alexmach1 Posted February 6, 2016 Author Share Posted February 6, 2016 (edited) Not sure those hexagons fit the Grineer aesthetic. I'd say just make it look like the Grineer Dargyns. Maybe you could add some camo to it as well. You definitely want it to be colorable. If we use this as an example: Then I'd say, make sure the blue, orange, and white parts of the jetpack are completely colorable. The dark gray part can be uncolorable, if need be. Reference for Grineer camo: Dargyn reference: The hexagons will be covered up by effects I'll make later, but they're mostly there to prevent a completely black space for players who use black energy colors. Hexagons themselves can be found on various panels, tubes, and machinery that you can find all over the recent spy tilesets, but I'll replace them with lateral slits ala the jat kittag. The camo itself was removed and I went with the dargyn's simplicity(squares and stripes), as most comments from other forums stated that it was too noisy and complex. For the colors, here's what i have so far. Note that the color masks were overlayed on top of the diffuse rather than just the color masks themselves. colors (View in 3D) And here's a picture showing what the black parts on the above will be, albeit with varying roughness and spec values: edit: actually, knowing how Warframe handles black energy colors and effects ie Pyra Syandana, it probably won't matter what's there as it will be covered in black flames anyways. Edited February 6, 2016 by alexmach1 Link to comment Share on other sites More sharing options...
OniDax Posted February 6, 2016 Share Posted February 6, 2016 Oh, that looks really good. And the hexagons look fine. Didn't realize it was like a grill. Link to comment Share on other sites More sharing options...
Caelward Posted February 7, 2016 Share Posted February 7, 2016 Coming along very well. Impressive work. Link to comment Share on other sites More sharing options...
alexmach1 Posted February 7, 2016 Author Share Posted February 7, 2016 (edited) Many colors. Time to start on the renders and then upload to the Workshop. Wait no I forgot the flames Edited February 7, 2016 by alexmach1 Link to comment Share on other sites More sharing options...
-Kraeno- Posted February 7, 2016 Share Posted February 7, 2016 Just tell me if its up on steam workshop and ill vote for it. Link to comment Share on other sites More sharing options...
raydog Posted February 7, 2016 Share Posted February 7, 2016 The one issue that I just realized now is with the holstered weapons on the back. I guess whenever you put it on, you'll just have to hide the weapons. Link to comment Share on other sites More sharing options...
Iceheart125 Posted February 8, 2016 Share Posted February 8, 2016 i love how it looks, i'd buy it in a heartbeat! Link to comment Share on other sites More sharing options...
alexmach1 Posted February 8, 2016 Author Share Posted February 8, 2016 it's here! ---------------------- Link to comment Share on other sites More sharing options...
NonBiri0816 Posted February 8, 2016 Share Posted February 8, 2016 it will look better if u add fire effect at the bottom...but its hard right... Link to comment Share on other sites More sharing options...
OniDax Posted February 8, 2016 Share Posted February 8, 2016 it looks perfect, and better without some cheap looking fire effect. Perfect. What'd you use to render it? Link to comment Share on other sites More sharing options...
Omni_Omega Posted February 8, 2016 Share Posted February 8, 2016 (edited) Damnit man you had me with your Nsaru syndana BUT NOW I'M CONFLICTED WHY MUST YOU MAKE MASTERPIECES Edited February 8, 2016 by Omni_Omega Link to comment Share on other sites More sharing options...
Little-Cunny Posted February 8, 2016 Share Posted February 8, 2016 Matching armor set so we can be mechs will be available in??... Link to comment Share on other sites More sharing options...
alexmach1 Posted February 8, 2016 Author Share Posted February 8, 2016 it looks perfect, and better without some cheap looking fire effect. Perfect. What'd you use to render it? 3dsmax mental ray, using a top/back/4-side light setup. Link to comment Share on other sites More sharing options...
TheVeiledScion Posted February 8, 2016 Share Posted February 8, 2016 This needs to be in the game. Link to comment Share on other sites More sharing options...
EthosP Posted February 8, 2016 Share Posted February 8, 2016 That is awesome. Excellent job. I really hope it makes it into the game. I will be purchasing this if it does. Link to comment Share on other sites More sharing options...
Evan-0-matic Posted February 9, 2016 Share Posted February 9, 2016 it's here! ---------------------- WOW!!! That looks amazing, bud. Fantastic work as usual. And the scaling at 125% looks much more fitting for what you've built. Thank you for considering mine and others feedback in that department. It looks perfect now :] As for the final render, color layout/ portions you've nailed it. I never thought I'd buy something out of the Workshop (mainly due to cost) but you have made me a believer, haha. I will happily pay for this piece of art. As for the weapon placement issue though... Do you the creator choose where the rigging will incoparate weapon placement? If so, why not have the weapons sit on the two armor plates near the bottom of the jets? Either parrel to each other, or in an 'X' over lay. Good luck, but I'm sure this will make it in game easily. Link to comment Share on other sites More sharing options...
OniDax Posted February 9, 2016 Share Posted February 9, 2016 WOW!!! That looks amazing, bud. Fantastic work as usual. And the scaling at 125% looks much more fitting for what you've built. Thank you for considering mine and others feedback in that department. It looks perfect now :] As for the final render, color layout/ portions you've nailed it. I never thought I'd buy something out of the Workshop (mainly due to cost) but you have made me a believer, haha. I will happily pay for this piece of art. As for the weapon placement issue though... Do you the creator choose where the rigging will incoparate weapon placement? If so, why not have the weapons sit on the two armor plates near the bottom of the jets? Either parrel to each other, or in an 'X' over lay. Good luck, but I'm sure this will make it in game easily. The weapon placement is not based on a particular syandana. Creators don't control that. Link to comment Share on other sites More sharing options...
Seratuhlis Posted February 16, 2016 Share Posted February 16, 2016 it's here! ---------------------- It was inevitable. Iter. I forgot lol Jetpack Lowpoly (View in 3D) Iter. 6 Iter. 5 Iter. 4 Iter. 3 Iter. 2 Iter. 1 An early prototype for the Grineer's aerial combat enhancement. While several spontaneous combustions forced this model into obsoletion, this did not stop several trendy grineer from mass-producing it for cosmetic purposes only*. *spontaneous combustion may still occur Inspred by the Dargyns and the Jat Kittag. Super rough at the moment, will hopefully have a more fleshed-out concept later on. You must be the angel the gods sent to answer my prayer! Now all I have to do is beg DE to set this up in-game. Link to comment Share on other sites More sharing options...
Noblesse_0blige Posted February 16, 2016 Share Posted February 16, 2016 See I want this to win, however the Current batch of tennogen didn't say they were taking Syndana's into voting, just a Small selection of Frame Helms and Skins. I wanna strap it on, but I have a feeling the rules may say no. Worst case scenario it's looked over this time and wins the next time they do vote on Player Capes. Link to comment Share on other sites More sharing options...
SilverBones Posted February 23, 2016 Share Posted February 23, 2016 Just take all my money. I must have this immediately. Link to comment Share on other sites More sharing options...
Iceheart125 Posted February 23, 2016 Share Posted February 23, 2016 (edited) It's gonna be in the game, the day it is, i'm buying it! keep making these things, they look more grineer than some of the grineer >> Edited February 23, 2016 by Iceheart125 >> Link to comment Share on other sites More sharing options...
GuardsmanWaffle Posted February 23, 2016 Share Posted February 23, 2016 (edited) Wonder it it's possible to have small jets of flame come out of the exhaust for when you are channeling/bullet jumping/wall climbing. Would make it go from pretty cool to a must buy for me. Edited February 23, 2016 by GuardsmanWaffle Link to comment Share on other sites More sharing options...
-Ropefish- Posted February 24, 2016 Share Posted February 24, 2016 i think i just nerd gasmed Link to comment Share on other sites More sharing options...
(PSN)Alphonso-Alonso Posted February 24, 2016 Share Posted February 24, 2016 omfg I saw this on the devstream last week- that is the coolest thing I've seen on this game XD. Damn it I've never wanted the steam workshop to make a licensing deal with Sony so bad- I would make an Ironman build just so I can sport this thing proudly lol. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted February 28, 2016 Share Posted February 28, 2016 On February 8, 2016 at 0:48 PM, Slendy-Broseph said: Matching armor set so we can be mechs will be available in??... Please do this Link to comment Share on other sites More sharing options...
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