Mr.ToastForPresident Posted December 15, 2015 Share Posted December 15, 2015 Considering how each time a skin comes out for a frames, there is a rework or a look at associated with it, do you think Loki would also get the same treatment? He is great where he is, so I was wondering if DE would do anything with him when his new skin comes out. Link to comment Share on other sites More sharing options...
Nah_NotReally Posted December 15, 2015 Share Posted December 15, 2015 Probably not. The skin is coming out soon and they've said nothing about other changes and they usually do. Link to comment Share on other sites More sharing options...
TrinityPrime Posted December 15, 2015 Share Posted December 15, 2015 Hmm changes? Decoy only castable within 10 meters of an enemy. Invisibility duration decreases while attacking or moving, decrease rate affected by power strength Switch Teleport no longer works on Decoy. Radial Disarm now duration based, power strength affects how many targets affected. [size=1]Sorry, that's pretty trolly[/size] Link to comment Share on other sites More sharing options...
Misgenesis Posted December 15, 2015 Share Posted December 15, 2015 He could use some adjustments to Decoy and Switch tele. Invis and RD too Link to comment Share on other sites More sharing options...
ENIAK_Prime Posted December 15, 2015 Share Posted December 15, 2015 He could use some adjustments to Decoy and Switch tele. Invis and RD too Dunno what to do with Decoy, honestly, but I would, have, and always WILL suggest Switch Tele proc radiation on the target. Link to comment Share on other sites More sharing options...
(PSN)samppaH Posted December 15, 2015 Share Posted December 15, 2015 Decoy that could take a wee bit more punishment and switch teleport that actually makes all enemies aiming at you disoriented. Link to comment Share on other sites More sharing options...
Shifted Posted December 15, 2015 Share Posted December 15, 2015 (edited) Loki's pretty strong already. I'd rather DE not touch him at all than try to rework something and ruin the frame in the process. *cough* mesa *cough* Edited December 15, 2015 by Shifted Link to comment Share on other sites More sharing options...
(PSN)AngelShur Posted December 15, 2015 Share Posted December 15, 2015 No, the Dev's mention nothing about Loki rework. Link to comment Share on other sites More sharing options...
Lightsmith Posted December 15, 2015 Share Posted December 15, 2015 With Wukongs stealth Loki's could be adjusted. But really the frame is solid. Link to comment Share on other sites More sharing options...
RedPharaoh0817 Posted December 15, 2015 Share Posted December 15, 2015 i love loki but a slight change on his skill and an addition of a passive ability will be welcomed.a few suggestions could be:Decoy: Give the decoy an AI (maybe same with specters). reason is its kinda immersion breaking were the enemy just blindly attack an obvious decoy. no damage, same health and shield. basically a moving target for enemies instead of the immersion breaking sitting duck of a decoy.Invisibility: Remove Casting animation. the current casting animation leads to some clipping issues specially if your casting on stairs or un-leveled plains. instead of a casting animation make it some kind of a "Fade" like the in the movie "the predator". so during the fade you can still get hit but enemies will have lowered accuracy until fade is complete. i think a 1 sec fade until total invi is enough. Switch Tele: no change here but i can suggest an augment where loki autocasts invi after switch teleport but has a longer fade compared to the original skillRadial disarm: no change here, i love this skill. except maybe the casting animation. its too flamboyant where he needs to make a 360 spin. it takes too much space where he moves like 2-3 steps forward just to cast. Link to comment Share on other sites More sharing options...
Cpt.Zura Posted December 15, 2015 Share Posted December 15, 2015 Radial Disarm is going to function with line of sight. ( ͡° ͜ʖ ͡°) Some people just want to watch the world burn... Link to comment Share on other sites More sharing options...
Stahlhammer Posted December 15, 2015 Share Posted December 15, 2015 Shoo! Shoo! No touchy Loking! Shoo! Link to comment Share on other sites More sharing options...
Bloop Posted December 15, 2015 Share Posted December 15, 2015 *cough* mesa *cough*Much press4towin mentality huh? Mesa hasn't been ruined.As for Loki, I doubt theybwould change something in him as hos abilities synergize pretty well and in terms of damage he doesn't deal any, unless you build for a power strenght build to kill low level enemies with your disarm. Link to comment Share on other sites More sharing options...
(PSN)Draconis1981 Posted December 15, 2015 Share Posted December 15, 2015 (edited) Hmm changes? Decoy only castable within 10 meters of an enemy. Invisibility duration decreases while attacking or moving, decrease rate affected by power strength Switch Teleport no longer works on Decoy. Radial Disarm now duration based, power strength affects how many targets affected. Sorry, that's pretty trolly what is wrong with you? leave invisability alone. It is a melee skill that alows steath attacks. To decrease it with movement is mad. Edited December 15, 2015 by (PS4)Draconis1981 Link to comment Share on other sites More sharing options...
3lackrose Posted December 15, 2015 Share Posted December 15, 2015 I think Loki is fine as he is, all his kit serve a purpose and work well together. Once "mastered", you'll love it. Link to comment Share on other sites More sharing options...
TrinityPrime Posted December 15, 2015 Share Posted December 15, 2015 (edited) what is wrong with you? leave invisability alone. It is a melee skill that alows steath attacks. To decrease it with movement is mad. Ya you right, I don't know what I was thinking. Power strength should totally increase the melee damage, while range should affect the duration or energy drain per meter. Edited December 15, 2015 by KnotOfMetal Link to comment Share on other sites More sharing options...
Mr.ToastForPresident Posted December 15, 2015 Author Share Posted December 15, 2015 I think Loki is fine as he is, all his kit serve a purpose and work well together. Once "mastered", you'll love it. Don't get me wrong, I genuinely love Loki's kit. He was my first warframe, most played if I add up my Loki and Loki prime usage, play him regularly, have his arcane helms, put forma's and adapters on him, and done pretty much everything with him. But, since most premium skins came with some sort of change with a frame, I was wondering if (and not should) Loki might be treated the same. Link to comment Share on other sites More sharing options...
Ziegrif Posted December 15, 2015 Share Posted December 15, 2015 What do you do to Loki? Everything is useful in some way. Link to comment Share on other sites More sharing options...
dEjAvU5566 Posted December 15, 2015 Share Posted December 15, 2015 Loki master race needs no rework. His own existence is to make other warframes rework. got it? Link to comment Share on other sites More sharing options...
(XBOX)Skode Posted December 15, 2015 Share Posted December 15, 2015 He doesnt need a rework but no reason DE cant have a look. I mean he doesnt even have a passive yet so stuff like that can come with the skin release. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted December 15, 2015 Share Posted December 15, 2015 that moment when DE comes up with confirmed Loki Changes.... we'll be needing Primed Flame Repellent then. Link to comment Share on other sites More sharing options...
(XBOX)Skode Posted December 15, 2015 Share Posted December 15, 2015 that moment when DE comes up with confirmed Loki Changes.... we'll be needing Primed Flame Repellent then. Not really, people crying for press 4 to win Saryn aside (cant wait for console to fix that) the changes have all been loved... Valkyr is godlike now, Excal changes clearly loved and Frost is far better too. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted December 15, 2015 Share Posted December 15, 2015 you say that, but there's a lot of people that buy into the whole #LokiMasterRace rubbish. and it would only go down well if all the changes were buffs. if they nerfed Invisibility, the Salt would consume these forums. while I agree that so far every Frame change has been for the better, that's not to say things can't go wrong. now I'd better leave this thread before I get lynched for suggesting an invisibility nerf. Link to comment Share on other sites More sharing options...
(XBOX)Skode Posted December 15, 2015 Share Posted December 15, 2015 Theyve yet to nerf anything in any of the reworks save Miasma and that is still buffed if you combo it with other powers. As such not expecting invisibility nerf personally and unlike Rhino/Saryn his powers already work well when used with one another... time will tell. Link to comment Share on other sites More sharing options...
JoMenton Posted December 15, 2015 Share Posted December 15, 2015 (edited) a great NO to any rework on Loki Edited December 15, 2015 by JoMenton Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now