Keltik0ne Posted December 18, 2015 Share Posted December 18, 2015 Is the random extermination spawning intentional ? I love the opportunity to revisit the start point a few times during a mission, but it can be a bit boring after a while. Link to comment Share on other sites More sharing options...
dimonosa-317 Posted December 18, 2015 Share Posted December 18, 2015 Update failed!Please try again later.The update will be restarted shortly.. Guys can somebody help me? Link to comment Share on other sites More sharing options...
Amorax Posted December 18, 2015 Share Posted December 18, 2015 Would like a response to this topic: https://forums.warframe.com/index.php?/topic/580213-kubrow-lovers-rip-off-i-think-it-needs-to-be-fixed-market-masking-kit/ The Christmas patterns for Kubrows cost the same amount as last year, but this year you don't get the colors with them. Having to pay the same amount while getting less shouldn't be a thing. Link to comment Share on other sites More sharing options...
charaz123 Posted December 18, 2015 Share Posted December 18, 2015 Ok DE look i love the last couple of rounds of new content, but for the love of all that is digital CAN WE FOCUS ON FIXING THE BUGS INSTEAD OF CREATING NEW ONES IN NEW CONTENT!. Me and my clan mates have posted so many bug reports for Ivara, I've posted numerous reports about losing my ability to melee and roll after using my focus ability, and today i got stuck in a rampart so bad that not even /unstuck couldn't free me. I mean come on content is nice but please can we just focus on bugs for awhile. Please? Link to comment Share on other sites More sharing options...
ParaGondrak Posted December 18, 2015 Share Posted December 18, 2015 NPCs no longer alert all teammates when fighting a player. Their proximity alert now has a limited range and will not go beyond closed doors. Nezha’s Warding Halo will now be more responsive to enemies entering its radius, damaging them immediately. Nezha’s Blazing Chakram teleport now costs no energy. Fixed Nezha’s Divine Spear not properly impaling enemies with Auras that prevent status effects. Fixed Wukong’s Iron Jab not properly knocking down enemies. Fixed incorrect weapon mesh size when equipping Dual Kamas Nari & Vali Skin. Otoya Kurenai approves Link to comment Share on other sites More sharing options...
jss2a98aj Posted December 18, 2015 Share Posted December 18, 2015 Are we rushing in, or going sneaky beaky like? Good job on the stealth buff DE! Link to comment Share on other sites More sharing options...
Epicous Posted December 18, 2015 Share Posted December 18, 2015 Still no fix for: https://forums.warframe.com/index.php?/topic/567153-chat-wont-connect/#entry6442299 Link to comment Share on other sites More sharing options...
Nyx.Sunspot Posted December 18, 2015 Share Posted December 18, 2015 What about the Rhino Skin error? It's realllly realllllyyy bugged and ugly as sin because of it. Link to comment Share on other sites More sharing options...
3thereal Posted December 18, 2015 Share Posted December 18, 2015 How do we still not have shared focus? I thought it was being "worked on". . Link to comment Share on other sites More sharing options...
General_Durandal Posted December 18, 2015 Share Posted December 18, 2015 Link to comment Share on other sites More sharing options...
General_Durandal Posted December 18, 2015 Share Posted December 18, 2015 Ok DE look i love the last couple of rounds of new content, but for the love of all that is digital CAN WE FOCUS ON FIXING THE BUGS INSTEAD OF CREATING NEW ONES IN NEW CONTENT!. Me and my clan mates have posted so many bug reports for Ivara, I've posted numerous reports about losing my ability to melee and roll after using my focus ability, and today i got stuck in a rampart so bad that not even /unstuck couldn't free me. I mean come on content is nice but please can we just focus on bugs for awhile. Please? Link to comment Share on other sites More sharing options...
FoxyKabam Posted December 18, 2015 Share Posted December 18, 2015 (edited) still no fix for nezha being in sorties [edit] /s Edited December 18, 2015 by FoxyKabam Link to comment Share on other sites More sharing options...
Urlan Posted December 18, 2015 Share Posted December 18, 2015 Currently Operators are still inhereting the warframe color choices over operator color choices in patch 18.1.3. Listed fix for Operator colors is not working. Link to comment Share on other sites More sharing options...
Rydian Posted December 18, 2015 Share Posted December 18, 2015 NPCs no longer alert all teammates when fighting a player. Their proximity alert now has a limited range and will not go beyond closed doors.Holy hell it actually works as described. I went through an exterminate, and at various times I would use a silenced or non-silenced weapon to grab or avoid their attention, and it didn't spread through the entire ship as long as nobody hit the alarms. If I made a scene I had to kill all the witnesses, but it was only enemies that would have heard the noise or seen the carnage. This is a great tradeoff to them suddenly noticing dudes in front of them getting stealth-killed. With both of those changes stealth should feel more... well, stealth. Anyways, here's Wonderwall (of bugs). The first Kubrow imprint view loads with a corrupt model.https://forums.warframe.com/index.php?/topic/581058-first-kubrow-imprint-view-goes-through-a-blender/Excalibur can lose the use of all of his weapons after Exalted Blade.(Other frames with channel+melee abilities seem to have similar issues.)https://forums.warframe.com/index.php?/topic/575580-excaliburs-exalted-blade-bug-since-u18/https://forums.warframe.com/index.php?/topic/577351-cant-use-powers-or-attack-or-switch-weapons-with-this-wukong-bug/Loki's Switch Teleport sometimes doesn't move the target.https://forums.warframe.com/index.php?/topic/576169-lokis-switch-teleport-no-longer-working-properly/Rampart Projectiles Not Affected By Zephyr's Turbulence.https://forums.warframe.com/index.php?/topic/577331-rampart-projectiles-not-affected-by-turbulence/Survival and Excavation missions give the wrong keys.https://forums.warframe.com/index.php?/topic/575437-wrong-key-as-reward/https://forums.warframe.com/index.php?/topic/575573-excavation-reward-bug/https://forums.warframe.com/index.php?/topic/577206-keys-rewarded-for-survival-keys-change-upon-completion/https://forums.warframe.com/index.php?/topic/578425-excavation-reward-bugs/https://forums.warframe.com/index.php?/topic/580349-receiving-wrong-rewards-on-extraction/ Using 5 on an elevator can drop you back to the bottom at the end. https://forums.warframe.com/index.php?/topic/576245-fell-through-elevator/Enemies under the influence of Nyx's Mind Control take far less damage at the end than they'd take outside of it.https://forums.warframe.com/index.php?/topic/345656-mind-controlled-enemies-take-less-damage-at-the-end/Players can be pulled out of extraction with Valkyr's Ripline ability.https://forums.warframe.com/index.php?/topic/575698-valkyrs-rip-line-pulls-players-out-of-extraction-area/Clan profile "Gross Income" stats roll over to negative.https://forums.warframe.com/index.php?/topic/575498-clan-profile-numerical-overflow/Extractors are gathering unlisted materials.https://forums.warframe.com/index.php?/topic/575833-extractors-gathering-incorrect-materials/The Maggot self-destructs in the codex.https://forums.warframe.com/index.php?/topic/575409-infested-maggot-dies-in-codex/Forum: The automatic formatting is horrible.https://forums.warframe.com/index.php?/topic/300472-seriously-autoformatting-is-cancer-and-yet-were-expected-to-use-it/Basic Gene Masking Kit Lies About How Many Unique Colors You Gethttps://forums.warframe.com/index.php?/topic/512942-/Void Mobile Defense terminals have incorrect activation text (using the lockdown string).https://forums.warframe.com/index.php?/topic/575447-void-mobile-defense-terminal-prompt-has-incorrect-text/Foundry sparks lights on in-progress items render over the chat interface.https://forums.warframe.com/index.php?/topic/348091-foundry-sparks-render-over-chat-window/ Link to comment Share on other sites More sharing options...
charaz123 Posted December 18, 2015 Share Posted December 18, 2015 (edited) still no fix for nezha being in sorties thats not a bug. he is suppose to be in sorties Edited December 18, 2015 by zoaz123 Link to comment Share on other sites More sharing options...
IzakayaBomber Posted December 18, 2015 Share Posted December 18, 2015 Still no fix for the Left Bumper glitch..... Activating power menu by way of Left bumper on controller[which is my preferred style of play] locks you into the power menu wheel. Not allowing you to jump, aim down sight, crouch, run, or shoot, or switch weapons.. please fix this. Link to comment Share on other sites More sharing options...
Deichgraf Posted December 18, 2015 Share Posted December 18, 2015 No more headless Loki :( Link to comment Share on other sites More sharing options...
Ailith Posted December 18, 2015 Share Posted December 18, 2015 "NPCs no longer alert all teammates when fighting a player. Their proximity alert now has a limited range and will not go beyond closed doors." Who posted these patch notes and what have they done with DE employees? Link to comment Share on other sites More sharing options...
DadidJones Posted December 18, 2015 Share Posted December 18, 2015 torid cloud should have a little buff Link to comment Share on other sites More sharing options...
xSkaal Posted December 18, 2015 Share Posted December 18, 2015 Actually the ability binding on controller is not fixed :/. I tried playing with my controller today and I could not close the power selection. Link to comment Share on other sites More sharing options...
8gbMoreRAM Posted December 18, 2015 Share Posted December 18, 2015 Last year's Winter Bundle not here yet? Link to comment Share on other sites More sharing options...
Demon.King Posted December 18, 2015 Share Posted December 18, 2015 What about the Rhino Skin error? It's realllly realllllyyy bugged and ugly as sin because of it. I like it as it is. It's translucent and affected by your energy color, just what most people were asking for. better than that purple turd we had before. Link to comment Share on other sites More sharing options...
Plushy Posted December 18, 2015 Share Posted December 18, 2015 (edited) There isnt nearly enough excitement for that enemy alertness change. All the stealth players are going to go wild about it! (wild in a good way) Edited December 18, 2015 by OroPlushy Link to comment Share on other sites More sharing options...
chuckdm Posted December 18, 2015 Share Posted December 18, 2015 Changes NPCs no longer alert all teammates when fighting a player. Their proximity alert now has a limited range and will not go beyond closed doors. Nezha’s Warding Halo will now be more responsive to enemies entering its radius, damaging them immediately. Nezha’s Blazing Chakram teleport now costs no energy. Yes, yes, YES! TY DE! :) Link to comment Share on other sites More sharing options...
Nahela Posted December 18, 2015 Share Posted December 18, 2015 (edited) Fixed enemies being trapped behind locked doors when Spy mission objective changes to Exterminate. Hooray! I felt like I jinxed you when we were hunting for your Ivara and that happened, glad to see it's fixed :D Edited December 18, 2015 by Nahela Link to comment Share on other sites More sharing options...
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