Jett_000 Posted January 21, 2013 Share Posted January 21, 2013 Technically I suppose this is a UI issue (not sure if already posted). Aiming, while crouch moving pushes the character model above the crosshair making it impossible to see clearly who you are shooting at. Link to comment Share on other sites More sharing options...
Sherbniz Posted January 21, 2013 Share Posted January 21, 2013 Technically I suppose this is a UI issue (not sure if already posted). Aiming, while crouch moving pushes the character model above the crosshair making it impossible to see clearly who you are shooting at. The Devs noted that this will be fixed by making the character partly see-through while aiming. :) Link to comment Share on other sites More sharing options...
SlickJoint Posted January 23, 2013 Share Posted January 23, 2013 +1 Link to comment Share on other sites More sharing options...
Foxbyte Posted January 24, 2013 Share Posted January 24, 2013 I'd still like the crosshair to be put about 33-50% further away from the character, but making the model partially transparent will help a lot. Link to comment Share on other sites More sharing options...
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