Shifty_Shuffler Posted June 8, 2013 Share Posted June 8, 2013 Oh well. I'll try again in the morning, though I have my doubts. Probably be back late Monday after the Hot hot hot fix. Link to comment Share on other sites More sharing options...
Camerflump Posted June 8, 2013 Share Posted June 8, 2013 Oh well. I'll try again in the morning, though I have my doubts. Probably be back late Monday after the Hot hot hot fix. This. Link to comment Share on other sites More sharing options...
Definitegj Posted June 8, 2013 Share Posted June 8, 2013 The multishot doesn't seems to be working anymore for my boar shotgun. I only see 6 pellets every time. Anyone can confirm this? Link to comment Share on other sites More sharing options...
darksithis002 Posted June 8, 2013 Share Posted June 8, 2013 wow, seeing enemies lag in (walk/run slowly in and also die slowly) seems to happen at random (some missions is does it and some it doesn't). and no, before the update they weren't lagging, so i know it's not my comp, especially since i just upgraded some of the hardware a couple of weeks ago. also overheat never worked for me when it came to stopping knockback/not getting drained (except for the time when it was invincible, then i wouldn't get drained, although i still got knocked back). kinda sad to see they took out the slide/flip, kinda stinks they did that. i'm loving the change to the def mission loot tables tho, thanks for that. now it is worth going up to wave 35+ with my clan mates. Link to comment Share on other sites More sharing options...
Camerflump Posted June 8, 2013 Share Posted June 8, 2013 (edited) For those of you in the UK you can now just close the launcher and run it again... it appears to have been fixed Edit: Massive thank you to DE for getting the fix out this quickly, and for probably working after hours to do so. I don't know who exactly from DE implemented the fix but if you're ever in Cambridge in the UK I'll buy you a beer :P Edited June 8, 2013 by keahicheveyo Link to comment Share on other sites More sharing options...
Korosys Posted June 8, 2013 Share Posted June 8, 2013 The slide cooldown has made playing rhino completely unplayable for me in anything but defense missions. Impossible to keep up with anything unless your whole team is rhino/frost/saryn. Being left behind is not fun. Link to comment Share on other sites More sharing options...
CCCM89 Posted June 8, 2013 Share Posted June 8, 2013 game is now unplayable for me. it is failing to join any sessions. I suppose I could play it offline, but I kind of like being able to play with other players. I hope this gets fixed. Link to comment Share on other sites More sharing options...
CCCM89 Posted June 8, 2013 Share Posted June 8, 2013 The slide cooldown has made playing rhino completely unplayable for me in anything but defense missions. Impossible to keep up with anything unless your whole team is rhino/frost/saryn. Being left behind is not fun. get use to it or play a squishy. I doubt DE is ever going to revert this change. best thing you can do is jsut load up a rush mod. sucks that they made some frames unplayable without specific mods, but hey, it's their customer base. they're the ones that have to deal with the constant complaint tickets and the overall loss of money. Link to comment Share on other sites More sharing options...
Thrymd00d Posted June 8, 2013 Share Posted June 8, 2013 (edited) I havn't played, but I find it hard to understand how making characters slower, or less maneuverable is in the better interest of the game. DE, do you think that this game is somehow not about slick mechanics and slick gunplay? I dunno about most people but the only reason I even come back to this game is the fun you can have from wall-running, jumping, and shooting with all the different guns...which leads me to believe that taking away from the tennos ability to move well is a poor decision. Edited June 8, 2013 by Thrymd00d Link to comment Share on other sites More sharing options...
CCCM89 Posted June 8, 2013 Share Posted June 8, 2013 I havn't played, but I find it hard to understand how making characters slower, or less maneuverable is in the better interest of the game. DE, do you think that this game is somehow not about slick mechanics and slick gunplay? I dunno about most people but the only reason I even come back to this game is the fun you can have from wall-running, jumping, and shooting with all the different guns...which leads me to believe that taking away from the tennos ability to move well is a poor decision. Right, the slide dashing gave tenno a fun feel. it made them feel like they are space ninjas. now they're jsut lightly armored space marines. As if we needed more of those... Link to comment Share on other sites More sharing options...
Smoke39 Posted June 8, 2013 Share Posted June 8, 2013 Just tested the slide cooldown. You can still slide/kick at will, but there's a cooldown on the speed boost you normally get. If you try to slide/kick while it's cooling down, it'll slow you down rather than give you a boost. If you try to kick->slide->jump->kick chain, about every other kick will give you a boost. Pretty needless change imo. It inhibits legitimate maneuvers like sliding at a railing or gap and jump-kicking over it, and makes sliding/kicking needlessly inconsistent because you have this secondary artificial limiter going on in the background on top of your actual stamina. I don't even see why the old jump->kick->slide chain was a problem to in the first place. :/ I do appreciate that the sprint key works more consistently now, though. Now we just need to get the jump key to stop being randomly ignored. :> Link to comment Share on other sites More sharing options...
Andaeros Posted June 8, 2013 Share Posted June 8, 2013 (edited) - Toggle Sprint now an option in UI Settings - Toggle Sprint now an option in UI Settings "- Slide cooldown added between movements." Wh-what...? Why? D: Edited June 8, 2013 by Andaeros Link to comment Share on other sites More sharing options...
HomeyCDawg Posted June 8, 2013 Share Posted June 8, 2013 I don't get the slide cooldown thing. Was there actually more than one thread asking for this? Link to comment Share on other sites More sharing options...
destroyer12 Posted June 8, 2013 Share Posted June 8, 2013 Wuuut!!! Enemy can be killed by door !!!!! Xd I wonder it works for bosses Link to comment Share on other sites More sharing options...
marharth Posted June 8, 2013 Share Posted June 8, 2013 Slide cooldown is a pretty bad idea. Gotta go fast. If this is so people use sprint mods no one is going to waste mod slots to sprint faster. Just remove the sprint mods entirely and remove the slide cooldown. Link to comment Share on other sites More sharing options...
Kahruvel Posted June 8, 2013 Share Posted June 8, 2013 Slide spam was an exploit. Link to comment Share on other sites More sharing options...
Bones98 Posted June 8, 2013 Share Posted June 8, 2013 I hate the new slide fix... It really puts slow characters at a huge disadvantage. Every time devs take one step forward, they take two steps back IMO. Link to comment Share on other sites More sharing options...
Andaeros Posted June 8, 2013 Share Posted June 8, 2013 Slide spam was an exploit. COnsidering the jump kick is an attack, and the slide is a move, it makes entirely logical sense to string them together. How this is an exploit, I'm a bit confused on. Link to comment Share on other sites More sharing options...
SmoothieIV Posted June 8, 2013 Share Posted June 8, 2013 My login rewards reset to day 1 for some reason dispite me having day 7 rewards yesterday. Link to comment Share on other sites More sharing options...
mendigonax Posted June 8, 2013 Share Posted June 8, 2013 After Hotfix 8.1.0 Game Difficulty been easier? The game got less mobs and damage on wave's and missions. Link to comment Share on other sites More sharing options...
Kahruvel Posted June 8, 2013 Share Posted June 8, 2013 COnsidering the jump kick is an attack, and the slide is a move, it makes entirely logical sense to string them together. How this is an exploit, I'm a bit confused on. It's an exploit because they said it was. By fixing it. Link to comment Share on other sites More sharing options...
marharth Posted June 8, 2013 Share Posted June 8, 2013 Slide spam was an exploit. So was skiing in tribes. It is a good bug and should be put in as a mechanic. Link to comment Share on other sites More sharing options...
Mrblurr Posted June 8, 2013 Share Posted June 8, 2013 After updating I always crash when I click PLAY from the launcher...well crap. Link to comment Share on other sites More sharing options...
carbondragon Posted June 8, 2013 Share Posted June 8, 2013 Your guys' infinirun fix didn't work. If anything, it made it worse. Used to, when you got off 2 melee swings during a slide, you'd go into infinisprint until you slid or jumped or something. Now it seems that there's no way to fix the infinisprint other than rolling...a lot... Link to comment Share on other sites More sharing options...
Andaeros Posted June 8, 2013 Share Posted June 8, 2013 It's an exploit because they said it was. By fixing it. You defined it as such in your post however, but didn't give a reason why. Link to comment Share on other sites More sharing options...
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