Oppai_Defender Posted January 9, 2016 Share Posted January 9, 2016 (edited) A sort-of higher tech helmet for Zephyr. Let me know what you all think. Edited January 16, 2016 by CollinSprites Link to comment Share on other sites More sharing options...
Guardian_Legion Posted January 9, 2016 Share Posted January 9, 2016 hey anything for zephyr is better than nothing. So keep at it:) Link to comment Share on other sites More sharing options...
Soirun Posted January 9, 2016 Share Posted January 9, 2016 So far is looking good keep going :) Link to comment Share on other sites More sharing options...
Wevi Posted January 9, 2016 Share Posted January 9, 2016 Link to comment Share on other sites More sharing options...
KaraBerry Posted January 9, 2016 Share Posted January 9, 2016 -snip- G-G-G-G-Gatchamaaaaaaaan~ This made me laugh a little harder than it should have, probably because it is similar. @OP, Keep trying! It's better than anything I could do. The concept looks kinda neato, and maybe once you start defining it, you'll warm up to it a bit. Link to comment Share on other sites More sharing options...
(PSN)abb12355 Posted January 9, 2016 Share Posted January 9, 2016 (edited) Really good, but it would be cool if there was a visor, or Phoenix tails on the back of that. I can't wait to see progress. I'm going to follow this Edited January 9, 2016 by (PS4)abb12355 Link to comment Share on other sites More sharing options...
Rain3ternal Posted January 10, 2016 Share Posted January 10, 2016 When I saw it, I instantly thought of this: http://orig15.deviantart.net/7a9c/f/2014/361/0/8/prototype_by_raiden_chino-d8bfuzb.jpgNot a bad thing by any means, as I do love that image. I hope you keep going with this, I look forward to seeing it evolve. Link to comment Share on other sites More sharing options...
Btabc Posted January 12, 2016 Share Posted January 12, 2016 Hey a lot better than what I could do :), but one LITTLE suggestion? The shape doesn't fit with the rest of the body of the frame. Feels too mechanical rather than organic. Link to comment Share on other sites More sharing options...
KuroNekoXlll Posted January 12, 2016 Share Posted January 12, 2016 That's a chocobo head Link to comment Share on other sites More sharing options...
(PSN)eximago Posted January 13, 2016 Share Posted January 13, 2016 (edited) I like this concept overall. I totally get that this is at the super rough stage, but I have a few suggestions. The fin things should totally mimic the shape of the spines on her neck, perhaps with more details, given their larger size. Overall, the helmet should not at all be smooth, but have lots of grooves and patterns to fit Zephyr overall, although I do like the idea of this super metallic visor jutting out of this organic mass. Perhaps you could get rid of the border between the helmet proper and the visor, and make it appear like the organic portion is growing over the visor, or maybe replace it with a more skin-like fold so it looks a bit more like a beak growing out from beneath the skin. Zephyr is just too organic and detailed for something super futuristic and sleek, but definitely keep the shiny visor. It looks great, and the contrast between robotic and organic is very Warframe. You just have to be sure to get that organic part in right.Also, a suggested name: Valravn. It's Danish for "raven of the slain" and it appears in a lot of folktales. Naturally, there's a huge amount of variance between tales, but the most common description is that they're ravens that have eaten the heart of a king, gaining supernatural abilities, like transforming into a knight. I feel like it would fit your design really well. Edited January 13, 2016 by (PS4)eximago Link to comment Share on other sites More sharing options...
Otenko Posted January 13, 2016 Share Posted January 13, 2016 -Gatchaman- G-G-G-G-Gatchamaaaaaaaan~@OP, Keep trying! It's better than anything I could do. The concept looks kinda neato, and maybe once you start defining it, you'll warm up to it a bit. I couldn't help but think of Gatchaman when I saw it as well. I think there's an interesting idea here, but its current (and unfinished, as you had said) state definitely evokes imagery of some Tatsunoko-like anime heroes. Since you're planning to make adjustments to the helmet all around, I think it's a bit early to pass judgement on it, since I'd like to see how you end up fleshing it out. Anyway, best of luck on it. Link to comment Share on other sites More sharing options...
TheFatDrake Posted January 13, 2016 Share Posted January 13, 2016 G-G-G-G-Gatchamaaaaaaaan~ This made me laugh a little harder than it should have, probably because it is similar. @OP, Keep trying! It's better than anything I could do. The concept looks kinda neato, and maybe once you start defining it, you'll warm up to it a bit. GATCHAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAN! Link to comment Share on other sites More sharing options...
KaraBerry Posted January 13, 2016 Share Posted January 13, 2016 GATCHAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAN! Muahaha. When I watched that show, I started colouring frames like the Gatchaman forms. Led to some interesting.. and overall terrible colour schemes on my part XD Loved the visual designs of them though. Link to comment Share on other sites More sharing options...
Guardian_Legion Posted January 13, 2016 Share Posted January 13, 2016 That's a chocobo head t this makes me want it even more. GIVE IT TO ME NOW Link to comment Share on other sites More sharing options...
Oppai_Defender Posted January 16, 2016 Author Share Posted January 16, 2016 (edited) I like this concept overall. I totally get that this is at the super rough stage, but I have a few suggestions. The fin things should totally mimic the shape of the spines on her neck, perhaps with more details, given their larger size. Overall, the helmet should not at all be smooth, but have lots of grooves and patterns to fit Zephyr overall, although I do like the idea of this super metallic visor jutting out of this organic mass. Perhaps you could get rid of the border between the helmet proper and the visor, and make it appear like the organic portion is growing over the visor, or maybe replace it with a more skin-like fold so it looks a bit more like a beak growing out from beneath the skin. Zephyr is just too organic and detailed for something super futuristic and sleek, but definitely keep the shiny visor. It looks great, and the contrast between robotic and organic is very Warframe. You just have to be sure to get that organic part in right. Also, a suggested name: Valravn. It's Danish for "raven of the slain" and it appears in a lot of folktales. Naturally, there's a huge amount of variance between tales, but the most common description is that they're ravens that have eaten the heart of a king, gaining supernatural abilities, like transforming into a knight. I feel like it would fit your design really well. Thank you! This was the kind of suggestion I needed to help me get over the block I was having with this helmet. I couldn't figure out a way to make the visor fuse with the fleshy part. I've edited the main post with new pictures and a new name for the helmet. Right now, though, I have no idea what I'm doing with the back of the helmet or the smaller details. I'm kinda just trying out random stuff as I go along. Needless to say I'm working pretty slow on this. I'm still a bit of a novice with 3D sculpting and texturing. Edited January 16, 2016 by CollinSprites Link to comment Share on other sites More sharing options...
(PSN)BlitzKeir Posted January 16, 2016 Share Posted January 16, 2016 I really like what you're going for, but I'm going to hold off on yea or nay until you're further along. Interested to see how this turns out. You picked the toughest frame to design for; the helm will need a lot of detail else it will clash with the skin. Link to comment Share on other sites More sharing options...
arch111 Posted January 16, 2016 Share Posted January 16, 2016 I really like what you're going for, but I'm going to hold off on yea or nay until you're further along. Interested to see how this turns out. You picked the toughest frame to design for; the helm will need a lot of detail else it will clash with the skin. I agree with this. But you can allso do a normalmap for the body that is more sleek and less busy - to fit the helnet you are working on here. Link to comment Share on other sites More sharing options...
Oxin Posted January 19, 2016 Share Posted January 19, 2016 Maybe try to add feathers to it ? Link to comment Share on other sites More sharing options...
(PSN)Sussex-Luzifer Posted January 19, 2016 Share Posted January 19, 2016 That's a chocobo head True lol. Zephyr á la chocobo! But anyway it Looks good so far Keep it up :) Link to comment Share on other sites More sharing options...
Rain3ternal Posted January 19, 2016 Share Posted January 19, 2016 I agree with this. But you can allso do a normalmap for the body that is more sleek and less busy - to fit the helnet you are working on here. Agreed. I think that's Zephyr's biggest issue. The frame is so detailed that helmets aren't going to fit along with the body unless they're just as detailed. We'll definitely need some less complex skins if we want some of these helmets to blend. Link to comment Share on other sites More sharing options...
Z3bra_F0untain Posted January 19, 2016 Share Posted January 19, 2016 That's so raven. I had to Link to comment Share on other sites More sharing options...
Oppai_Defender Posted January 22, 2016 Author Share Posted January 22, 2016 (edited) I'm sorry to announce that I probably won't be finishing this helmet for this round (or ever, quite possibly). I jumped into this way too fast without learning a lot of the stuff that I should have. Hopefully I can learn what I need to know and have some neat stuff to submit for the next round of Tennogen. Sorry to anyone who may have been anticipating this helmet :/ Edited January 22, 2016 by CollinSprites Link to comment Share on other sites More sharing options...
4G3NT_0R4NG3 Posted January 23, 2016 Share Posted January 23, 2016 Link to comment Share on other sites More sharing options...
DJD_Tarn Posted January 23, 2016 Share Posted January 23, 2016 I'm sorry to announce that I probably won't be finishing this helmet for this round (or ever, quite possibly). I jumped into this way too fast without learning a lot of the stuff that I should have. Hopefully I can learn what I need to know and have some neat stuff to submit for the next round of Tennogen. Sorry to anyone who may have been anticipating this helmet :/ Take your time man. I'm sure we'd rather wait for an amazing helmet than a rushed product. Link to comment Share on other sites More sharing options...
Tendou_Souji Posted January 27, 2016 Share Posted January 27, 2016 YESSSS!!!! Link to comment Share on other sites More sharing options...
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