(PSN)RenovaKunumaru Posted January 5, 2016 Share Posted January 5, 2016 Is there any way to do this? I've read in the wiki that the Redeemer for instance has its charge rate influenced by attack speed mods however, this does seem to be the case. Am I doing something wrong? Link to comment Share on other sites More sharing options...
0 DaftMeat Posted January 5, 2016 Share Posted January 5, 2016 Originally, most of the Channeling mods were Charge Attack mods. There used to be mods for charge rate. My Kestrel misses them... Link to comment Share on other sites More sharing options...
0 AM-Bunny Posted January 5, 2016 Share Posted January 5, 2016 It's worth noting that Redeemer and thrown weapons currently have a bugged charge rate. They're much slower than they're supposed to be, as an unforeseen consequence of Charge Attacks. A fix is being worked on now. Link to comment Share on other sites More sharing options...
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(PSN)RenovaKunumaru
Is there any way to do this?
I've read in the wiki that the Redeemer for instance has its charge rate influenced by attack speed mods however, this does seem to be the case.
Am I doing something wrong?
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