Ryunokage Posted December 25, 2015 Share Posted December 25, 2015 Would it be possible to limit the number of simulor effects that each player is capable of putting down? I've run missions where players would use the simulor and spam clusters of maxed orbs, up to 7 so far, in an area to whittle down enemies. The additional effects tend to slow my computer down, admittedly a laptop. And also tend to make it easier to visually sight any enemies on the otherside of these vortex clusters. Granted its really only a problem when players use a mirage in conjunction with the simulor, but its a glaring issue all the same. especially given how the matchmaker doesn't allow us to restrict weapon/frame combinations. Link to comment Share on other sites More sharing options...
Cyborger1 Posted December 25, 2015 Share Posted December 25, 2015 (edited) Have you tried turning down particle effects to their lowest setting? If not, that may help mitigate the issue on your end. But yeah, Mirage always had that issue of creating fps sinks. DE tried fixing it several times but you can only limit the visuals so much before starting having to gimp the ability itself. Edited December 25, 2015 by Cyborger1 Link to comment Share on other sites More sharing options...
UltimateGrr Posted December 25, 2015 Share Posted December 25, 2015 Most laptop GPUs also fall well short of the recommended specs for most games on the market. Most barely make the minimum requirements. Link to comment Share on other sites More sharing options...
Ryunokage Posted December 25, 2015 Author Share Posted December 25, 2015 Have you tried turning down particle effects to their lowest setting? If not, that may help mitigate the issue on your end. But yeah, Mirage always had that issue of creating fps sinks. DE tried fixing it several times but you can only limit the visuals so much before starting having to gimp the ability itself. Tried that, solves the FPS drop, but trying to see and shoot through a corridor filled with simulor vortexes remains difficult. I'm reduced to blind fire, which tends to fare poorly when you're using a bolt action sniper rifle. I don't see how a fix in this instance would be too difficult though. Just put a hard cap on the maximum number of vortexes a person can lay down, rather like the frost's dome. Get the number high enough that a non mirage wouldn't find himself hamstrung, but low enough to prefer the sort of spammage we've been seeing lately. Link to comment Share on other sites More sharing options...
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