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Hotfix 18.4.7


DE_Adam

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I noticed that too. I think they meant kinetic energy? One cannot launch a "charge of potential energy" as it will become kinetic energy once in motion.

They just mean energy.  But that get's boring after a while and needs some jazzing up.  But potential energy is the energy of position, that is, the energy of an object being in the location it is.  To change it, you either have to move the object to another spot or change the environment of the object so that that location has a different influence.

 

That said, I don't play space ninjas for their accurate scientific prinicples.

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Looks like there's a bug where the animation of this new weapon is applied to dual wielded secondaries. I brought my wraith twin vipers to a defense mission, and they would fire once, and then do some weird animation that looks like an hadoken. Guessing this is the animation for the new weapon???

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On the subject of what I assume are some codex spoilers for the ninth, can we please have the option of getting rid of that pommel somehow? Like with a toggle... or even a different Sugatra? It looks so awkward. Heck, even a standard variant skin for the Prime. Anything

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Something I've noticed: Using Duality with a weapons occasionally causes it to glitch out and play the Metamorphosis animation. Same thing occurs with Saryn's Miasma, possibly due to damage from enemies that stagger during casting.

Occurs only with secondary weapons, and getting hit doesn't cause it. Apparently related to the use of the 4th ability and secondary weapons equip.

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Something I've noticed: Using Duality with a weapons occasionally causes it to glitch out and play the Metamorphosis animation. Same thing occurs with Saryn's Miasma, possibly due to damage from enemies that stagger during casting.

Got same bug with Nekros and Secura Dual Cestra, just repeatedly casting last spell after one shot without spell effects.

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