Cmdr-A Posted January 27, 2016 Share Posted January 27, 2016 Good, sick of everyone aborting because they cant get what they want. Play fairly. Link to comment Share on other sites More sharing options...
TheSteelRat Posted January 27, 2016 Share Posted January 27, 2016 so how can i get scans of Torment now that he is gone? Hrm? I stopped bringing my helios when I realized there was no codex entry Link to comment Share on other sites More sharing options...
Kunavi Posted January 27, 2016 Share Posted January 27, 2016 Why did everyone care so much that some people quit because RNGesus was not on their side? Why can't I drop a game if it happened again to me, in my private session in which I bother noone by quitting? Why is this an RNG based grind? Why is this happening after Torment is gone? Why aren't scans retroactive? I don't even. Link to comment Share on other sites More sharing options...
Xebov Posted January 27, 2016 Share Posted January 27, 2016 Are you going to respawn Torment for all of us that missed out on Argon Scope (arguably the best mod from the entire event) because of the terrible loot %s? ^this. Was literaly farmed to death over night and the drop chance was a bad joke. Link to comment Share on other sites More sharing options...
xelotar Posted January 27, 2016 Share Posted January 27, 2016 this whole thing is a mess... just give out an acolytes modset to everyone who is responsible for its death (actively hunted them) after an acolyte dies. Link to comment Share on other sites More sharing options...
AndryBSK Posted January 27, 2016 Share Posted January 27, 2016 супер Link to comment Share on other sites More sharing options...
TheGrayJacket Posted January 27, 2016 Share Posted January 27, 2016 I just came here to write this: HALLELUJAH!! Ferrite in the Void! Link to comment Share on other sites More sharing options...
Cosmic_Elf Posted January 27, 2016 Share Posted January 27, 2016 fantastic fixes with the acrolytes ... no more host reset nonsense... yay. also i like ferrite in the void...no need to hang around mercury for ferrite. Link to comment Share on other sites More sharing options...
Orethon Posted January 27, 2016 Share Posted January 27, 2016 Since the abort-spam was what caused Torment to die so fast, will you be resurrecting them? At least temporarily? Link to comment Share on other sites More sharing options...
Tessa_Wolf Posted January 27, 2016 Share Posted January 27, 2016 one quick question once i left the game and restarted it said i need a 2gb update. is this right Link to comment Share on other sites More sharing options...
xerxeso Posted January 27, 2016 Share Posted January 27, 2016 Thanks.....Always in need of Ferrite resource.....Great, ALL members of the Squad have to finish the run instead of Host migrations BS after the Acolyte Mod Drop.... Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted January 27, 2016 Share Posted January 27, 2016 this whole thing is a mess... just give out an acolytes modset to everyone who is responsible for its death (actively hunted them) after an acolyte dies. This please Or re-spawn Mesa This is really bad, and will cause alot of issues, I love this new event and I want it to be longer, please re-spawn Stalker Mesa, so others can get a chance to get her Mods. Link to comment Share on other sites More sharing options...
CyberAngel Posted January 27, 2016 Share Posted January 27, 2016 (edited) What is drop rate for rare mod now? 2%? 4%? show your drop rate , we dont beleve it4% for 5 min berfore 1% for 10-30 secwhich one is the best Edited January 27, 2016 by CyberAngel Link to comment Share on other sites More sharing options...
Juebev Posted January 27, 2016 Share Posted January 27, 2016 (edited) I'm done with this event. Those extra days should be for everyone to play the event, not to grind out mods that have horrible droprates. Edited January 28, 2016 by Haldos Removed gif. Link to comment Share on other sites More sharing options...
SoloJeep Posted January 27, 2016 Share Posted January 27, 2016 Now I just need to find something to spend my 3 million alloy plates on. Link to comment Share on other sites More sharing options...
SoulgunnerDM Posted January 27, 2016 Share Posted January 27, 2016 Still need to fix the Palatine skin on Rhino....I ordered a tank, not a fish. Give us the obsidian skin back not this stupid salmon color. Link to comment Share on other sites More sharing options...
Gin_ToniK Posted January 27, 2016 Share Posted January 27, 2016 Ferrite has replace Alloy Plate as a Resource Drop in Void missions. *A weeping "yes" can be heard from the other side of the galaxy* Link to comment Share on other sites More sharing options...
Kaeser Posted January 27, 2016 Share Posted January 27, 2016 Ty DE !!!! Link to comment Share on other sites More sharing options...
Pendragon1951 Posted January 27, 2016 Share Posted January 27, 2016 What will happen is most of the endless type missions will be avoided for quicker missions, because doing a long mission and waiting till the end to find out you've gotten yet another catalyzer link would become frustrating imho. Link to comment Share on other sites More sharing options...
CrogenitorSeims Posted January 27, 2016 Share Posted January 27, 2016 (edited) Hotfix 18.4.3 Changes Enemies introduced on Operation Shadow Debt can now be scanned to reveal their Codex Entry. If you missed scanning any due to their swift death or otherwise, Acolytes will be introduced to the game outside of the event at a later date. Game sessions can no longer be joined in-progress once an Acolyte Spawns. This prevents players from showing up late and missing out on the encounter entirely. Added changes to reveal method of Acolyte Mod Drops to prevent stress on host-migration and matchmaking in the event of repeated mission aborts. Please note that now any Event Mod dropped by Acolytes will appear with the 'Rare' beacon and only be revealed at mission complete. Changed the default Common/Uncommon/Rare drop rate system for Acolyte enemies to have a more equalized distribution of drops across the rarities. In doing so, the rate that Uncommon and Rare mods drop has been increased by double, and the rate at which Common mods drop has been reduced. Great! ... just wish you would've done this while Torment was still around. (Unless Torment will spawn during the Final Challenger mission? *shrug*) But I'm curious, what happens if someone marks the mod with a waypoint? Wouldn't that just show them which mod dropped anyway? EDIT: nvm, it just says "Module". Edited January 27, 2016 by CrogenitorSeims Link to comment Share on other sites More sharing options...
MajesticPinecone Posted January 27, 2016 Share Posted January 27, 2016 Added changes to reveal method of Acolyte Mod Drops to prevent stress on host-migration and matchmaking in the event of repeated mission aborts. Please note that now any Event Mod dropped by Acolytes will appear with the 'Rare' beacon and only be revealed at mission complete. Changed the default Common/Uncommon/Rare drop rate system for Acolyte enemies to have a more equalized distribution of drops across the rarities. In doing so, the rate that Uncommon and Rare mods drop has been increased by double, and the rate at which Common mods drop has been reduced. THANK YOU REBECCA <333 Link to comment Share on other sites More sharing options...
blasron Posted January 27, 2016 Share Posted January 27, 2016 Added changes to reveal method of Acolyte Mod Drops to prevent stress on host-migration and matchmaking in the event of repeated mission aborts. Please note that now any Event Mod dropped by Acolytes will appear with the 'Rare' beacon and only be revealed at mission complete. Changed the default Common/Uncommon/Rare drop rate system for Acolyte enemies to have a more equalized distribution of drops across the rarities. In doing so, the rate that Uncommon and Rare mods drop has been increased by double, and the rate at which Common mods drop has been reduced no 1: lol it won't stp me from speed run the living hell out of this event (Long, tedious, boring, useless wait and grind). no2 : wow finally they actually did something for the grind Link to comment Share on other sites More sharing options...
KaraBerry Posted January 27, 2016 Share Posted January 27, 2016 Woooot~ Codex fixes! Awesome~ Link to comment Share on other sites More sharing options...
ivalec Posted January 27, 2016 Share Posted January 27, 2016 Still no fix for Ninkondi and Shaku quick melee attackhttps://forums.warframe.com/index.php?/topic/580516-problem-with-melee-weapon-ninkondi/#entry6575758 Link to comment Share on other sites More sharing options...
Roost_rd Posted January 27, 2016 Share Posted January 27, 2016 Just gave the acolyte farming another shot- Holy hell this is actually painful. I've been farming for literal hours with just over 200 acolyte kills and now i HAVE to finish the mission to get my common drop? Goddamn, yeah I sure feel that reduced grind. This is basically farming for the Imperator Vandal Receiver 4 times except for the fact that it takes longer. Link to comment Share on other sites More sharing options...
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