PinkyPie Posted January 22, 2013 Share Posted January 22, 2013 (edited) All the things wrong with it off the top of my head. 1. Occasionally does not jump to every enemy within close proximity; it seems you have to 'see' them first. 2. Teleports you out of bounds and makes you fall out of the map constantly. 3. Forces you to attack the cameras, while standing on thin air. 4. Enemies can attack you while teleporting (this may be intended). 5. Sometimes Blade Storm continues despite being stunned, knocked down, ect. 6. Does not grant Melee weapon xp despite clearly using melee weapon. 7. Animations for Heavy Weapons are buggy; e.g. shanking someone while having the Hammer. Fix pls. EDIT: Found yet another bug, apparently the ult can sometimes 'not finish', keeping you in fish-eye camera, making you unable to use your melee weapon, or any other powers. Side effect is that your framerate drastically improves, though. Edited January 22, 2013 by PinkyPie Link to comment Share on other sites More sharing options...
WildJuice Posted January 22, 2013 Share Posted January 22, 2013 Agree!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
HushProtocol Posted January 22, 2013 Share Posted January 22, 2013 awww damn. I JUST started building ash. We all want something fixed. I hope this is something that is looked at. Link to comment Share on other sites More sharing options...
Volt_Cruelerz Posted January 22, 2013 Share Posted January 22, 2013 Alpha Strike Blade Storm basically has all the problems of Loki's teleport (going places you shouldn't) and Volt's Overload (strange things happen when you're locked in the same animation for so long and floating off the ground) rolled into one with bonus synergy bugs. Link to comment Share on other sites More sharing options...
Konnstruct Posted January 22, 2013 Share Posted January 22, 2013 I'm pretty sure that the devs know about this, and are working on it. But I sure hope it is fixed soon, it's the main reason I got ash! Link to comment Share on other sites More sharing options...
TechPrince Posted January 22, 2013 Share Posted January 22, 2013 (edited) Why not change the whole move to a finisher where ash throws shurikens everywhere in the radius doing the same without the teleportation and hence fixing all these problems :D ? Rename it to Shuriken Storm. Animation will give top view and ash will throw shurikens in every direction. Edited January 22, 2013 by TechPrince Link to comment Share on other sites More sharing options...
MJ12 Posted January 22, 2013 Share Posted January 22, 2013 Why not change the whole move to a finisher where ash throws shurikens everywhere in the radius doing the same without the teleportation and hence fixing all these problems :D ? Rename it to Shuriken Storm. Animation will give top view and ash will throw shurikens in every direction. Because it's nowhere near as cool? Blade Storm would be made much, much better if: 1. Enemies didn't have instantaneous reaction times to your movements and couldn't immediately attack you when you're teleporting around the place killing everyone 2. Reliably targeted everything in the area of effect. As it stands it's still really useful, just slightly problematic. Link to comment Share on other sites More sharing options...
Ced23Ric Posted January 22, 2013 Share Posted January 22, 2013 It's on the devs' bug list. Has been posted many times before. :) Been reported before. https://forums.warfr...fish-eye-camera https://forums.warfr...estorm-stuck-on https://forums.warfr...-induced-freeze https://forums.warfr...4th-ability-ash https://forums.warfr...-bladestorm-bug https://forums.warfr...th-blade-storm/ https://forums.warfr...-screenies-inc/ https://forums.warfr...bladestorm-bug/ Related: https://forums.warfr...g-ash-4th-skill Link to comment Share on other sites More sharing options...
Cathulhu Posted January 22, 2013 Share Posted January 22, 2013 Why not change the whole move to a finisher where ash throws shurikens everywhere in the radius doing the same without the teleportation and hence fixing all these problems :D ? Rename it to Shuriken Storm. Animation will give top view and ash will throw shurikens in every direction. Or just to Radial Javelin since it's exactly what Excalibur has as an ultimate. Just that he uses spears instead of shurikens. Link to comment Share on other sites More sharing options...
TechPrince Posted January 22, 2013 Share Posted January 22, 2013 Another idea is to freeze the ai, let ash complete his move then unfreeze the ai. AI's frozen in time when ash executes his attack. Link to comment Share on other sites More sharing options...
rafaelcastrocouto Posted January 25, 2013 Share Posted January 25, 2013 1- A fixed camera at cast location would avoid in-wall or blocked views, 2- I really think as long as there is an enemy in the cast area the skill should keep hitting them (even if they entered after cast start), 3- Ash should not be invincible during cast, but should be somehow harder to hit (maybe some dodge %) Maybe the devs should take a look at Yunero's ultimate, the glow effect would look awsome!!! Link to comment Share on other sites More sharing options...
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