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Hotfix 18.0.6 + 18.0.6.1 [Spoilers!]


DE_Adam
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Conclave Changes

 

  • Changed the weekly Basic Conclave Mission completion requirement from 12 Easy Challenges to 9. Please note that the new amount will not be active until the weekly reset.

 

Sortie Changes

 

  • All Sortie Rewards are now tradeable. Not all are, erroneous note.
  • Reduced the size of Nullifier bubbles on Hijack Sortie Missions.
  • Doubled the number of enemies spawned in Sortie Exterminate Missions.
  • Enemies in Sabotage and Exterminate Sortie Missions will start the Mission in alert.
  • Sabotage and Exterminate Missions will no longer appear as the final Sortie Mission.

 

Changes

 

  • Misa Prime Syandana metal color tints can now be customized.
  • Melee charge attacks now have a more unique audio FX on charge up,hit and swing.
  • Some collision adjustments have been made to the terrain around the Cunning Orokin Moon puzzle.
  • Removed some lens flare FX from various Warframe Abilities that were taking up too much space on screen.
  • Greater Lens Blueprints will no longer appear in the Market for players who have not completed The Second Dream Quest.
  • The Mantis and Scimitar Blueprints have been removed from ultra-rare loot crates.
  • Slightly adjusted the size of trade icons in Maroo’s Bazaar.
  • Adjusted the textures and visual FX on elements of the Orbiter Compartment in the Landing Craft.
  • Increased the size of the Void Key in Orokin Void Sabotage.
  • Limited the length of messages you can include with gifting to 256 characters.

 

Fixes

 

  • Fixed Razer Comms not providing a proper message window explaining the reason behind a crash. Please note there are deeper issues with how Razer software and the Warframe client that we are continuing to work on a fix for.
  • Fixed a crash that would occur during the end cinematic phase of The Jordas Verdict.
  • Fixed hitches and incredibly low framerates that could occur for hosts when players 'Join Session'.
  • Fixed customization previews in the arsenal not properly updating when switching between different options.
  • Fixed some letters and symbols not appearing properly in text.
  • Fixed an issue that would place the camera in a bad perspective when a player opens the pause menu.
  • Fixed an error with Saryn’s Spores making the Spores difficult to hit for Clients when attached on certain enemies.
  • Fixed some Focus visual FX displaying when entering underwater Archwing.
  • Fixed an error that would occur in distributing login rewards.
  • Fixed toggled Warframe Abilities not properly being toggled off when switching from Warframe to Archwing.
  • Fixed Ivara’s Cloak Arrow causing permanent invisibility when used on Chroma’s Effigy.
  • Fixed a hole in the terrain visible on Earth’s forest tileset.
  • Fixed Frost Prime’s arm textures using the incorrect color tinting.
  • Fixed subtitles not appearing for various inbox transmissions.
  • Fixed players being able to purchase Landing Craft blueprints multiple times.
  • Fixed an error caused by players switching to the Talons, causing an incorrect visual FX showing the weapons as appearing from out of screen.
  • Fixed the Redeemer’s shotgun visual FX not using customized energy colors.
  • Fixed an unreachable rare Syndicate Medallion spawn location on the Infested Corpus ship tileset.
  • Fixed the World State Window showing the Sortie Missions remaining as 0 even if the player had not completed any Missions.
  • Fixed an auto-vsync issue occurring on Directx 11.
  • Fixed the Operator sometimes showing as holstering a Warframe’s weapon when activated in combat.
  • Fixed some visual FX lingering after defeating the Eye puzzle on the Orokin Moon tileset.
  • Fixed an inconsistent visual FX from the explosion created by Nyx’s Absorb.
  • Fixed a Mission error allowing players to use an alternative Mission type’s exit in Archwing Defense Missions.
  • Fixed an error causing Weekly Conclave Challenges to fail to complete for a player that has met the requirements.
  • Fixed all Greater Focus Lenses missing from the Market for Platinum. Also fixed some missing descriptions and icons for Focus Lens in the Market.
  • Fixed the Daikyu unintentionally breaking Ivara’s Prowl.
  • Fixed an error causing login reward animations to repeat when accepted with a controller / gamepad.
  • Fixed some armor clipping issues for Warframes using Noble or Agile stances.
  • Fixed Vazarin’s Mending Tides and Polluted Waters displaying too many decimal places on the initial rank up.
  • Fixed Naramon’s Shadow Step invisibility not activating for Clients.
  • Fixed some issues preventing Clients from using their Focus Ability based on the correct Cooldown cycles as intended.
  • Fixed various localization issues.
  • Fixed overlapping text that would appear in Teshin’s Conclave Menu once a player reaches Typhoon rank.
  • Fixed Teshin’s offering from Hurricane to Typhoon displaying a Forma icon instead of a Ducat icon.
  • Fixed the Focus tree icon appearing on ‘Credits Gained’ in the Second Dream reward screen.
  • Fixed incorrect visuals on the Inventory screen when selecting an item to sell.
  • Fixed a game freezing error caused by purchasing an extra Inventory slot followed by switching Inventory tabs.
  • Fixed a potential issue where players could be left behind an elevator during the Second Dream Quest.
  • Fixed the J-3 Jordas Golem’s exhaust flame FX not displaying for Clients in the Mission.
  • Fixed Purge Timers on Spy missions on Uranus not properly counting down after the player has been revealed.
  • Fixed some inconsistent font that would appear when previewing items in the Arsenal’s Loadout.
  • Fixed the ‘Mute Operator’ option in the Audio settings only being able to be toggled once.
  • Fixed Impact damage procs causing enemies to enter the ‘stagger’ animation, no matter what they’re doing.
  • Fixed an error causing an infinite number of Moas to spawn if a Moa is slain immediately after being released from Corpus security cabinet.
  • Fixed an error causing Warframe’s heads to twitch when switching to a weapon that is holstered on their back.
  • Fixed some overlapping text in the Naramon Focus tree.
  • Fixed the Lacera missing some weapon animations for Charge Attacks.
  • Fixed the Lacera displaying a whip dangle in each hand.
  • Fixed improper player customizations appearing on Chroma’s Effigy when Chroma uses their Focus while Effigy is active.
  • Fixed players being able to interact with Simaris’ Research Menu while viewing Imprints.

 

Hotfix 18.0.6.1:

 

 

Fixes

 

  • Fixed trading being completely non-functional.
  • Fixed attempting to unequip a weapon freezing the game.
  • Fixed subtitles not appearing in Syndicate or Sortie transmissions.
  • Partially fixed an unintended weapon appearing in a certain Clan research. It won't be accessible by any means until its intended release (soon TM). This fix is server-side, so you may still see evidence of its existence, you just won't be able to do anything with this.

 

Edited by DERebecca
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Still no change on Focus gains & caps.... sigh

 

Well at least we don't have to deal with this anymore :

  • The Mantis and Scimitar Blueprints have been removed from ultra-rare loot crates.

RIP All those who bought lenses by trading :

  • Fixed all Greater Focus Lenses missing from the Market for Platinum. Also fixed some missing descriptions and icons for Focus Lens in the Market.

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Edited by Neah
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Could war please get it's awesome lighting effect back without meeding to swing/channel it only for it to go away after a small amount of time?

I understand some find it obstructive but if you reduce the brightness a little (like on broken-war) it looks just fine. It just looks sooooo much better with it than without. And I like looking cool with a greatsword in my hands. (The base model is fine, but the effect makes it awesome)

Edited by DLGrave
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STILL NO FIX FOR 

*Banshee's Silence makes enemies target sentinel aggressively, destroying it easily 
 
*Enemies standing up in vortex, in some cases long enough for them to fire their weapon 
 
*Syndicate effects that boost shield taking away the effects of cold hazard tilesets (instead of having halved shields, when it procs you will have full shields for the rest of the mission) 
 
*Carrier will hover pickups in your face even if you don't need them: occurs more often with nova prime and loki prime. This includes energy orbs, and you will permanently hear the energy pickup sound until you use a power to use the energy in your face. 
 
*Banshee's Silence prevents Maggots from latching onto the player 
 
*Game refuses to let the player use a mod that is on their sentinel, even if the mod is not currently being used on their current sentinel weapon config. (it will claim both mods are being used by your sentinel at the same time which is impossible) 
 
*Sentinels still don't gain bonus shield from Shield Osprey Specters
 
*Attaching a Reactor, Catalyst, Forma, or Exilus Adapter to an item will erase any mods or colors you added to your warframe, weapon, or sentinel if done in the same menu (bug for over 2 years). Example: you swap out vitality for redirection on your frost, then go to your hind and apply a forma, when you go to your frost the vitality mod is back on as if you never swapped it out. (this can be avoided by getting out of the arsenal BEFORE applying a forma)
 
*Hydroid's Tentacle Swarm causes serious lag problems, often disconnecting clients at it's worst. 
 
*Dead allies' bodies still attract enemies, diverting spawns https://forums.warframe.com/index.php?/topic/530570-ai-spawns-and-dead-tenno/
 
*Mind Controlled Corpus Techs and Fusion MOAs do not spawn allied units https://forums.warframe.com/index.php?/topic/539427-mind-controlled-techsfusion-moas-not-spawning-allied-units/
 
*Using default warframe colors will make sigils default blue, instead of whatever energy color the frame is supposed to be. 
 
edit: void turrets actually fire on players now, after a few months of DE's laziness :3 
Edited by Darthmufin
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