JuicyPop Posted December 4, 2015 Share Posted December 4, 2015 (edited) Has anyone else noticed that there have been significant changes to both the animation and the windup for the charge attack for the Glaive [Prime]? I'm hoping it's just a bug because it's absolutely sluggish now. Edited December 4, 2015 by JuicyPop Link to comment Share on other sites More sharing options...
SunsetChaos Posted December 4, 2015 Share Posted December 4, 2015 Since they returned the old charge attack (which thrown weapons always kept), maybe they now require charge speed mods again to make them faster. Probably bug. Link to comment Share on other sites More sharing options...
Insizer Posted December 4, 2015 Share Posted December 4, 2015 Seriously, "lets take 3 seconds to fully charge the thing before you can even use it!" And yes, it does affect quick melees. Link to comment Share on other sites More sharing options...
Fi-le Posted December 4, 2015 Share Posted December 4, 2015 i must try it with my Trinity O-o Link to comment Share on other sites More sharing options...
Ve1indian Posted December 4, 2015 Share Posted December 4, 2015 I have the same issue with all the charge attacks, but not only that, for some reason you do the first atack swing before you even start charging. Maybe there it could be like smash brothers where charging longer makes it stronger, have higher status, or have higher crit chance, but it could be released quickly if needed fast. Link to comment Share on other sites More sharing options...
----Dante---- Posted December 4, 2015 Share Posted December 4, 2015 well redeemer that needed buff just got nerfed the charge takes so much more time now Link to comment Share on other sites More sharing options...
Rafarix Posted December 4, 2015 Share Posted December 4, 2015 Yes, I also notice the charge time of the Glaive to be significantly slower then normal... I hope this is a bug and it'll be fixed. Link to comment Share on other sites More sharing options...
faiyde Posted December 4, 2015 Share Posted December 4, 2015 its with the mios as well, absolutely horrible. Link to comment Share on other sites More sharing options...
Ampoth Posted December 4, 2015 Share Posted December 4, 2015 Yes, I also notice the charge time of the Glaive to be significantly slower then normal... I hope this is a bug and it'll be fixed. They've basically ruined glaives, they're unwieldy with a 2 second charge time to throw. Link to comment Share on other sites More sharing options...
Lacronton Posted December 4, 2015 Share Posted December 4, 2015 This also is occuring on all thrown melee. Makes using a throwing melee useless when in a tight situation. Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted December 4, 2015 Share Posted December 4, 2015 Moving to PC Bugs, pending information on the subject. Link to comment Share on other sites More sharing options...
Edgarhighman Posted December 4, 2015 Share Posted December 4, 2015 Has anyone else noticed that there have been significant changes to both the animation and the windup for the charge attack for the Glaive [Prime]? I'm hoping it's just a bug because it's absolutely sluggish now. I noticed too, its really daggon bad, hope its fixed Asap. Quick throw no longer quick throws, it does regular attack then throws. WHILE HOLDING... Normal function is: Press = quick melee, Hold = Quick throw. This no longer works... PLEASE RESTORE IT! Link to comment Share on other sites More sharing options...
DenmarkVessey Posted December 4, 2015 Share Posted December 4, 2015 (edited) Yeah, this was one of the first things I noticed this patch. Cerata charge time with no mods: 2.0s. Cerata charge time with Fury, full berserker stack, and 238% power strength volt speed: 1.6s. Seriously, the throw attck is basically unusable right now. Edited December 4, 2015 by DenmarkVessey Link to comment Share on other sites More sharing options...
scorp123_CH Posted December 4, 2015 Share Posted December 4, 2015 Bump. Got killed several times today when I tried to use my Glaive and only then noticed that the way the throw works got changed ... :-/Please DE fix this? Link to comment Share on other sites More sharing options...
DisZeLegend Posted December 4, 2015 Share Posted December 4, 2015 The old charge animation for the redeemer also felt way more polished then the new ones. The wind up has gotten me killed a few times already. :/ Link to comment Share on other sites More sharing options...
Lord-Vitiate Posted December 4, 2015 Share Posted December 4, 2015 Yeah, my Glaive Prime is almost unuseable now, and I just baught the proto skin. ::(( I hope they fix it, i've always found glaive as a fun weapon but a charge like that is making it below viable. Even with nullifiers I'm not even sure if it will be a good option to continue with. Not to mention glaive isn't very good if you are trying to impose melee glaive combat upon us. Really hope it' s just a bug. Link to comment Share on other sites More sharing options...
Morte_de_Angelis Posted December 4, 2015 Share Posted December 4, 2015 Yep same, they try to fix something that wasn't broke, and then they broke it =D Link to comment Share on other sites More sharing options...
Rychlas Posted December 4, 2015 Share Posted December 4, 2015 There is another thread about it in Weapon Feedback, so here's a link: https://forums.warframe.com/index.php?/topic/568685-please-fix-quick-thrown-melee/#entry6456380And, yes, I hope too that it's a BUG. Otherwise... RIP all thrown weapons and gunblades. Link to comment Share on other sites More sharing options...
sTxz Posted December 4, 2015 Share Posted December 4, 2015 Bump Link to comment Share on other sites More sharing options...
Edgarhighman Posted December 5, 2015 Share Posted December 5, 2015 still broken, DE hasn't noticed. Link to comment Share on other sites More sharing options...
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