S0V3REiGN Posted December 15, 2015 Share Posted December 15, 2015 So a skin means a rework now? Where is my Nyx's rework? Link to comment Share on other sites More sharing options...
Cidolfus Posted December 15, 2015 Share Posted December 15, 2015 No that will be fine if there are tweaks. For example if you kill the other person witnessing your kill in X seconds, he will fail to alert his other colleagues that one of his guys vaporized. I'd be fine with that, definitely. But the real question is: With how volatile these forums can be when any change that could be considered a "nerf" happens, will everyone else be fine with it? Link to comment Share on other sites More sharing options...
TangyBlueBerry Posted December 15, 2015 Share Posted December 15, 2015 "Loki's Decoy just needs to scale of health mods like Rumblers" Was my friends idea on how to balance decoy. Yeah no buddy, no one uses any health mods on Loki other than maybe QT. Just give it 5 second invulnerable time not affected by duration mods. Bam Loki's now even more OP. Link to comment Share on other sites More sharing options...
ss4chris Posted December 15, 2015 Share Posted December 15, 2015 Basically the title. With the new deluxe skin going to be released in a couple weeks, he's bound for a rework more than likely. How do you think this will happen? Does Loki even need a rework or should they just leave him alone and release the skin? lol just because you get a delux skin doesnt mean a re-work is auto. DE would have said something. especially to LOKi lovers. Link to comment Share on other sites More sharing options...
orvos Posted December 15, 2015 Share Posted December 15, 2015 No Loki rework please... Link to comment Share on other sites More sharing options...
(PSN)OMGITSNUKERXD Posted December 15, 2015 Share Posted December 15, 2015 Maybe having decoy to not be affected by power strength and it lasts the whole duration.At least,that'll make it more usable. Link to comment Share on other sites More sharing options...
bloodtron40000 Posted December 15, 2015 Share Posted December 15, 2015 The only rework Loki needs is his switch teleport irradiating its target. Enemies and allies alike. Just to keep you all on your toes. Link to comment Share on other sites More sharing options...
TheLastDisease Posted December 15, 2015 Share Posted December 15, 2015 I think he only needs 3 tweaks: 1. As mentioned upthread by IANOBW, the radial disarm animation should be altered to prevent walking off ledges. 2. Hopefully decoy will get a survivability buff. 3. DE will give him a passive ability like all the new frames and reworked old frames. I think the passive is the most up-in-the-air aspect of a rework. Loki is as close to perfect as a frame could be at the moment. As long as the passive they give him isn't OP or completely pointless, I think his rework could be a cool thing. Link to comment Share on other sites More sharing options...
S0ulre4per Posted December 15, 2015 Share Posted December 15, 2015 Since when does a Loki need a rework? WAT? I understand....they should buff volt and ember........and finally give a fix for ash ultimate. but loki? why? Link to comment Share on other sites More sharing options...
Abenoki Posted December 15, 2015 Share Posted December 15, 2015 Except not? This, Id say loki is probably the single most perfectly rounded fram from the get go. He scales well and functions well in solo and team play. Link to comment Share on other sites More sharing options...
TennoPain Posted December 15, 2015 Share Posted December 15, 2015 I think he does not need rework Link to comment Share on other sites More sharing options...
(PSN)Redemption_015 Posted December 15, 2015 Share Posted December 15, 2015 All of Loki's abilities, except Decoy, are fine as they are. Decoy should be given a few tweaks though. It would be cool if it functioned the same way a specter does and not stand there picking away at an enemy behind three walls. Give it a buff to Health as well, so this new Decoy can run around and draw all the aggro while being able to stay alive for longer than five seconds. Link to comment Share on other sites More sharing options...
TheGoodDarius Posted December 15, 2015 Share Posted December 15, 2015 Well, considering the trending of putting a passive ability on the new Warframes, the old ones will need a rework to add it to them too, eventually. Link to comment Share on other sites More sharing options...
Misgenesis Posted December 15, 2015 Share Posted December 15, 2015 Face it, Invis and RD need some kind of balancing. Loki is too easy to mod for pure plus and no negatives. Invis at 28 seconds is enough time for a single Energy Siphon to make up for the energy cost at 175% efficiency. And you can have both max range and efficiency with no negatives to Radial Disarm. Link to comment Share on other sites More sharing options...
ArkNeither Posted December 15, 2015 Share Posted December 15, 2015 I would actually like to see Loki's invis be recastable mid invis. When running full stealth missions, having to run and find a corner every 12 (or 22 seconds, depending on your build) isn't really a balancing mechanic for Loki's invis; it's just a nuisance to deal with. Lokis in open combat can compensate for the small window where you're between invis casts by using Radial Disarm moments before the 1st invis ends so that enemies are stunned and you can cast the 2nd invis safely. Getting rid of the need to run for a corner isn't exactly 'op' so I think it would be nice to let invis be refreshable. Link to comment Share on other sites More sharing options...
(XBOX)RIOTx420 Posted December 15, 2015 Share Posted December 15, 2015 Loki does not need a rework , he's one of the only frames that's still doing just fine after all this time Link to comment Share on other sites More sharing options...
Gr3vi3R Posted December 15, 2015 Share Posted December 15, 2015 'Don't fix what is not broken.'' lol. He's just the Solo Easy Mode version of the game. Link to comment Share on other sites More sharing options...
(PSN)Redemption_015 Posted December 15, 2015 Share Posted December 15, 2015 I would actually like to see Loki's invis be recastable mid invis. When running full stealth missions, having to run and find a corner every 12 (or 22 seconds, depending on your build) isn't really a balancing mechanic for Loki's invis; it's just a nuisance to deal with. Lokis in open combat can compensate for the small window where you're between invis casts by using Radial Disarm moments before the 1st invis ends so that enemies are stunned and you can cast the 2nd invis safely. Getting rid of the need to run for a corner isn't exactly 'op' so I think it would be nice to let invis be refreshable. So what you are saying is that Loki's Invis should essentially be an energy draining ability? That would make him the most OP frame in the game. Decoy is the only ability that is need of a new paint job. Everything else is fine as it is. Link to comment Share on other sites More sharing options...
Swailwort Posted December 15, 2015 Share Posted December 15, 2015 Wow. Didn't know Nyx or Valkyr got reworked...Oh wait Link to comment Share on other sites More sharing options...
8gbMoreRAM Posted December 15, 2015 Share Posted December 15, 2015 Just echoing what has already been said. No. Link to comment Share on other sites More sharing options...
Kinetos Posted December 15, 2015 Share Posted December 15, 2015 Wow. Didn't know Nyx or Valkyr got reworked...Oh waitValkyr did, Nyx skin and Frost rework were before they decided to pair skins and reworks. Link to comment Share on other sites More sharing options...
Educated_Beast Posted December 15, 2015 Share Posted December 15, 2015 Plenty of other things to worry about without touching the most universal and useful frame. Better not touch loki, there would be a revolt. Link to comment Share on other sites More sharing options...
(PSN)Silverback73 Posted December 15, 2015 Share Posted December 15, 2015 What? Loki is the benchmark. His kit is so effective that you can literally circumvent most challenges. Link to comment Share on other sites More sharing options...
treltheblue Posted December 15, 2015 Share Posted December 15, 2015 use the same tech as Ivara, if you hold switch teleport he automatically targets his decoy even if stuff's between you two. Tap casts like it does now. Give the decoy a little scaleing. Not much, but it should take average surrounding enemies into account for level. Just needs to last a hit or two, thats all. Otherwise I don't think much needs changing at all for him. Link to comment Share on other sites More sharing options...
Cynick Posted December 15, 2015 Share Posted December 15, 2015 Loki is the original synergy-frame. Others need to get on his level. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now