Noctua Posted January 21, 2013 Share Posted January 21, 2013 (edited) The patchnotes specified that now the level of dropped mods depends on the level of the enemy who dropped it. True, but not entirely. I have a level 30 SNIPETRON but I swapped today to GORGON I just bought. Now lv9. I brought the said GORGON to a PLUTO level (enemy level 36-51) and I dropped there a LEVEL 8 rifle mod. (which, by the way, was a blue rank fire damage mod, which should've been level 30, +25% so FRUSTRATING) So, what is the deal with this? Is the level of dropped mods dependant on BOTH the enemy level and gear-you-brought-with-you level? Not always. My higher rank on a Melee weapon is 24, on the same level I dropped a melee mod, which, if what happened before is correct, should've been level 24. But no, it was level 30. Why does this happen? ____EDITLINE____ I also dropped other mods, all in PLUTO this session, here's the list, very noticeably inconsistant: (nb. BRONCO lv 30, GORGON brand new, Rhino brand new) WARFRAME MOD rank 1 WARFRAME MOD rank 20 PISTOL MOD rank30 BRATON MOD rank 18 (never had one) PISTOL MOD rank 30 PISTOL MOD rank 30 LATO MOD rank 30 (sold my lato long time ago, lv14 iirc) DUAL SKANA MOD rank 1 (sold skana at rank 6 iirc) EMBER MOD rank 1 (don't have ember) STRUN MOD rank 1 (never had it) MELEE MOD rank 30 STRUN MOD rank 1 WARFRAME MOD rank 30 MELEE MOD rank 30 RIFLE MOD rank 6 SHOTGUN MOD rank 6 (never had one) RIFLE MOD rank 8 Again these were all dropped in PLUTO, so they should've supposedly been all rank 30. The ones for stuff you don't have not always are rank 1 Sometimes they are affected by the weapon you're carrying Edited January 21, 2013 by Noctua Link to comment Share on other sites More sharing options...
Ced23Ric Posted January 21, 2013 Share Posted January 21, 2013 Some mod drops are still not in line. We are hoping for a patch today. Link to comment Share on other sites More sharing options...
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