Cyler Posted January 21, 2013 Share Posted January 21, 2013 Right now, when you charge your melee, it goes off right when it's ready. But wouldn't it be cooler if you could charge it and then walk with the charged melee until an enemy appears that you just hit away with your charged attack instantly? That would improve the melee mechanics a lot more. Link to comment Share on other sites More sharing options...
Tykero Posted January 21, 2013 Share Posted January 21, 2013 I'm not certain I understand what you're requesting. Are you asking that people be allowed to "hold" the charge attack until they release it, or that the charge attack go off instantly the moment an enemy is in range? Either way, I actually like the mechanics of the charge attack as-is. Timing charge attacks is very satisfying. I'm a Furox fan, though. Link to comment Share on other sites More sharing options...
Konnstruct Posted January 21, 2013 Share Posted January 21, 2013 Not really, as I see it the charge attacks are fine as they are. It takes more skill to time it correctly, and seeing as how charge damage is a LOT higher than normal attacks, it should stay the way it is. Link to comment Share on other sites More sharing options...
Cleverbird Posted January 21, 2013 Share Posted January 21, 2013 As much as I've thought about wanting this as well... I think it would remove a large portion of skill required in melee combat. Link to comment Share on other sites More sharing options...
Ronyn Posted January 21, 2013 Share Posted January 21, 2013 Would make the melee in the game would be too easy Link to comment Share on other sites More sharing options...
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