Wladicorist11 Posted December 11, 2015 Share Posted December 11, 2015 Hey guys i was wondering about the differencebetween Piercing Hit and Caliber i mean the difference is to much the price for pierc cal is over 400p and i have no other choice to spend money for this game (pay to win) ,of course i spent already money on this game but if i spend over 400p for one single mod then it start getting rediculous i think we really need a alternativ mod for every mod who is not farmable anymore Link to comment Share on other sites More sharing options...
direcyphre Posted December 11, 2015 Share Posted December 11, 2015 (edited) It's an open market, everyone pays what they think it is worth, and people sell for what they think it is worth. That price has no reflection on actual value other than to those buying/selling. Is it worth it to you? By all means. Otherwise, don't bother because you're not going to get THAT much out of it instead of an elemental mod. Don't even start with the P2W crap. It doesn't fly here and never will. Edit: All of these event mods enter the drop table eventually. Wait it out, or look for someone else selling. Edited December 11, 2015 by direcyphre Link to comment Share on other sites More sharing options...
xlraistlx Posted December 11, 2015 Share Posted December 11, 2015 Well piercing hit gives only a +30% of puncture damage, while Piercing Caliber gives 120%, a 400% increase from one to another.Now, is it worth it 400p ?I personally do not think so, as for most weapons you'll get a better benefit from adding a +90% elemental because of the way elemental and phsycal damage mods calculations work. For the benefit to be better with a 120% phsycal damage than with a 90% elemental you need the matching phsycal damage of your weapon to be a 75% (or greater) of the grand total. +120% Phsycal damage mods are very situational, and for most of the content are not worth the asking prices they receive, but then they are exclusive to a past event (so far) and thus they are limited in the market. Then comes economics, supply & demand. In the end, to be honest, you do not need these mods. Link to comment Share on other sites More sharing options...
Archistopheles Posted December 11, 2015 Share Posted December 11, 2015 Piercing Calibur is not a mandatory mod, nor is it even a top tier mod. Save the money, and use standard 90% elemental mods and you will do more damage because of it. Link to comment Share on other sites More sharing options...
Sanctious Posted December 11, 2015 Share Posted December 11, 2015 This game isn't pay to win. You don't need piercing caliber. You want it. It doesn't make you better than anyone else since it is obtainable by means that is not play exclusive. It will come again. Link to comment Share on other sites More sharing options...
Wladicorist11 Posted December 12, 2015 Author Share Posted December 12, 2015 maybe i wrote it wrong the game forces me to use other mods insteed of this i just thought i can play it how i want to of course most of the weapon and frame builds i build make alot of damage in the highend sectionbut i know there is a way to make more damage with mods like piercing caliber Link to comment Share on other sites More sharing options...
Hidaru. Posted December 12, 2015 Share Posted December 12, 2015 Those mods really arent necessary though to be badass in this game. Theyre mostly for min maxers imo. I just sold my pummel mod yesterday and sonicor still wrecked the sortie. You can still achieve alot of damage without them. Link to comment Share on other sites More sharing options...
Deadoon Posted December 12, 2015 Share Posted December 12, 2015 The 120% mods are generally not worth using outside of special circumstances. They are rare, and were never available for money, the money you spend on it to another player 0% of goes to DE from that sale/trade. That is not P2W, by any measure of the definition. Maybe the snipetron or boltors for piercing caliber. You are not forced to use it, and in almost every case an elemental mod is better. Link to comment Share on other sites More sharing options...
(PSN)KrakenUnchained Posted December 12, 2015 Share Posted December 12, 2015 Throw in a few cash in the game dont makes warframe a pay2win game because you can get your progress also without doing that (trade items to get plat) Link to comment Share on other sites More sharing options...
Loviam Posted December 12, 2015 Share Posted December 12, 2015 The game isn't pay to win it's pay optional. You can get plat without buying it you always have. Put in the time get pricey items from the void and attempt to sell them. If we had a better trade centre this would work better but it is still for all intensive purposes the truth. People are right the event mods are very situational. And not all that necessary before post sortie level play Link to comment Share on other sites More sharing options...
Eftycchia Posted December 12, 2015 Share Posted December 12, 2015 Weapons which benefit the most from Piercing Caliber: Boltor Prime Paris Prime Harpak Daikyu (Though no one uses this thing) End of the list. I have Piercing Caliber. Never used it cause, well, +90% Elemental does the job most of the time if not, better. And even then i don't religiously use obscenely Puncture-based weapons with the exception of both Daikyu and Harpak. And trust me, Piercing Hit is actually the alternative for Piercing Caliber on DE's side. Personally i'll wait for Baro to sell the mod. But that's just because i'm not an impatient bastard that whines over Baro's stock everytime he comes. Link to comment Share on other sites More sharing options...
--Sensei-- Posted December 12, 2015 Share Posted December 12, 2015 Weapons which benefit the most from Piercing Caliber: Boltor Prime Paris Prime Harpak Daikyu (Though no one uses this thing) End of the list. I have Piercing Caliber. Never used it cause, well, +90% Elemental does the job most of the time if not, better. And even then i don't religiously use obscenely Puncture-based weapons with the exception of both Daikyu and Harpak. And trust me, Piercing Hit is actually the alternative for Piercing Caliber on DE's side. Personally i'll wait for Baro to sell the mod. But that's just because i'm not an impatient bastard that whines over Baro's stock everytime he comes. You forgot Opticor. Link to comment Share on other sites More sharing options...
Generic_Generica Posted December 12, 2015 Share Posted December 12, 2015 (edited) This is why God gave us elemental mods. To burn/freeze/electrocute/poison the enemy and laugh at the people who spent exorbitant amounts of plat on one very shiny but ultimately niche mod. Edited December 12, 2015 by AsCaLus Link to comment Share on other sites More sharing options...
ashrah Posted December 12, 2015 Share Posted December 12, 2015 piercing calibar is good for wepons with at least 200 base puncture dmg... to get good benefit from it Link to comment Share on other sites More sharing options...
(PSN)Xewkeryx Posted December 12, 2015 Share Posted December 12, 2015 Yeah, if you didn't get one from the events months ago, you're probably never getting one without a huge plat investment. Kinda tragic. Ah well, mod corrosive/viral/radiation on your weapons and you're mostly set. Puncture is overrated Link to comment Share on other sites More sharing options...
Bloop Posted December 12, 2015 Share Posted December 12, 2015 Hey guys i was wondering about the differencebetween Piercing Hit and Caliber i mean the difference is to much the price for pierc cal is over 400p and i have no other choice to spend money for this game (pay to win) , of course i spent already money on this game but if i spend over 400p for one single mod then it start getting rediculous i think we really need a alternativ mod for every mod who is not farmable anymore I hope you realise there arw chances to get them again. Baro is a clear example, he brought several event mods (the salt flew obviously but still). Also, this is not pay to win... Link to comment Share on other sites More sharing options...
PrVonTuckIII Posted December 12, 2015 Share Posted December 12, 2015 Unless you are using it on specific weapon whose puncture damage is high enough to warrant such specialty, then no, you are not forced to. While it certainly is better than Piercing Hit, that doesn't mean that ppl who use Piercing Hit in their builds aren't going to do as well. In the end, it means being able to stay alive a few minutes longer in T3 Survival. And it is in no way F2P. Don't start that debate again. Free market, where everyone charges what they want. If I wanted to charge 1000 plat for unranked Redirection, then I could. That being said, why don't you simply earn the plat? Don't spend money. Just farm some nice prime parts, or mods, and sell them to people, and save up the plat. Then, when you see someone selling for less, buy it. Nothing hard there, just a bit more work. Link to comment Share on other sites More sharing options...
Lakais Posted December 12, 2015 Share Posted December 12, 2015 The trade-off with piercing caliber is that it's more energy expensive. It does offer a higher benefit for the same cost as Piercing Hit, so in that regard, it is a straight upgrade. But as most have said, going with an elemental mod is more "damage effective". Something that I am not quite comfortable with. It's a small itchy thing. Why should I be forced to mod my weapon to do some magical damage number? (duh: more damage). Why shouldn't I be able to get the same kind of damage boost (not considering enemy resistances and such) but stacking physical damage mods on the weapon. And furthermore, why can't I add physical damage on to elemental weapons?! I'd LOVE to use my Silva& Aegis or Dark Sword more. But since they lack a physical component, they will always be lackluster in damage-output. Status procs be damned, the only "proc" that counts is the one that makes an enemy's HP go from X to zero. Link to comment Share on other sites More sharing options...
Kintair Posted December 12, 2015 Share Posted December 12, 2015 Another edge case where the 120% physical damage mods shine: Sortie missions with the Elemental Resistance modifier. Never can you say that an elemental mod does the job better in those cases (unless you're after the status proc and only the status proc of an element). That's one of the things I like about the Sorties, they give validation to a few edge-case mods we have. Link to comment Share on other sites More sharing options...
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