Fallast Posted June 7, 2013 Share Posted June 7, 2013 Here's a funny one. I just tested the new decoy on outer terminus - pluto. My decoy dies faster than i can reload my latron prime, and if i put it near cover most or all enemies ignore it, even when half or more of it is visible in some cases. Link to comment Share on other sites More sharing options...
Lady_Khaos Posted June 7, 2013 Share Posted June 7, 2013 "Fixed sound on Kunai" What about sound on Vipers? :/ Link to comment Share on other sites More sharing options...
FoxnEagle Posted June 7, 2013 Share Posted June 7, 2013 - Fix for Jackal falling through floor. We have removed the portal-creating escape methods from his arsenal NOOOOOOOOO, it was so hilarious :( Link to comment Share on other sites More sharing options...
FoxnEagle Posted June 7, 2013 Share Posted June 7, 2013 where is buff for REAPER PRIME? You have 100% stagger and you most often will not be disrupted by stagger yourself, you want it buffed??? Put AP and AS (Armor Pen and Attack Speed if you don't know) and you can stunlock anything. If anything, it needs to be NERFED. Link to comment Share on other sites More sharing options...
Monkestful Posted June 7, 2013 Share Posted June 7, 2013 Yay! A happy list of fixes. Link to comment Share on other sites More sharing options...
Llyssa Posted June 7, 2013 Share Posted June 7, 2013 - Fixed issues where Void Key missions were unjoinable by invite. No, sorry, try again. This is still broken. Link to comment Share on other sites More sharing options...
Runzu Posted June 7, 2013 Share Posted June 7, 2013 Yesssssss, the reticule was annoying me so much while using the Boltor. :D Link to comment Share on other sites More sharing options...
V101 Posted June 7, 2013 Share Posted June 7, 2013 fix the dual cleavers elemental effect, jajaja, i been spaming it all over, but really, fix it... -_-" Link to comment Share on other sites More sharing options...
Braken Posted June 7, 2013 Share Posted June 7, 2013 Reduce the cost for making the most powerful weapon in the game? The cost is perfect for the power of the gun. From what I've seen, the Ogris is much more powerful, and costs half as much as the Supra... Link to comment Share on other sites More sharing options...
xplagwagon Posted June 7, 2013 Share Posted June 7, 2013 - Fixed issues where Void Key missions were unjoinable by invite. Read this as "Fixed issues where Void Key missions were unenjoyable... I got excited for a minute. Link to comment Share on other sites More sharing options...
Braken Posted June 7, 2013 Share Posted June 7, 2013 You have 100% stagger and you most often will not be disrupted by stagger yourself, you want it buffed??? Put AP and AS (Armor Pen and Attack Speed if you don't know) and you can stunlock anything. If anything, it needs to be NERFED. Hate does EXACTLY the same thing, but with better damage. You want that nerfed too? <_< Link to comment Share on other sites More sharing options...
Zyfe3rX Posted June 7, 2013 Share Posted June 7, 2013 (edited) @Rebecca.... Oi, you still forgot about the darn low drop rate of bloody MUTAGEN SAMPLES. Gona do anything to fix that ? DE? DEVS? ANYBODY?SOMEBODY ? Drop rate of Fieldron and Detonite , good but Mutagen is just BS. Very hard drop rate. Plastides, Each mission drops upto 140 or something. Some times you wont even get anyway. And all those clan weapons need this bloody plastides. Can we have a higher drop rate ? OR Increased material amount per drop ? Edited June 7, 2013 by Zyfe3rX Link to comment Share on other sites More sharing options...
Vertutame Posted June 7, 2013 Share Posted June 7, 2013 Where's kunai stealth fix? This took too long time. Link to comment Share on other sites More sharing options...
Punchedface Posted June 7, 2013 Share Posted June 7, 2013 So it is still possible but you have to hold shift with your pinky while continually moving your thumb between ctrl and space. thumb between ctrl and space. lrn2customizecontrols But seriously though, assign Toggle Crouch to 'C' (and for those whose mouse only goes to MOUSE3, assign block to something like 'Alt'). Actually, make it more comfortable to whatever suits you (definitely not the default) I was scared when I saw the tons of post saying that you cant jump-slide chain anymore. I was confused and glad when I tried it and it still worked. Link to comment Share on other sites More sharing options...
DarcnyssWolfe Posted June 7, 2013 Share Posted June 7, 2013 So decoy is now pointless? Guess my Loki just found more mod points... Link to comment Share on other sites More sharing options...
utxjgthedon Posted June 7, 2013 Share Posted June 7, 2013 So I guess we're still not going to address the contact list glitch where I cannot see any of my friends online unless I go in the dojo at the same time? Link to comment Share on other sites More sharing options...
Fallast Posted June 7, 2013 Share Posted June 7, 2013 (edited) So decoy is now pointless? Guess my Loki just found more mod points... I didn't test it extensively, the whole thing annoyed me too much to want to right now. From what I did test though, unless your willing to babysit a decoy to make sure you keep it up seeing as it goes down so much if you have to leave it in the open, I'd rather spend my time using invis or invis + disarm on higher corpus/grineer groups, much more beneficial for the team than standing still recasting decoy and praying it lasts. I would like to note as well that i ran with a saryn on a xini after my last post, and moult has its original agro range, although I am not sure how it works as far as the whole unreachable thing goes since he/she didn't put it in those places. I'll test more tomorrow and hopefully find a way to make it more than just target practice, but the issue I saw for it was that even if it was something they could hit, if they couldn't hit it from where they happened to be standing, very few ranged enemies would bother trying to reposition to hit it, while if enough infested get close to it that ones behind them can't hit it, they walk off. Edit: On occasion, ranged enemies will ATTEMPT to move to hit it when the decoy is behind very mild cover. In most situations, any sort of cover at all seems to make them want to ignore it the majority of the time. Edited June 7, 2013 by Fallast Link to comment Share on other sites More sharing options...
Cpl_Facehugger Posted June 7, 2013 Share Posted June 7, 2013 You have 100% stagger and you most often will not be disrupted by stagger yourself, you want it buffed??? Yes. Compared to the hate, it's strictly inferior. Compared to the Gram or Scindo in terms of DPS, it's also inferior. It's nice that it's fast and has a high (not 100% though) stagger chance and all, but there's not much reason to use it over Hate or any other heavy weapon. Link to comment Share on other sites More sharing options...
Rakaija Posted June 7, 2013 Share Posted June 7, 2013 Why would you change Loki's Decoy like this? Even if it's behind cover, enemies will ignore it now. If it's out in the open, it gets one-shotted. What's the point of even using it? Link to comment Share on other sites More sharing options...
Grimden. Posted June 7, 2013 Share Posted June 7, 2013 (edited) whats the damage on the dera now? Theres a new glitch now.... If you go to the research stations in the dojo and exit out of them, your screen turns gray Edited June 7, 2013 by Vanadrek Link to comment Share on other sites More sharing options...
Hyginos Posted June 7, 2013 Share Posted June 7, 2013 Great! Now give me a way to monitor my sentinel's status without running in circles looking at the ceiling trying to get the thing under my reticule. Link to comment Share on other sites More sharing options...
Boxyninja Posted June 7, 2013 Share Posted June 7, 2013 It is not like farming cost you that much. Just time really. You could have waited for the material costs to get cut. so 300k for supra isnt much? not including all of the materials to craft each fieldron? and we dont know when or if they are going to cuz the costs of the weapons I would understand if it was Mutagen but Fieldron is already an insanely common material as it is...have fun farming 100 fieldron samples for just the supera. it doesn't take super long bit its up there. hopefully they reduce the cost of the supera in the way of fieldrons Link to comment Share on other sites More sharing options...
Boxyninja Posted June 7, 2013 Share Posted June 7, 2013 You have 100% stagger and you most often will not be disrupted by stagger yourself, you want it buffed??? Put AP and AS (Armor Pen and Attack Speed if you don't know) and you can stunlock anything. If anything, it needs to be NERFED.ya but i could do that on dual zorens too. atm there is no reason to use reaper prime unless for style points. Link to comment Share on other sites More sharing options...
fishworshipper Posted June 7, 2013 Share Posted June 7, 2013 You have 100% stagger and you most often will not be disrupted by stagger yourself, you want it buffed??? Put AP and AS (Armor Pen and Attack Speed if you don't know) and you can stunlock anything. If anything, it needs to be NERFED."If you potato it and mod it for damage it's good! It needs to be nerfed!" The flaw with the above argument is that you can do that exact same with with almost any weapon of your choice and achieve better results. Link to comment Share on other sites More sharing options...
flaicher Posted June 7, 2013 Share Posted June 7, 2013 Fix the Glaive elemental damage, if im not the host, i cant do elemental damage. And i cannot do critical hits with kunai even if my crit mods are maxed ! Neither of throwing daggers are able to crit for a reason I believe. Link to comment Share on other sites More sharing options...
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