Arcalane Posted June 6, 2013 Share Posted June 6, 2013 You may have fixed Jackal, but Hyena is now spawning a good 6ft or so off the floor. First portals, now levitation! What will the Corpus come up with next? Link to comment Share on other sites More sharing options...
FlamingSquirrel Posted June 6, 2013 Share Posted June 6, 2013 Loki's invis still killing sentinels not fixed? AARRRRRRRRRRRRGGGGGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHH! How is this still unfixed? It's kind of a biggy! Link to comment Share on other sites More sharing options...
Vasture Posted June 6, 2013 Share Posted June 6, 2013 Thank you DE so much for fixing Jackal Link to comment Share on other sites More sharing options...
iglumajor Posted June 6, 2013 Share Posted June 6, 2013 No hellfire fix? argh! Link to comment Share on other sites More sharing options...
Tulzscha Posted June 6, 2013 Share Posted June 6, 2013 You may have fixed Jackal, but Hyena is now spawning a good 6ft or so off the floor. I can confirm this, but this was already happening prior to this hotfix. It only affects the opening cutscene though, I don't mind too much...Hyena still walks on the ground while in combat. Link to comment Share on other sites More sharing options...
Lane Posted June 6, 2013 Share Posted June 6, 2013 Coupons for Platinum? Sweet! Link to comment Share on other sites More sharing options...
6079Smith Posted June 6, 2013 Share Posted June 6, 2013 Ooh, plat coupons... Link to comment Share on other sites More sharing options...
awave Posted June 6, 2013 Share Posted June 6, 2013 just wanted to throw this in here while i pass through- but the post-mission statistics (at the least) are not counting headshots correctly. this is even confirmed by the fact that you can complete a sub-mission to 'get 10 headshots' and in the after-mission stats you only have 1 or 2, or 5 or whatever, but never the actual amount. this seems to happen with every weapon, but seems to be worse with some than others including, bows, kunai, etc, where often itll show that you got 0 headshots when in fact you may have gotten much more. thanks for your time! Link to comment Share on other sites More sharing options...
Bushido Posted June 6, 2013 Share Posted June 6, 2013 woot Link to comment Share on other sites More sharing options...
battlelamb Posted June 6, 2013 Share Posted June 6, 2013 What about reducing droprate of hellfire on defenses? or better making smarter reward system (harder wave=rarer reward). Really appreciate current hotfix. Thanks Devs. Link to comment Share on other sites More sharing options...
battlelamb Posted June 6, 2013 Share Posted June 6, 2013 No hellfire fix? argh! Link to comment Share on other sites More sharing options...
xEGxStatic Posted June 6, 2013 Share Posted June 6, 2013 (edited) can we get compensated in some way or form atleast, people are really annoyed that after waiting 5 minutes, getting mods and such, people lost their progress. i dont think people are going to look appon this nicely, how bout a potato (reactor or catalyst) alert? Edited June 6, 2013 by D3M0N1CZ Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted June 6, 2013 Author Share Posted June 6, 2013 Coupons for Platinum? Sweet! Ooh, plat coupons... Just added some clarification to the notes, it is indeed discounts for platinum! Link to comment Share on other sites More sharing options...
WSkD Posted June 6, 2013 Share Posted June 6, 2013 Nice fixes, but the damage resistance with overheat against toxic enemys was nice. It felt intended~ Now the infested killer (Ember) has to keep away of.. infested. Once again. No thanks for this fix. But thank you for the other ones =) Link to comment Share on other sites More sharing options...
Athros Posted June 6, 2013 Share Posted June 6, 2013 Hotfix 8.0.7 - Fix for Jackal falling through floor. We have removed the portal-creating escape methods from his arsenal. - Improved aiming reticule visibility. YAAAAAAY!!!! But how about this one, about the aiming reticule? https://forums.warframe.com/index.php?/topic/56277-crosshair-position-lowered/ Please, it got to be a joke if it's intended. Even on weapon with low recoil still out of aim, so recoil is not the cause... Copied from my prev post because I'm kinda lazy... Sorry for spamming... Link to comment Share on other sites More sharing options...
VanillaRegal Posted June 6, 2013 Share Posted June 6, 2013 (edited) This is nice. A lot of good fixes here, though I have to assume that there's going to be some sort of 'Big Weapon Patch' like there was a few months ago? Because some of the underperforming ones and some of the vastlysuperior ones are getting a lot of hate on the forums. Such as the Ignis and the Kunai. Edited June 6, 2013 by VanillaRegal Link to comment Share on other sites More sharing options...
ToxicSpecter Posted June 6, 2013 Share Posted June 6, 2013 I lost 30-40 mods and xp... me and my friends were doing Xini defense, and its all gone Link to comment Share on other sites More sharing options...
Andaeros Posted June 6, 2013 Share Posted June 6, 2013 Good work as usualy on the fixes big and small, especially looking forward to seeing the reticle now that I hear it's more visible. The sprint glitch I can understand is frustrating for some, but can you please add the option to have a toggle sprint? Please? Link to comment Share on other sites More sharing options...
OriKlein Posted June 6, 2013 Share Posted June 6, 2013 - Fix for getting stuck in a sprinting state after sliding. That was a bug? I thought it's a feature. May we have this as a toggle option in the game settings, please? - Fix for Nyx Power in Use bug (maybe time for a Livestream rematch!). No. I am sorry, but you lost, fair and square. Take it like a Grineer. :) Best Regards, Link to comment Share on other sites More sharing options...
Dataz Posted June 6, 2013 Share Posted June 6, 2013 (edited) tis a sad day, no more speedy ninja flips :( It's really bad, sad fix... What was wrong with this feature? Please restore it to previous state. Lol Devs, please stop keeping ruining this game..It was so beautiful on the beginning :( At least two bugs need to be fixed right now: -Frost's Avalanche cannot be launched because of "being in air" while I'm not in air. What a stupid limitation btw.(video proof: )-In defense mode, word "WAVE" is always written in host's language. wtf...am I forced to learn all these freakin languages? (proof in above video-game in English, word "WAVE" in...(?)) Edited June 6, 2013 by Dataz Link to comment Share on other sites More sharing options...
Phoenix86 Posted June 6, 2013 Share Posted June 6, 2013 Thx ^^ Looking forward for Rhino rework, any estimated time? Link to comment Share on other sites More sharing options...
Niinjiitsu Posted June 6, 2013 Share Posted June 6, 2013 i love this game keep it up! Link to comment Share on other sites More sharing options...
Loser_Prime Posted June 6, 2013 Share Posted June 6, 2013 - Fix for Ogris and Multishot damaging player. Yay! :D Link to comment Share on other sites More sharing options...
TheSmash Posted June 6, 2013 Share Posted June 6, 2013 Alas, we still await Dojo price fixes. Link to comment Share on other sites More sharing options...
3XT3RM1NATUS Posted June 6, 2013 Share Posted June 6, 2013 - Fix Ember's Overheat ability preventing all damage/healing when damaged when upgraded and mixed with upgraded Focus mod. Can anybody explain me this? Link to comment Share on other sites More sharing options...
Recommended Posts