DanDrac0 Posted January 8, 2016 Share Posted January 8, 2016 Chroma is my favorite frame, but I was a little disappointed how there was no alternate helmet for him. I'm not a expert, but I wanted to at least try making one. (Also, name subject to change) I made it in Cinema 4D since its the only 3D modeling program I am used to. I wanted your guys' opinion on it before I look up how to texture it. (Thisissohard,butsosatisfying) Link to comment Share on other sites More sharing options...
Slander630 Posted January 8, 2016 Share Posted January 8, 2016 (edited) Finally!!! Someone making one!! Edited January 8, 2016 by Slander630 Link to comment Share on other sites More sharing options...
Omni_Omega Posted January 8, 2016 Share Posted January 8, 2016 Hmm, intersting head shape. Do you have any concepts for this helmet or are you just going straight for the model? Link to comment Share on other sites More sharing options...
Pundit Posted January 8, 2016 Share Posted January 8, 2016 Hard to tell without colours and so on, but seems cool! Also, there are two alternate helmets if you missed that. Or maybe you mean community made? Link to comment Share on other sites More sharing options...
(XBOX)BURRITO DEVIL Posted January 8, 2016 Share Posted January 8, 2016 Cool,but I think it looks a bit much like the default helm its still in progress tho Link to comment Share on other sites More sharing options...
Goosmo Posted January 8, 2016 Share Posted January 8, 2016 I can definitely see the potential in this. Link to comment Share on other sites More sharing options...
crimsonspartan1 Posted January 8, 2016 Share Posted January 8, 2016 +1x100 Link to comment Share on other sites More sharing options...
DanDrac0 Posted January 10, 2016 Author Share Posted January 10, 2016 Hmm, intersting head shape. Do you have any concepts for this helmet or are you just going straight for the model? It was going straight from the model, this is like, a test model while I learn how to texture, I'm currently running into a problem with my program where it can't export a obj file for tennogen to load up, now I'm trying to figure out how to make it that file. and still trying to figure out how to texture, sorry guys, I'm new at this..... Link to comment Share on other sites More sharing options...
Revenant Posted January 11, 2016 Share Posted January 11, 2016 JUST DO IT! Link to comment Share on other sites More sharing options...
(PSN)PolarChibi Posted January 27, 2016 Share Posted January 27, 2016 Just remember to add eyes, otherwise the effigy would be blind XD Nice work Link to comment Share on other sites More sharing options...
DragonKnightJin Posted February 5, 2016 Share Posted February 5, 2016 I'm loving this idea. I love Chroma, I love Dragon Knights. So why wouldn't I love the idea of combining these things. Best of luck, and if it ever comes into the Workshop, you'll definitely have my vote to get it in-game! Link to comment Share on other sites More sharing options...
(XBOX)BraggerSky99818 Posted February 5, 2016 Share Posted February 5, 2016 I don't know if anyone else has played Skyrim but I would love to see a whole alt skin based on the Alduin or Paarthurnax dragons! Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted February 5, 2016 Share Posted February 5, 2016 Very sick Link to comment Share on other sites More sharing options...
Autongnosis Posted February 5, 2016 Share Posted February 5, 2016 It definitely shows potential :) Link to comment Share on other sites More sharing options...
(XBOX)BraggerSky99818 Posted February 5, 2016 Share Posted February 5, 2016 Pretty sweet looking Link to comment Share on other sites More sharing options...
Revenant Posted February 25, 2016 Share Posted February 25, 2016 So, no update? My ups went to downs :/ Link to comment Share on other sites More sharing options...
Agente_GentlePhoenix Posted March 2, 2016 Share Posted March 2, 2016 (edited) Any progress far?... Edited March 15, 2016 by Agente_GentlePhoenix Link to comment Share on other sites More sharing options...
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