Echowing Posted November 26, 2015 Share Posted November 26, 2015 I've been playing around with Wukong today, and I've been really liking him overall. However, my one major complaint is that if Wukong any bonus melee attack speed while his ultimate is active it becomes nearly uncontrollable. The swings are incredibly fast and it becomes almost impossible to reliably input combos. Also, I personally feel that the ability just looks silly at extremely high speed. I feel that having a lower swing speed, with boosted damage to compensate, would make the ability feel more powerful and impactful, while also allowing players to more accurately utilize all the combos at their disposal. Link to comment Share on other sites More sharing options...
rawr1254 Posted November 26, 2015 Share Posted November 26, 2015 (edited) Could not slow it down at all by just removing the pause/hold and change it to up and down :\ Then it could still be super fast attacks. But if no change to commands then yea slow it down in 2nd attack Edited November 26, 2015 by rawr1254 Link to comment Share on other sites More sharing options...
Drufo Posted November 26, 2015 Share Posted November 26, 2015 I didn't try Wukong yet, but maybe you could try using Spoiled Stike on your melee to reduce your speed Link to comment Share on other sites More sharing options...
rawr1254 Posted November 26, 2015 Share Posted November 26, 2015 I didn't try Wukong yet, but maybe you could try using Spoiled Stike on your melee to reduce your speed Ive been using Bo P with him with no fury/berserker and a spoiled strike on and I still have trouble with the combos. The 2nd attack in the combo ends too quickly. Link to comment Share on other sites More sharing options...
Naftal Posted November 26, 2015 Share Posted November 26, 2015 The animations are the problem. They'll either need to change them or change how you execute the pause/hold combos. Link to comment Share on other sites More sharing options...
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