to 1 fps), looked around and saw weird texture stretching and glitching through the wall. I guess it was a dead enemy getting stuck and stretching through things? Link to comment Share on other sites More sharing options...
cyrus106 Posted June 4, 2013 Share Posted June 4, 2013 I feel this is a memory leak, and it needs to be plugged soon Link to comment Share on other sites More sharing options...
[DE]Linkski Posted June 4, 2013 Share Posted June 4, 2013 Randomly killed enemies are stretching their model death. I think I figured out the issue. Just now I had one of these fps drops (literally to 1 fps), looked around and saw weird texture stretching and glitching through the wall. I guess it was a dead enemy getting stuck and stretching through things? Hey guys, we're aware of the stretching issue and our programmers are actively working to resolve it. We should have a fix put out in a matter of time however I am unable to give any sort of ETA. Link to comment Share on other sites More sharing options...
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