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[Puzzle Spoilers] Orokin Moon Puzzle Solutions


Acaelus
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What are the new double/triple stat mods like?

They lack in power compared to single stat mods, and even compared to some of the dual-stat nightmare mods, however they're definitely still useful. They have very good utility stats, and almost any build can fit one of them in to compliment the build. This is pretty clear when you see that they're exilus mods, meaning that they wont take up a mod slot, given that you don't have a mod already in the exilus slot.

 

Anyway, you can take a look yourself:

http://warframe.wikia.com/wiki/Endurance_Drift

http://warframe.wikia.com/wiki/Speed_Drift

http://warframe.wikia.com/wiki/Stealth_Drift

http://warframe.wikia.com/wiki/Coaction_Drift

http://warframe.wikia.com/wiki/Cunning_Drift

http://warframe.wikia.com/wiki/Power_Drift

http://warframe.wikia.com/wiki/Agility_Drift

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They lack in power compared to single stat mods, and even compared to some of the dual-stat nightmare mods, however they're definitely still useful. They have very good utility stats, and almost any build can fit one of them in to compliment the build. This is pretty clear when you see that they're exilus mods, meaning that they wont take up a mod slot, given that you don't have a mod already in the exilus slot.

 

Anyway, you can take a look yourself:

http://warframe.wikia.com/wiki/Endurance_Drift

http://warframe.wikia.com/wiki/Speed_Drift

http://warframe.wikia.com/wiki/Stealth_Drift

http://warframe.wikia.com/wiki/Coaction_Drift

http://warframe.wikia.com/wiki/Cunning_Drift

http://warframe.wikia.com/wiki/Power_Drift

http://warframe.wikia.com/wiki/Agility_Drift

 

 

Ah, thank you! Coaction seems like one I'm definitely going for.

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Finished soloing all the tests.  Thanks for the help.

 

On the coop test, I couldn't get decoy to activate the buttons,  I'd spawn it right ontop and it wouldn't trigger.  Same with specters, they even refused to stay on the buttons and I couldn't switch teleport them ontop the button yet could teleport them around the button.  

 

Fortunately I noticed you can get in through the corners of the bottom grate of the pillar (bit tricky parkour move) then decoy teleport up to the portal once inside that bottom floor.  But that's not how I got in.  I map glitched above the map and just hopped down into the portal, the wrong way in. Decoy teleporting to the bottom room then using the opening in the bottom grate corners is how I got out.

 

I'm not sure what I was supposed to do on the Endurance test but just standing on the center platform completed it.  I spawned an ancient healer specter (80% damage reduction aura) below the platform and stood my loki slightly to the edge of the button so I was only taking some of the laser damage instead of all of them. I didn't have the sense to try melee blocking some of the laser damage.

 

Can confirm on the speed runner test, loki can just decoy teleport up to the portal and ignore the whole test but it wasn't hard to just mash sprint slide jump-double-jump a few times to get through the side rooms, there is a speed groove in the thumper side where you can speed double jump change directions before the thumpers at the turns go off.

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For speed test Volt+Limbo make it really easy for the whole team.

 

For the agility test, instead of a Zephyr, a Wukong does great too, if he is about to fall, cloud mode helps him correct any tiny mistake easier than any other Warframe. Having valkyr reach the top room and then rip line the rest of the team up there is a possibility too.

 

In the Cunning test, no, being in the rift won't save you from the shots of the guardian cube, they bypass the rift and damage you. The best way to pass this test is staying in the lift platform next to every column, and rolling out of the way when the guardian's shoot is about to hit you, not only rolling have a more forgiving damage reduction if you get hit or fall into black smoke, rolling is faster than jumping, and being in that position will get you safe from the other 2 attacks of the guardian cube

Edited by Xolot
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So I managed to solo cooperation puzzle (sorry).

Loki, of course.

 

You can teleport through the grates, but it's a bit tricky: you get 'invalid target' if you try to do it straightforward.

But with a good angle and fast 1-3 combo (when you are actually switching places with the 'corpse' of your previous decoy, that stays for a second when you summon a new one) you can do it without pressing buttons.

 

Also it's possible to get stuck in this room. Step onto the first button, that summons four platforms from the wall. Place decoy into the hole where the platform was. Switch teleport. Now you are in a tunnel with some containers, but platform repositions itself and locks the exit. You can find a narrow space between platform and its socket to place a decoy outside of the tunnel and teleport back into the room. /unstuck doesn't not help, as you are in a perfectly valid space.

 

Proof of concept:

 

1zx4bpt.jpg

14j7ujk.jpg

 

 

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Ah, and also something about soloing endurance one. Someone already posted a video on YouTube, but just few notes:

1. Block one laser with a debris.

2. Get a lot of shields or health for tanking.

3. Laser seems to do more damage to the health than to the shields (radioactive type, probably? In that case it can be mitigated with Diamond Skin — but testing required).

4. Valkyr with 1000 armor can manage it with few health restores ticking simultaneously.

5. High-shielded frame with shield restores can probably do it with even more ease.

 

It's said that shield-restorative arcane can make this trivial, but I cannot test it myself.

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Well if anyone is interested I posted a complete guide on how to do all of these but posted it in -Players Helping Players-. Has all pictures and steps on how to do them...

 

Thread Post:

https://forums.warframe.com/index.php?/topic/570336-the-orokin-moon-puzzles-complete-guide/#entry6486901

 

Where the guide actually is, contains 35pictures:

http://imgur.com/gallery/ehTH8

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Ah, and also something about soloing endurance one. Someone already posted a video on YouTube, but just few notes:

1. Block one laser with a debris.

2. Get a lot of shields or health for tanking.

3. Laser seems to do more damage to the health than to the shields (radioactive type, probably? In that case it can be mitigated with Diamond Skin — but testing required).

4. Valkyr with 1000 armor can manage it with few health restores ticking simultaneously.

5. High-shielded frame with shield restores can probably do it with even more ease.

 

It's said that shield-restorative arcane can make this trivial, but I cannot test it myself.

You can go in in hysteria and pass the text like it was nothing

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You can go in in hysteria and pass the text like it was nothing

 

Strange. Ordis didn't see the value of that...

 

Seriously, I tried to use Nyx Absorb for that and my powers were cancelled (with nice blocking icons on them). So I supposed that all powers are prohibited in this test.

So Hysteria is not dispelled if you cast it before starting the test?

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Strange. Ordis didn't see the value of that...

 

Seriously, I tried to use Nyx Absorb for that and my powers were cancelled (with nice blocking icons on them). So I supposed that all powers are prohibited in this test.

So Hysteria is not dispelled if you cast it before starting the test?

 

No and that is the thing. As long as you cast before entering you are fine.

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I soloed the lasers as Excalibur by standing slightly off center to reduce the number of lasers hitting me and keeping one large team heal pad active.  From there, I just shot at the only lasers that would register my shots from the front (up high, flanking the platform from doorways.)  It took a while, but eventually I filled up the tube.

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  • 3 weeks later...

Fifth Room: Speed Test

As you enter this room there will be a lot of glow in the room, as well as 2 thumpers on either side of the room overlapping waves. Destroy the thumpers (not necessary, they're just annoying) and shoot the glowing plate up on the wall on the inside of the room. This will open up two doors just outside this small room that loop around in a big square shape around the thumper room that's split in two halves, and raise a pillar in the middle of the room. Approaching the red door you will step on a button which will open the door after a short delay. Inside one of the doors is a bunch of thumpers, inside the other door is a bunch of pillars that rise from the ground, and the whole ground is covered in slowing ice.

Your goal is to speed run each half, once the button is pressed and the door opens the walls will slowly close on you, you have to rush to get to the other side of that half of the loop, and press the button on the wall at the end, just above the staircase leading out. Once both sides are done, the pillar in the room will rise up leading to your portal and prize.

 

Recommended players: Any

Recommended loadout and method:

Limbo, with armoured agility and rush, as well as at least 20 seconds of rift walk. Simply rift walk and run through the whole thing at top speed, then deactivate rift walk and shoot the button at the end. Limbo is unaffected by the slow pads and thumpers. The only thing to worry about are the pillars, which go in a pattern, on in the middle, two on the outside, repeat. You can attempt this with other frames but the time limit before the walls close you out is VERY limited.

 

 
Alternative for the speed test I just tried and it worked: Ivara Navigator.Just cast, and shoot an arrow/artemis arrow and navigate it through the course to hit the pad at the end.
Edited by Gelkor
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Alternative for the speed test I just tried and it worked: Ivara Navigator.Just cast, and shoot an arrow/artemis arrow and navigate it through the course to hit the pad at the end.

 

 

I just shoot through the end door then do a 180 to hit the switch. do not even need to start the course.

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  • 4 weeks later...

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