Silverdoxxx Posted January 21, 2013 Share Posted January 21, 2013 (edited) Got my Loki to Rank 30 yesterday,feeling a bit underpowered when the other Warframes are just destroying. The ability for swap location with an enemy is completely useless kinda and probly used to bug the game in some cases, it would be better if it was like a teleport behind and do some serious Damage attack to the target would be lot more fun and usefull. Edited January 21, 2013 by Silverdoxxx Link to comment Share on other sites More sharing options...
Ced23Ric Posted January 21, 2013 Share Posted January 21, 2013 You can switch with your decoy, and you can spawn the decoy anywhere you like. Combine elements for funtimes. :D Link to comment Share on other sites More sharing options...
Indiscipline Posted January 21, 2013 Share Posted January 21, 2013 Loki is possibly the most op warframe for solo play. Link to comment Share on other sites More sharing options...
dusty.attenborough Posted January 21, 2013 Share Posted January 21, 2013 (edited) My Loki is rank 29, and I also feel that switch teleport is a little useless. However, I think decoy, invisibility, and radial disarm are all very useful powers. Although sometimes radial disarm is a little buggy and doesn't work, which can really f*** you over. I just saw Indiscipline's post above, and I want to add that I almost always play solo, since I have terrible internet. Edited January 21, 2013 by dusty.attenborough Link to comment Share on other sites More sharing options...
Eisen Posted January 21, 2013 Share Posted January 21, 2013 loki UP ? if you want to do damage go with volt, but loki its not underpowered at all, in fact its the one frame that lets you play around if you're creative enough. also, radial disarm and decoy = no AI enemies. Link to comment Share on other sites More sharing options...
Arcalane Posted January 21, 2013 Share Posted January 21, 2013 (edited) The thing about the Loki's powers is that it's all about deception and trickery, not straight-up damaging powers. You don't need a teleport+backstab power because you have decoy & cloak. Toss down a decoy near them to distract them, cloak (optional) and run over to charge attack them in the back - that's the same amount of power as you'd use for ST if it was changed to a backstab, but it's vastly more energy-efficient. You have Radial Disarm for telling lots of non-boss enemies to stop shooting you. Expensive but wonderful. Finally, being able to Teleport-Switch with your own Decoys is a huge timesaver because you can teleport past buggy lasergates or across really big rooms. Its utility in actually disorientating the enemy and whatnot is indeed questionable... perhaps the act of teleporting could cause a small knockdown blast at the entry and exit locations? That way teleporting into groups of enemies for melee could be viable instead of suicidal. Edited January 21, 2013 by Arcalane Link to comment Share on other sites More sharing options...
Silverdoxxx Posted January 21, 2013 Author Share Posted January 21, 2013 You can switch with your decoy, and you can spawn the decoy anywhere you like. Combine elements for funtimes. :D isn't that like wasting your power.. 75+25... to get a swap, the ability i use most is Stealth, stealth to kill alot of enimes in melee or revive an ally in a Boss fight or in a seriously bad posistion.I use the teleport with friends to troll them, a basic play with me with the loki warframe is just saving my power guage to save others.A Teleport to a heavy attack from behind seems more fitting for a stealth class. Link to comment Share on other sites More sharing options...
thehippyelite Posted January 21, 2013 Share Posted January 21, 2013 Invisibility saves my &#! all the time, and I can run past Grineer heavies or Corpus Moa zergs Link to comment Share on other sites More sharing options...
GzHertz Posted January 21, 2013 Share Posted January 21, 2013 True invisibility is the 1 most useful, I find swith teleport still good. Link to comment Share on other sites More sharing options...
Namacyst Posted January 21, 2013 Share Posted January 21, 2013 Loki has NO useless abilities. Loki only has useless players sometimes. *smirk* jk. Loki is absolutely fine with his skillset because it's not the use skill A on B to get C way to play him. Think out of the box and Loki "destroys" ..like you say. Link to comment Share on other sites More sharing options...
Vashramire Posted January 21, 2013 Share Posted January 21, 2013 Loki shines in solo but is sort of outmatched when playing with others. Invis is your probably your most used in group play and makes unloading into bosses easier. Link to comment Share on other sites More sharing options...
Namacyst Posted January 21, 2013 Share Posted January 21, 2013 Loki shines in solo but is sort of outmatched when playing with others. Invis is your probably your most used in group play and makes unloading into bosses easier. Why is that i wonder? Link to comment Share on other sites More sharing options...
Vashramire Posted January 21, 2013 Share Posted January 21, 2013 Why is that i wonder? Because if you play in a group, most of your abilities tend to be wasted from my experience. Throw out decoy, teammate slash and dashes everything before they can look at it. And seemingly everytime I Radial Disarm, someone immediately Overloads which is a massive waste on my part. Loki is very situational. With damage dealing frames, damage dealing is never situational. That's just the way it is. Link to comment Share on other sites More sharing options...
MJ12 Posted January 21, 2013 Share Posted January 21, 2013 Why is that i wonder? Loki's powers don't 'scale', while damage dealing does, as you get more players. Link to comment Share on other sites More sharing options...
Tauxi Posted January 21, 2013 Share Posted January 21, 2013 Jump off of the map. Switch with a friend or foe. Laugh at them. Greatest fun I've ever had diving off of a bridge. Link to comment Share on other sites More sharing options...
FirstToLast Posted January 21, 2013 Share Posted January 21, 2013 Loki's powers don't 'scale', while damage dealing does, as you get more players. Aaand that is the problem, Loki's decoy gets destroyed at higher levels when there are enough mobs that you'd want to use it. Also, I've noticed that enemies are much more reluctant to start attacking him instead of me, even behind cover. Because if you play in a group, most of your abilities tend to be wasted from my experience. Throw out decoy, teammate slash and dashes everything before they can look at it. And seemingly everytime I Radial Disarm, someone immediately Overloads which is a massive waste on my part. Loki is very situational. With damage dealing frames, damage dealing is never situational. That's just the way it is. The #1 use of Loki is distracting or sneaky-reviving fallen players too close to the earth boss. Invisibility saves my &#! all the time, and I can run past Grineer heavies or Corpus Moa zergs And then you realize an excalibur slashes through them, usually killing them, for half the cost. Link to comment Share on other sites More sharing options...
Namacyst Posted January 21, 2013 Share Posted January 21, 2013 (edited) Loki's powers don't 'scale', while damage dealing does, as you get more players. Loki's powers don't have to scale because their effect just is. If your argument with 2 volt are better than one.. sure.. but to say Loki is not as good in teamplay as in solo play you are just wrong. That Excalibur gets too big of a Bang for his 25 Bugs everyone knows by now and i feel a nerf incoming soon. Edited January 21, 2013 by Namacyst Link to comment Share on other sites More sharing options...
Guest Shinogu Posted January 21, 2013 Share Posted January 21, 2013 I think Loki is geared towards solo play. While Trinity is geared toward co-op. So Loki skills in co-op are less adaptive putting him in a support role.Since you'll be playing with other users who uses damaging Area of Effect skills that would kills most things before you can shot/slice them down. Link to comment Share on other sites More sharing options...
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