Jump to content
Update 39: Isleweaver: Share Bug Reports and Feedback Here! ×

Recommended Posts

Posted

Right now, when you charge your melee, it goes off right when it's ready. But wouldn't it be cooler if you could charge it and then walk with the charged melee until an enemy appears that you just hit away with your charged attack instantly?

That would improve the melee mechanics a lot more.

Posted

I'm not certain I understand what you're requesting. Are you asking that people be allowed to "hold" the charge attack until they release it, or that the charge attack go off instantly the moment an enemy is in range?

Either way, I actually like the mechanics of the charge attack as-is. Timing charge attacks is very satisfying. I'm a Furox fan, though.

Posted

Not really, as I see it the charge attacks are fine as they are. It takes more skill to time it correctly, and seeing as how charge damage is a LOT higher than normal attacks, it should stay the way it is.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...