IfritKajiTora Posted December 18, 2015 Share Posted December 18, 2015 I tested today Melee Charge attacks damage.And it do 4x (400%) damage than standard fast swing attack. It sounds good right?Actually no.With fast attacks you can get COMBO MULTIPLIERS which means more damage. 1,5x , 2,0x, 2,5x etc.And many stances deals more damage in their combos like. 200% damage, 300% damage, 150% damage.And that is a problem.If you start to charge, before you hit the target, you combo multiplier ends.So at the end, those charge attacks are preety useless.I prefer to boost charge attack damage to 8x-10x (800%-1000%). Link to comment Share on other sites More sharing options...
Flowen231 Posted December 18, 2015 Share Posted December 18, 2015 Yeah, they look like meaty hits, but end up doing piss poor damage in the long run. It would also be neat if melee weapons had added effects when you charge attack, like... I wish my War did this. IDK about you guys, but I feel like charge attacks would be alot less bland if they did have some extra effects. Link to comment Share on other sites More sharing options...
FrostySpikes Posted December 19, 2015 Share Posted December 19, 2015 Actually i got no idea why DE put charge attacks back again. They used to be perfect when slide attacks havent been added to the game yet but now? They are totally useless Link to comment Share on other sites More sharing options...
PhiZero Posted December 24, 2015 Share Posted December 24, 2015 I'm still not a fan of charge attacks, but give sparring weapons a shot. The Obex and Kogake charge attacks actually chain into finisher attacks that you would otherwise need parries or warframe abilities to activate. Link to comment Share on other sites More sharing options...
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