(PSN)Fac3kick3r_lolz Posted January 19, 2016 Share Posted January 19, 2016 As we know Bombards have a special Ogris. One that locks on the enemies. So.. What im suggesting is to have Bombards shoot out a tracer instead of having instant lock-on. If the tracer successfully lands on a foe. The bombard would get increased firing speed. The tracer can be removed by rolling much like a latcher to avoid the impending barrage. This change to bombards could maybe mean the same change to our Ogris. In which the alt-fire shoots a tracer that lasts for a bit and turns rockets into homing rockets. Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted January 19, 2016 Share Posted January 19, 2016 Sounds... well, magical. It promotes tactical and skillful gameplay, does not encourage artificial difficulty, allows for consistency and versatility. What's not to love? Link to comment Share on other sites More sharing options...
Richtor2415 Posted January 19, 2016 Share Posted January 19, 2016 I lerv it. Link to comment Share on other sites More sharing options...
Maicael Posted January 19, 2016 Share Posted January 19, 2016 This should definitely be a thing. DE needs to make it a thing. Link to comment Share on other sites More sharing options...
Catacomb Posted January 19, 2016 Share Posted January 19, 2016 As long as the napalms don't get it... Link to comment Share on other sites More sharing options...
Feallike Posted January 19, 2016 Share Posted January 19, 2016 (edited) OMg... THIS GUY IS A GENIUS! Burn him before he becomes evil and destroys the world due to being smart! O wait this isn't a superman movie.... uhm... Alkward........ I like this idea? (This is a joke if anyone takes any offense I am sorry but Idk how you took offense please reply and explain to me in details.) Edited January 19, 2016 by Feallike Link to comment Share on other sites More sharing options...
PsiWarp Posted January 19, 2016 Share Posted January 19, 2016 Genius. Cephalon Suda would be proud. Now... laser sight "prediction lines" for Ballistas and Sniper Crewmen/Nullifiers. Telegraph dat sh0t. Link to comment Share on other sites More sharing options...
Zachatoo Posted January 19, 2016 Share Posted January 19, 2016 I would bunny-hop all over the place to decrease their accuracy, not sure how this would take that into account. Link to comment Share on other sites More sharing options...
Inmemoratus Posted January 19, 2016 Share Posted January 19, 2016 I already mindlessly spam dodge roll in response to literally everything so I don't see how it's skillful or interesting. Link to comment Share on other sites More sharing options...
Xcallion Posted January 19, 2016 Share Posted January 19, 2016 I would bunny-hop all over the place to decrease their accuracy, not sure how this would take that into account. that's the idea. it encourages parkour to deny them latching a tracer onto you. I love the idea OP. Link to comment Share on other sites More sharing options...
Thrain856 Posted January 19, 2016 Share Posted January 19, 2016 Or get a friend to be targeted to act as a decoy for you. Great idea I'm all for this. Link to comment Share on other sites More sharing options...
Cloud Posted January 19, 2016 Share Posted January 19, 2016 (edited) So Bombard should perform 2 actions with different priority: 1) Shoot the tracer 2) Shoot with ogris Now, what happens if the tracer is removed with a roll? a) Bombard will shoot another tracer b) Bombard will continue to shoot with ogris but this will have not autoaim if your option is (a) you could just spam roll everytime u got the tracer and in this way you just nullify the bombard which is bad. if your option is (b) with how easy is to remove the tracer from upon yourself, basically you are just nerfing the bombard taking away the auto aim... which basically is a nerf to the ground of the unit since he cannot win against our mobility without it. edit:typo Edited January 19, 2016 by LordCloud00 Link to comment Share on other sites More sharing options...
MopUpCrewman Posted January 19, 2016 Share Posted January 19, 2016 I'm all for this. Make it happen. Link to comment Share on other sites More sharing options...
Zachatoo Posted January 19, 2016 Share Posted January 19, 2016 that's the idea. it encourages parkour to deny them latching a tracer onto you. I love the idea OP. But...shouldn't you be doing parkour anyways for all the other units? This feels more like an afk check than something that requires skill to actually pull off. It's a neat and original idea but I don't think it's better than what we have now. Link to comment Share on other sites More sharing options...
Inmemoratus Posted January 19, 2016 Share Posted January 19, 2016 So Bombard should perform 2 actions with different priority: 1) Shoot the tracer 2) Shoot with ogris Now, what happens if the tracer is removed with a roll? a) Bombard will shoot another tracer b) Bombard will continue to shoot with ogris but this will have not autoaim if your option is (a) you could just spam roll everytime u got the tracer and in this way you just nullify the bombard which is bad. if your option is (b) with how easy is to remove the tracer from upon yourself, basically you are just nerfing the bombard taking away the auto aim... which basically is a nerf to the ground of the unit since he cannot win against our mobility without it. edit:typo Basically it makes the bombard a joke. I'd also like to point out that the 75% damage reduction + CC immunity of dodge rolls already makes it pretty easy to deal with bombards as is. Link to comment Share on other sites More sharing options...
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