MokutoBunshi Posted January 22, 2016 Share Posted January 22, 2016 "Players can now create Private Matches in Conclave via the Matchmaking option. These matches are limited to Friends and Invite Only, and will provide no Affinity, Challenge progression, Standing or End of Mission rewards. Minimum player count, AFK timer and Forfeit Wins are also disabled in Private Matches." It would be nice if I could invite my clan members as a team so that we COULD get rewards together against an enemy team/clan! "Decreased the range of Limbo’s Cataclysm in Conclave." Limbo used to be my go to dojo dueler :( oh well. At least this is FINALLY fixed for PvP: "Fixed some boss abilities ignoring Limbo’s Rift" So it balances out a little. One small step for limbo, one giant leap for limbo player kind. and remember to SMASH ALL DA BUGS!!! ]\'[okuto Bunshi Peace out. Link to comment Share on other sites More sharing options...
jjpdn Posted January 22, 2016 Share Posted January 22, 2016 YESSSSSSSSSSSSSSSS Link to comment Share on other sites More sharing options...
aerosoul1337 Posted January 22, 2016 Share Posted January 22, 2016 Still no fix for:1.Solo mission ending and cut scene countdown became un-skipable again.2.Extremely Abnormal Skill Damage (And Messed Up Body Part Multiplier)https://forums.warframe.com/index.php?/topic/516293-extremely-abnormal-skill-damage-and-messed-up-body-part-multiplier/3.Ash Prime Textures, Mesh & Animation Bugshttps://forums.warframe.com/index.php?/topic/488216-ash-prime-textures-mesh-animation-bugs-collection-thread/4.Excalibur's Javelin Stuns Enemy But No Damage (especially against ancients)https://forums.warframe.com/index.php?/topic/516336-excaliburs-javelin-stuns-enemy-but-no-damage/#entry57661695.Finisher Attacks Not Bypass Shieldhttps://forums.warframe.com/index.php?/topic/562201-finisher-attacks-no-longer-bypass-shield/6.The Ninkondi's first attack when used in quick melee does not register as a hit, dealing no damage. Link to comment Share on other sites More sharing options...
----Dante---- Posted January 22, 2016 Share Posted January 22, 2016 is this intended? i have 3x strun wraith barrel out of nowhere Link to comment Share on other sites More sharing options...
Powermaxx31 Posted January 22, 2016 Share Posted January 22, 2016 Seriously...."You can now jump through this *Inserted Gif*" literally had me laughing my butt off.....well executed explanation Devs :-D Link to comment Share on other sites More sharing options...
----Dante---- Posted January 22, 2016 Share Posted January 22, 2016 give redeemer double charge attack back! Link to comment Share on other sites More sharing options...
enJohneering Posted January 22, 2016 Share Posted January 22, 2016 (edited) You can now jump through this: http://gfycat.com/CompetentDangerousHorseshoeba Nuff said. Edited January 22, 2016 by JoeLorodeath Link to comment Share on other sites More sharing options...
Kai_Shiba Posted January 22, 2016 Share Posted January 22, 2016 give redeemer double charge attack back! Spamming the update patch notes for a bug back isn't going to work. Link to comment Share on other sites More sharing options...
SandDune Posted January 22, 2016 Share Posted January 22, 2016 This update made me regret selling my Bo Prime.Thanks DE :> Link to comment Share on other sites More sharing options...
WolfTitan Posted January 22, 2016 Share Posted January 22, 2016 Many thanks! Back to grinding! Link to comment Share on other sites More sharing options...
warp_cat Posted January 22, 2016 Share Posted January 22, 2016 oh thank you!!! i'm so happy ^_____^ Link to comment Share on other sites More sharing options...
Sithalo Posted January 22, 2016 Share Posted January 22, 2016 "Nezha's Fire trail FX are no longer visible in PvP" so now theres a bunch of invisible fire waiting to damage people in pvp lol Link to comment Share on other sites More sharing options...
Solairris Posted January 22, 2016 Share Posted January 22, 2016 YES *edit* No Trin ability tweaks? :( pls. I love the skin, but not being able to air cast is the death of her. Would be incredibly helpful since high level enemies can cut down the whole squad in seconds, Corpus sapping ospreys pretty much turn survival sorties into a lethal game of "The Floor is Lava." Flying around the map as Trinity, just 1 second too late can mean complete and total failure, and possibly the squad blaming Trin for not being able to carry them... Link to comment Share on other sites More sharing options...
Undivision Posted January 22, 2016 Share Posted January 22, 2016 Fixed an issue with the Redeemer being 'fully automatic'. It has not been fixed completely then, still worked with Hikou Prime+Redeemer to initiate the bug. Link to comment Share on other sites More sharing options...
----Dante---- Posted January 22, 2016 Share Posted January 22, 2016 Spamming the update patch notes for a bug back isn't going to work. Im not talking about a bug where you could use redeemer like carabine,for some unknown reason they removed 2nd charge attack and combos doesnt seem to work properly too Link to comment Share on other sites More sharing options...
GrandAdmiralShadow Posted January 22, 2016 Share Posted January 22, 2016 thank you YOU DONT KNOW HOW LONG I HAVE BEEN WAITING TO JUMP THROUGH THAT GAP THANK YOU This ^-^ Link to comment Share on other sites More sharing options...
chuckdm Posted January 22, 2016 Share Posted January 22, 2016 The single most important part of the patch notes: "You can now jump through this" That was annoying me to death. THANK YOU FOR THE FIX! Also, the trin skin looks great. But mainly the fix, YUS! Would be incredibly helpful since high level enemies can cut down the whole squad in seconds, Corpus sapping ospreys pretty much turn survival sorties into a lethal game of "The Floor is Lava." Flying around the map as Trinity, just 1 second too late can mean complete and total failure, and possibly the squad blaming Trin for not being able to carry them... I agree, though frankly if she could just cast Link in mid-air, that would buy her enough survival to cast whatever else once she lands. Literally just mid-air Link would fix this. Link to comment Share on other sites More sharing options...
Acos Posted January 22, 2016 Share Posted January 22, 2016 You can now jump through this: http://gfycat.com/CompetentDangerousHorseshoebat <3 You DO care~ Link to comment Share on other sites More sharing options...
SKTwenty Posted January 22, 2016 Share Posted January 22, 2016 You seem to have broken the Redeemer again... "Fully automatic" my booty. Welp, back into the low-tier for you my old friend... Link to comment Share on other sites More sharing options...
MadCrazyFox42 Posted January 22, 2016 Share Posted January 22, 2016 Excavation Changes / Fixes The following changes have been made to Excavation Missions to help improve fluidity between each excavation: Dig Site drop points have been optimized to enable players to constantly run into Dig Sites, instead of hunting for a new Site between each completed dig. Areas with multiple Dig Sites will be more difficult to defend, should players decide to activate more than one Site at a time. Dig Sites must be activated in order of being discovered. Dig Sites will no longer immediately reappear in a location that was just recently excavated. Power Cell carrying enemies should be more readily available before the first Dig Site is active. Reduced the power gained from a Power Cell from 50 to 20. Reduced initial power in deployed excavator from 50 to 20 Power Cells dropped far away from combat will now despawn, enabling new Power Cells to spawn closer to the player / Excavator. Fixed an error causing power to drain from an Excavator while active. Fusion core farms Triton and Hieracon are now dead, 1 digger per tile set. Before update: 3 diggers per tile set 2000 cyro in 15mins with team of 4 (10-15 cores RNG willing) After update: 500 in 20 mins with team of 4 (0-5 cores) Link to comment Share on other sites More sharing options...
TruthArbiter Posted January 22, 2016 Share Posted January 22, 2016 Phobos excavations still overtuned. https://forums.warframe.com/index.php?/topic/583250-excavation-on-phobos-a-little-overtuned/#entry6604889 I hope you guys fix this soon, I still can't do them or the Limbo Theorem due to the many elites popping up when I'm solo or in a group. D: Finally did the Earth Excavation with some others and while we were able to protect the excavavtor we were taking massive damage. Link to comment Share on other sites More sharing options...
Xbalanque84 Posted January 22, 2016 Share Posted January 22, 2016 Still no fix for Kuria message being empty, even after you guys get it "fixed". I don't have a new message with my Kuria, nor I have a Kuria on my customize options to place somewhere. Ditto. Where is my @(*()$ nogglehead? Link to comment Share on other sites More sharing options...
TeaBegging Posted January 22, 2016 Share Posted January 22, 2016 UI VOTE DISSAPEARAnCE STILL NOT FIXED, please fix this, longest ongoing bug here =/ Link to comment Share on other sites More sharing options...
MonsieuRoberts Posted January 22, 2016 Share Posted January 22, 2016 You can now jump through this: http://gfycat.com/Co...ousHorseshoebat F*** YES Link to comment Share on other sites More sharing options...
Azrayle Posted January 22, 2016 Share Posted January 22, 2016 Fusion core farms Triton and Hieracon are now dead, 1 digger per tile set. Before update: 3 diggers per tile set 2000 cyro in 15mins with team of 4 (10-15 cores RNG willing) After update: 500 in 20 mins with team of 4 (0-5 cores) ^This.. must agree, just played Hieracon... 40 minutes game.. 2k Kryo. I'm going back to survival :D Pretty awesome update but core farming is now.. you know :D Link to comment Share on other sites More sharing options...
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