Eminem2420 Posted January 5, 2016 Share Posted January 5, 2016 Are you going to fix the issue with throwing melee? Link to comment Share on other sites More sharing options...
plexus_brachialis Posted January 5, 2016 Share Posted January 5, 2016 Fixed Operators saying Archwing related VO at inappropriate locations. yes, this was the real issue all along, thank :3 Link to comment Share on other sites More sharing options...
Lesserli Posted January 5, 2016 Share Posted January 5, 2016 Please Note: We are currently aware of issues with enemy spawning in Exterminate Missions and are working hard to get this and many other problems resolved. Expect additional fixes to be released as soon as we get a solution, and thank you all for your patience as we kick off 2016. Can't you do the same as last time? It's not that we already had this bug several times now. Link to comment Share on other sites More sharing options...
The_Mustachio Posted January 5, 2016 Share Posted January 5, 2016 Still no fix for fix no Still? Link to comment Share on other sites More sharing options...
Bostzu Posted January 5, 2016 Share Posted January 5, 2016 still no fix for this https://forums.warframe.com/index.php?/topic/556783-banshee-resonance-bug-in-solo-mode-with-shotguns/ fix this and give us banshee deluxe skin Link to comment Share on other sites More sharing options...
CaelThunderwing Posted January 5, 2016 Share Posted January 5, 2016 Finally DE thanks for " Fixed an error preventing players from using their weapons or abilities after using Ivara, Valkyr or Excalibur’s 4th Ability Power. "it was annoying as F*** anytime you'd bug out if you got caught by a nullifier while in Hysteria being unable to do squat untill having to use up a Revive. Link to comment Share on other sites More sharing options...
JesterTheNight Posted January 5, 2016 Share Posted January 5, 2016 Changes Interception’s end-of-round timer has now been reduced to 15 seconds. Interception’s end-of-round timer will not appear until there are 5 enemies left alive in the Mission. Nope, It's still 30 sec. Link to comment Share on other sites More sharing options...
Sictanpc Posted January 5, 2016 Share Posted January 5, 2016 I am a bit disappointed. Sorties were the only reason my clan got active again in warframe because they actually did feel challenging and they were very fun but I can see alot of problems with the added difficulty that might make us tired of the game again. for example we already have plenty of added difficulty when a random who hasn't done the sortie before swaggers in confidently. that said it is very rare that an update makes my clanmates and I upset, we love warframe we're just tired of constantly grinding and not actually getting to enjoy missions. I would also like to add that should we keep playing, because say these effect are the least likely to show up in sorties or some such, I can't wait for rapiers. I plan to main them and forgo most other melee weapons. Basically all I'm saying is keep up with the good work but please don't listen to super competitive players, for most people I've met warframe is about having fun and hanging out as opposed to giving warframe a 1% that gets whatever they want. Question to follow all of this up, because I'm honestly just curious and I hadn't seen anything about it, was there a poll for sortie difficulty being increased? Link to comment Share on other sites More sharing options...
Roboplus Posted January 5, 2016 Share Posted January 5, 2016 The Energy Reduction Sortie Buff has been increased limit one-quarter of max Energy instead of one-half, in addition to a slower energy recharge rate. Fun has been removed. Link to comment Share on other sites More sharing options...
Gurpgork Posted January 5, 2016 Share Posted January 5, 2016 It's looking more and more like I'm not going to bother with sortie missions at all... Link to comment Share on other sites More sharing options...
Cynaris Posted January 5, 2016 Share Posted January 5, 2016 That trident looks like a giant middle finger Link to comment Share on other sites More sharing options...
Agent_Tiger Posted January 5, 2016 Share Posted January 5, 2016 I somehow always miss the red text, :*( Link to comment Share on other sites More sharing options...
Myscho Posted January 5, 2016 Share Posted January 5, 2016 Still no fix for: typo "waves remaining" in Interceptions going through Map in upper left corner Link to comment Share on other sites More sharing options...
ReizoRyuu Posted January 5, 2016 Share Posted January 5, 2016 (edited) Lmao at thinking that severely limiting a core aspect of your game's unique gameplay (and thus just making it like anything else) is somehow "challenging"; no DE, limiting energy just makes things not as fun and boring. Next modifier could remove jumping, slow movement speed by 30%; now with extra cover hugging challenge! Edited January 5, 2016 by ReizoRyuu Link to comment Share on other sites More sharing options...
TruthArbiter Posted January 5, 2016 Share Posted January 5, 2016 A. a fix for phobos excavations? The enemy are killing us as fast as we are killing them if not faster...they take out excavators within seconds. I understand if you did this as a challenge but the rest of the planet doesn't have this damage output. This isn't an issue with just Phobos. I'm trying to get through the Earth Excavation for Limbo and there are huge amounts of Elite units. Other than a decrease in elite units I'd like to see them make the excavators scale in health and shields. All other defense objectives scale except for these and they just get blown up to quickly. Link to comment Share on other sites More sharing options...
-dicht.Amducias- Posted January 5, 2016 Share Posted January 5, 2016 Because they were so hard to begin with. Pretty sure I will still be able to one shot them with Radiant Finish anyways. Lol.. radiant finish.. 10 minutes for 1 defense wave? Link to comment Share on other sites More sharing options...
GraylKnight Posted January 5, 2016 Share Posted January 5, 2016 (edited) the weapon looks like a slash weapon, not puncture. it has no pointy edges. how do you stab someone that has armor with flat blades??? also, it has no slash... why??? Edited January 5, 2016 by KageTatsujin Link to comment Share on other sites More sharing options...
Paradoxbomb Posted January 5, 2016 Share Posted January 5, 2016 Aw, now we can't just CC our way through Interceptions with no kills :/ And hooray, another China weapon. Is the Sydon actually a China weapon? I know some aquatic enemies on Uranus have had them for a while now. Link to comment Share on other sites More sharing options...
-dicht.Amducias- Posted January 5, 2016 Share Posted January 5, 2016 The sortie changes are no problem here but the jordas golem fix is a real S#&$ -.- Link to comment Share on other sites More sharing options...
Kacc Posted January 5, 2016 Share Posted January 5, 2016 The Intruder Mod will now work on Grineer hacking puzzles by slowing the hacking spinner. REALLY XD within a year.... Waiting for over 50 bugs fixes from ancient times Link to comment Share on other sites More sharing options...
AM-Bunny Posted January 5, 2016 Share Posted January 5, 2016 Is the Sydon actually a China weapon? I know some aquatic enemies on Uranus have had them for a while now. Yeah, I posted it earlier in the thread, but it's been out in China for some time. Not surprising you didn't know, since they seem to make efforts to hide these things from us. Link to comment Share on other sites More sharing options...
----Dante---- Posted January 5, 2016 Share Posted January 5, 2016 the weapon looks like a slash weapon, not puncture. it has no pointy edges. how do you stab someone that has armor with flat blades??? also, it has no slash... why??? when i look at War apperance and then at War stats nothing ill surprise me in this game anymore. Link to comment Share on other sites More sharing options...
Khormalys Posted January 5, 2016 Share Posted January 5, 2016 Were the changes to interception and sorties really necessary ? Does the slower energy recharge rate even make sense because we have no innate energy recharge. Does it affect zenurik passives ? Link to comment Share on other sites More sharing options...
Og_Aug Posted January 5, 2016 Share Posted January 5, 2016 Nice, we needed a new Puncture melee. Link to comment Share on other sites More sharing options...
Hellboy44 Posted January 5, 2016 Share Posted January 5, 2016 Also still no fixes for rhino -_- umm rhino doesn't need fixing your probably just not very good at using him just saying Link to comment Share on other sites More sharing options...
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