Jump to content
The Lotus Eaters: Share Bug Reports and Feedback Here! ×
The Lotus Eaters: Known Issues ×

Lex Pistol does 0 damage on humanoid Corpus headshots


AsianJoyKiller
 Share

Recommended Posts

For whatever reason, the Lex doesn't seem to be doing any damage (damage numbers don't even pop up) at all when I headshot the humanoid Corpus.

All other weapons I've used do damage on headshots against that particular enemy type.

A video example: http://www.twitch.tv/azurakna/b/359009689

MSI Afterburner doesn't seem to like Warframe's engine, so I had to record with Twitch and my connection isn't really streaming quality, so sorry for the poor quality.

Link to comment
Share on other sites

Corpus crewmen heads are immune to normal damage.

To expand on this: Corpus Crewmen have a very high armour level on their heads, so you need either Puncture or Armour Piercing Damage to mush them. But even the slightest bit (Read, 13%) turns their heads into mincemeat. :)

Link to comment
Share on other sites

To expand on this: Corpus Crewmen have a very high armour level on their heads, so you need either Puncture or Armour Piercing Damage to mush them. But even the slightest bit (Read, 13%) turns their heads into mincemeat. :)

Incorrect. Corpus crewmen heads are considered armored, but with a 100% resistance to normal damage. They take 20x headshot damage from AP, 4x damage from lightning, 2x from freeze, and 1x from fire. Puncture does nothing.

note:They only take the elemental effects damage. No matter how much you do, the normal damage does nothing. I'm not sure, but I'd assume that punching them in the head would do 2x or something, but I don't punch them in the head.

Edited by KGeddon
Link to comment
Share on other sites

Yeah, my Lex used to have a +icedamage mod so it did a tiny bit of damage, but I swapped it for +17%APdamage and it now does a ridiculous 320 damage to them on headshots. 520 if it crits.

If you shoot a shield with that lex, non crit damage should be 95-99 for one number(normal damage) and 16(armor piercing damage). This is rough, because of normal damage carrying decimals(not shown, results rounded down when you shoot something), and mods having decimals(also not shown). That 17% AP could actually be 17.1% or 16.9%. Shields take 100% of all damage except freeze(200%), have no positional damage, but can be critted.

Link to comment
Share on other sites

Corpus crewmen heads are immune to normal damage.

So it won't even show a "0" or "Immune" when I pop them in the head with an unmodded weapon?

I'd normally $#*(@ about the lack of feedback and the fact that the game doesn't tell you this at all, but beta is beta.

Instead I'll just recommend that they add some sort of indictaion that you are hitting the target, but that you're just doing no damage at all. As is stands, it just looks like the hit isn't even registering.

Link to comment
Share on other sites

Incorrect. Corpus crewmen heads are considered armored, but with a 100% resistance to normal damage. They take 20x headshot damage from AP, 4x damage from lightning, 2x from freeze, and 1x from fire. Puncture does nothing.

note:They only take the elemental effects damage. No matter how much you do, the normal damage does nothing. I'm not sure, but I'd assume that punching them in the head would do 2x or something, but I don't punch them in the head.

Where did you get those numbers? May I have some more please?

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...